Player Matchup

Kukulkan
Kukulkan
Jhethio
Kukulkan
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 26L
1,409 Elo+
Party 1
Neith
Neith
khaelum69
Neith
Level 4
God Stats
5W - 3L
1,570 SR
Queue Stats
7W - 5L
1,409 Elo+
Party 1
Sylvanus
Sylvanus
mykymas
Sylvanus
Level 147
God Stats
2W - 0L
1,428 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Team Averages
Level 102
1,499 SR
1,439 Elo+

VS

Team Averages
Level 92
1,622 SR
1,603 Elo+
Horus
Horus
MrShamarFTW12
Horus
Level 84
God Stats
18W - 6L
1,752 SR
Queue Stats
213W - 165L
1,662 Elo+
Party 2
Chang'e
Chang'e
TruepandemicJr
Chang'e
Level 124
God Stats
12W - 7L
1,614 SR
Queue Stats
301W - 260L
1,646 Elo+
Party 2
Skadi
Skadi
WZ G G1094
Skadi
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 67L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Jhethio
Kukulkan
19
11 / 0 / 5
13,384
787
32,546
11,126
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
khaelum69
Neith
14
4 / 1 / 8
10,868
639
11,045
6,030
1,674
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
mykymas
Sylvanus
16
1 / 2 / 14
11,252
662
13,182
20,863
20,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
10,210
601
5,237
27,853
33,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 6 / 0
10,179
599
15,518
22,853
9,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Skadi
14
0 / 6 / 3
9,311
548
8,760
13,529
5,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
16
Kills
3
3
Deaths
16
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Jhethio
Kukulkan
11
0
5
13.5
L
0
4
3
0.38
L
3
6
0
0.5
L
Skadi
0
6
3
0.25
W
Neith
khaelum69
Neith
4
1
8
8
W
Sylvanus
mykymas
Sylvanus
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,773
Damage
29,515
38,019
Taken
64,235
26,735
Mitigated
48,591
20,532
Healing
26,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Jhethio
Kukulkan
32,546
2,744
0
1,299
11,126
4,702
1,157
4,283
6,627
94,045
0
L
5,237
2,371
4,900
11,611
27,853
33,163
0
16,927
10,926
1,043
10,270
L
15,518
2,608
2,449
7,952
22,853
9,803
0
17,312
5,541
55,788
0
L
Skadi
8,760
3,705
0
57
13,529
5,625
0
10,394
3,135
0
37,163
W
Neith
khaelum69
Neith
11,045
4,859
0
1,629
6,030
1,674
1,158
2,831
2,959
0
30,231
W
Sylvanus
mykymas
Sylvanus
13,182
4,807
4,448
13,156
20,863
20,359
643
8,533
11,738
29,580
5,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,504
Gold Earned
29,700
203
Minions Killed
176
9
Camps Cleared
5
857,484
Distance Traveled
840,016
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,384
787
117
7
6
315,511
5
L
Horus
10,210
601
18
1
1
331,551
0
L
Chang'e
10,179
599
97
6
3
282,429
1
L
Skadi
9,311
548
61
4
1
226,036
1
W
Neith
10,868
639
38
2
2
252,523
0
W
Sylvanus
11,252
662
48
3
1
289,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role