Player Matchup

Izanami
Izanami
FeezyMelts
Izanami
Level 29
God Stats
4W - 3L
1,481 SR
Queue Stats
5W - 7L
1,512 Elo+
Party 2
Bellona
Bellona
Halxify
Bellona
Level 14
God Stats
2W - 3L
1,961 SR
Queue Stats
8W - 8L
1,589 Elo+
Party 2
Janus
Janus
klexeyy
Janus
Level 119
God Stats
2W - 2L
1,242 SR
Queue Stats
39W - 27L
1,632 Elo+
Party 2
Team Averages
Level 54
1,561 SR
1,578 Elo+

VS

Team Averages
Level 64
1,533 SR
1,465 Elo+
Persephone
Persephone
GetMoreSalty618
Persephone
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
72W - 78L
1,481 Elo+
Party 1
Shiva
Shiva
Iso_AngelxX
Shiva
Level 78
God Stats
20W - 11L
1,505 SR
Queue Stats
111W - 96L
1,509 Elo+
Solo
Medusa
Medusa
XxSAMUELREXxX
Medusa
Level 28
God Stats
7W - 3L
1,593 SR
Queue Stats
174W - 203L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FeezyMelts
Izanami
15
1 / 5 / 4
10,769
633
8,468
14,843
5,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Halxify
Bellona
15
2 / 9 / 7
11,312
665
8,105
18,790
17,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
klexeyy
Janus
17
6 / 3 / 3
12,764
751
17,668
14,300
4,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GetMoreSalty618
Persephone
17
7 / 2 / 7
13,223
778
15,461
11,739
3,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
6 / 4 / 9
13,223
778
17,697
21,955
11,235
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 3 / 8
11,853
697
8,168
14,990
4,888
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
41
9
Kills
17
17
Deaths
9
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
FeezyMelts
Izanami
1
5
4
0.6
W
Persephone
GetMoreSalty618
Persephone
7
2
7
5.25
L
Bellona
Halxify
Bellona
2
9
7
0.61
W
6
4
9
2.63
W
4
3
8
2.67
L
Janus
klexeyy
Janus
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,241
Damage
41,326
47,933
Taken
48,684
26,872
Mitigated
19,695
6,482
Healing
11,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
FeezyMelts
Izanami
8,468
5,080
0
2,610
14,843
5,484
1,230
5,551
8,974
0
38,999
W
Persephone
GetMoreSalty618
Persephone
15,461
485
86
2,596
11,739
3,572
1,193
4,882
6,448
46,742
0
L
Bellona
Halxify
Bellona
8,105
1,234
0
2,188
18,790
17,357
905
3,995
14,461
0
16,540
W
17,697
2,034
719
6,528
21,955
11,235
383
6,599
14,578
1,489
59,000
W
8,168
3,868
0
1,320
14,990
4,888
1,365
6,158
8,240
0
50,315
L
Janus
klexeyy
Janus
17,668
975
117
1,567
14,300
4,031
554
5,329
8,492
50,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,845
Gold Earned
38,299
164
Minions Killed
184
5
Camps Cleared
9
942,188
Distance Traveled
917,723
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,769
633
78
5
3
303,112
1
W
Persephone
13,223
778
71
4
3
282,622
2
L
Bellona
11,312
665
10
1
0
306,255
0
W
Shiva
13,223
778
56
3
3
317,129
3
W
Medusa
11,853
697
57
3
3
317,972
1
L
Janus
12,764
751
76
4
2
332,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role