Player Matchup

Arachne
Arachne
DocNazer1th
Arachne
Level 64
God Stats
1W - 0L
1,698 SR
Queue Stats
5W - 3L
1,692 Elo+
Party 1
Ao Kuang
Ao Kuang
NibbaYeeterson
Ao Kuang
Level 65
God Stats
2W - 2L
1,711 SR
Queue Stats
10W - 9L
1,465 Elo+
Party 1
Bellona
Bellona
Prchos_weed
Bellona
Level 46
God Stats
9W - 19L
1,429 SR
Queue Stats
103W - 174L
1,381 Elo+
Solo
Team Averages
Level 58
1,613 SR
1,513 Elo+

VS

Team Averages
Level 70
1,508 SR
1,257 Elo+
Neith
Neith
DemCallMeDaddy
Neith
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,231 Elo+
Party 2
Khepri
Khepri
Galvanizerr92
Khepri
Level 31
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 10L
1,175 Elo+
Party 2
Fafnir
Fafnir
H0ustin
Fafnir
Level 104
God Stats
62W - 76L
1,525 SR
Queue Stats
480W - 651L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DocNazer1th
Arachne
14
6 / 1 / 5
8,703
791
8,968
7,200
2,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
13
5 / 0 / 7
8,568
779
8,760
8,564
3,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Prchos_weed
Bellona
13
1 / 0 / 8
8,030
730
3,801
13,235
8,229
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 0
6,892
627
10,462
8,140
2,950
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 3 / 1
7,352
668
5,468
8,434
8,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fafnir
H0ustin
Fafnir
11
0 / 3 / 0
7,409
674
3,739
7,136
6,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
12
Kills
1
1
Deaths
12
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
W
Arachne
DocNazer1th
Arachne
6
1
5
8.5
L
0
3
1
0.17
L
Fafnir
H0ustin
Fafnir
0
3
0
0
W
Ao Kuang
5
0
7
8.5
W
Bellona
Prchos_weed
Bellona
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,529
Damage
19,669
28,999
Taken
23,710
14,385
Mitigated
18,668
12,593
Healing
3,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,462
3,610
22
1,023
8,140
2,950
29
3,281
4,859
0
26,219
W
Arachne
DocNazer1th
Arachne
8,968
6,500
0
2,459
7,200
2,958
654
2,263
4,937
0
18,693
L
5,468
1,030
124
933
8,434
8,780
34
2,572
5,862
22,317
0
L
Fafnir
H0ustin
Fafnir
3,739
690
0
1,568
7,136
6,938
0
3,295
3,841
15,816
0
W
Ao Kuang
8,760
3,397
0
2,369
8,564
3,198
801
2,629
5,935
29,984
0
W
Bellona
Prchos_weed
Bellona
3,801
708
187
7,578
13,235
8,229
204
5,211
8,024
0
26,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,301
Gold Earned
21,653
127
Minions Killed
113
9
Camps Cleared
1
652,623
Distance Traveled
583,549
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,892
627
47
4
0
184,944
0
W
Arachne
8,703
791
26
2
1
226,191
0
L
Khepri
7,352
668
32
3
0
198,026
4
L
Fafnir
7,409
674
34
3
1
200,579
2
W
Ao Kuang
8,568
779
56
5
5
208,393
1
W
Bellona
8,030
730
45
4
3
218,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role