Player Matchup

Ymir
Ymir
Chazth3spaz4075
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Neith
Neith
Cleland289
Neith
Level 20
God Stats
17W - 12L
1,432 SR
Queue Stats
36W - 42L
1,380 Elo+
Party 2
Vulcan
Vulcan
TheSequel1013
Vulcan
Level 116
God Stats
4W - 0L
1,445 SR
Queue Stats
37W - 30L
1,423 Elo+
Party 2
Team Averages
Level 48
1,459 SR
1,434 Elo+

VS

Team Averages
Level 27
1,209 SR
996 Elo+
Zeus
Zeus
Kellychouuw
Zeus
Level 8
God Stats
1W - 5L
1,168 SR
Queue Stats
29W - 69L
996 Elo+
Party 1
Awilix
Awilix
Kellychouuw
Awilix
Level 69
God Stats
0W - 5L
1,292 SR
Queue Stats
40W - 85L
996 Elo+
Party 1
Cthulhu
Cthulhu
LensTheGrappler
Cthulhu
Level 5
God Stats
1W - 8L
1,168 SR
Queue Stats
24W - 56L
996 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 11
8,170
743
2,688
11,059
5,917
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
15
9 / 1 / 7
9,815
892
10,318
5,901
2,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
9 / 4 / 9
9,798
891
17,530
8,907
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 9 / 7
7,441
676
6,249
9,464
2,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
12
6 / 6 / 0
8,528
775
6,557
11,133
5,680
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
2 / 5 / 5
8,543
777
6,786
14,551
13,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
20
20
Kills
8
9
Deaths
20
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
4
11
1.88
W
Neith
9
1
7
12.5
L
0
9
7
0.39
L
Awilix
6
6
0
1
L
2
5
5
0.9
W
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,536
Damage
19,592
25,867
Taken
35,148
11,335
Mitigated
21,760
6,637
Healing
1,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,688
1,141
0
2,352
11,059
5,917
145
5,904
5,155
6,306
0
W
Neith
10,318
3,265
83
2,143
5,901
2,165
967
2,763
3,138
0
34,287
L
6,249
863
0
0
9,464
2,683
0
6,040
3,424
18,335
0
L
Awilix
6,557
2,485
0
525
11,133
5,680
0
6,306
4,827
0
22,726
L
6,786
846
56
466
14,551
13,397
0
7,996
6,555
23,349
0
W
17,530
7,610
345
1,714
8,907
3,253
1,223
5,068
3,839
45,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,783
Gold Earned
24,512
98
Minions Killed
81
4
Camps Cleared
4
572,946
Distance Traveled
537,239
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,170
743
2
0
0
183,314
0
W
Neith
9,815
892
53
5
1
195,868
0
L
Zeus
7,441
676
29
3
1
158,395
0
L
Awilix
8,528
775
25
2
3
202,892
1
L
Cthulhu
8,543
777
27
2
0
175,952
0
W
Vulcan
9,798
891
43
4
3
193,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role