Player Matchup

Nox
Nox
 
Nox
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
HisJane
Sol
Level 16
God Stats
5W - 21L
1,119 SR
Queue Stats
17W - 46L
1,184 Elo+
Party 1
Shiva
Shiva
Ray_The_Mann
Shiva
Level 42
God Stats
43W - 45L
1,472 SR
Queue Stats
189W - 191L
1,402 Elo+
Party 1
Team Averages
Level 55
1,364 SR
1,362 Elo+

VS

Team Averages
Level 66
1,539 SR
1,501 Elo+
Kukulkan
Kukulkan
EBGjesterTTV
Kukulkan
Level 87
God Stats
3W - 3L
1,618 SR
Queue Stats
3W - 7L
1,502 Elo+
Party 2
Sun Wukong
Sun Wukong
JuanInTheSame
Sun Wukong
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 2
Neith
Neith
RvnUS
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
11 / 2 / 6
13,348
834
15,618
10,589
4,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
15
1 / 5 / 8
10,473
655
5,599
8,377
2,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
5 / 3 / 11
11,819
739
9,930
12,097
9,524
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EBGjesterTTV
Kukulkan
16
1 / 7 / 6
10,328
646
8,717
11,388
4,017
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
JuanInTheSame
Sun Wukong
16
6 / 5 / 2
11,214
701
8,316
13,849
9,539
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
RvnUS
Neith
14
2 / 5 / 2
9,720
608
5,396
9,352
3,215
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
17
Kills
9
10
Deaths
17
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
11
2
6
7
L
Kukulkan
EBGjesterTTV
Kukulkan
1
7
6
0.57
W
Sol
1
5
8
1
L
Sun Wukong
JuanInTheSame
Sun Wukong
6
5
2
1.4
W
5
3
11
3.5
L
Neith
RvnUS
Neith
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,147
Damage
22,429
31,063
Taken
34,589
16,526
Mitigated
16,771
5,981
Healing
4,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
15,618
1,131
0
2,029
10,589
4,324
583
2,896
7,693
78,588
0
L
Kukulkan
EBGjesterTTV
Kukulkan
8,717
282
0
481
11,388
4,017
0
6,195
5,193
49,938
0
W
Sol
5,599
1,473
23
1,042
8,377
2,678
814
3,191
5,186
27,530
2,228
L
Sun Wukong
JuanInTheSame
Sun Wukong
8,316
1,604
49
2,175
13,849
9,539
0
9,214
4,635
0
21,797
W
9,930
2,363
1,492
1,395
12,097
9,524
718
2,944
9,153
0
29,183
L
Neith
RvnUS
Neith
5,396
1,372
294
1,115
9,352
3,215
0
6,146
3,206
0
21,745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,640
Gold Earned
31,262
222
Minions Killed
167
7
Camps Cleared
7
861,139
Distance Traveled
723,517
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
13,348
834
137
9
5
314,295
4
L
Kukulkan
10,328
646
101
6
3
237,942
2
W
Sol
10,473
655
49
3
1
235,230
0
L
Sun Wukong
11,214
701
30
2
1
241,999
3
W
Shiva
11,819
739
36
2
1
311,614
2
L
Neith
9,720
608
36
2
3
243,576
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role