Player Matchup

Ra
Ra
 
Ra
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ItsDripss
Danzaburou
Level 45
God Stats
11W - 9L
1,587 SR
Queue Stats
111W - 116L
1,535 Elo+
Party 2
King Arthur
King Arthur
SilencedHaahaa
King Arthur
Level 129
God Stats
13W - 15L
1,500 SR
Queue Stats
528W - 522L
1,541 Elo+
Party 3
Thor
Thor
asdgas
Thor
Level 27
God Stats
22W - 25L
1,477 SR
Queue Stats
100W - 106L
1,493 Elo+
Party 3
Sylvanus
Sylvanus
iispuk
Sylvanus
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 140L
1,560 Elo+
Party 2
Team Averages
Level 72
1,513 SR
1,526 Elo+

VS

Team Averages
Level 73
1,545 SR
1,457 Elo+
Ne Zha
Ne Zha
ColonelCashew
Ne Zha
Level 25
God Stats
2W - 2L
1,519 SR
Queue Stats
16W - 14L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
FapolaAndCheese
Danzaburou
Level 44
God Stats
3W - 2L
1,488 SR
Queue Stats
21W - 18L
1,469 Elo+
Party 1
Bacchus
Bacchus
LinkJokers
Bacchus
Level 123
God Stats
4W - 1L
1,631 SR
Queue Stats
26W - 25L
1,466 Elo+
Party 1
Hera
Hera
SOLDADOMULATO
Hera
Level 158
God Stats
2W - 2L
1,282 SR
Queue Stats
114W - 107L
1,407 Elo+
Solo
Tyr
Tyr
kukalooken
Tyr
Level 15
God Stats
1W - 0L
1,807 SR
Queue Stats
10W - 11L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
5 / 10 / 6
11,541
525
11,378
16,327
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ItsDripss
Danzaburou
16
3 / 6 / 7
10,638
484
14,117
22,002
6,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
SilencedHaahaa
King Arthur
16
3 / 4 / 7
10,501
477
14,226
23,079
16,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thor
asdgas
Thor
17
5 / 8 / 8
11,586
527
7,493
18,680
5,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
iispuk
Sylvanus
18
7 / 8 / 5
12,038
547
11,442
29,808
13,521
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 5 / 5
12,753
580
15,799
20,277
8,792
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
FapolaAndCheese
Danzaburou
19
15 / 6 / 8
13,527
615
28,601
18,980
7,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
LinkJokers
Bacchus
16
5 / 4 / 19
11,463
521
11,559
23,434
34,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
7 / 3 / 8
12,003
546
21,682
11,171
4,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 9
9,674
440
8,603
20,729
17,885
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
85
23
Kills
36
36
Deaths
23
33
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
10
6
0.8
W
9
5
5
2.3
W
Danzaburou
FapolaAndCheese
Danzaburou
15
6
8
3.17
L
Danzaburou
ItsDripss
Danzaburou
3
6
7
1.08
W
Bacchus
LinkJokers
Bacchus
5
4
19
3.63
W
7
3
8
3.67
L
King Arthur
SilencedHaahaa
King Arthur
3
4
7
1.63
L
Thor
asdgas
Thor
5
8
8
1.13
L
Sylvanus
iispuk
Sylvanus
7
8
5
1.19
W
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,656
Damage
86,244
109,896
Taken
94,591
47,223
Mitigated
73,239
28,206
Healing
27,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,378
588
895
2,551
16,327
5,406
0
6,312
10,015
72,999
0
W
15,799
5,061
0
7,789
20,277
8,792
1,562
3,563
16,714
0
99,505
W
Danzaburou
FapolaAndCheese
Danzaburou
28,601
13,123
0
5,785
18,980
7,283
2,782
6,333
12,647
0
85,974
L
Danzaburou
ItsDripss
Danzaburou
14,117
4,362
0
4,662
22,002
6,123
902
6,758
15,244
0
64,348
W
Bacchus
LinkJokers
Bacchus
11,559
1,497
1,409
3,650
23,434
34,810
1,246
4,978
18,456
39,846
0
W
21,682
4,390
0
2,321
11,171
4,469
2,237
4,007
7,164
90,109
0
L
King Arthur
SilencedHaahaa
King Arthur
14,226
1,194
0
3,074
23,079
16,713
0
5,805
17,274
0
58,511
L
Thor
asdgas
Thor
7,493
407
0
3,648
18,680
5,460
0
4,453
14,080
0
51,614
L
Sylvanus
iispuk
Sylvanus
11,442
3,143
2,924
10,452
29,808
13,521
126
9,913
19,895
60,631
0
W
8,603
1,175
0
6,562
20,729
17,885
600
3,939
16,578
0
49,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,304
Gold Earned
59,420
490
Minions Killed
497
0
Camps Cleared
0
1,859,031
Distance Traveled
2,096,853
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,541
525
132
6
0
351,621
5
W
Ne Zha
12,753
580
131
6
0
468,790
9
W
Danzaburou
13,527
615
101
5
0
381,729
1
L
Danzaburou
10,638
484
98
4
0
385,827
4
W
Bacchus
11,463
521
47
2
0
446,225
5
W
Hera
12,003
546
154
7
0
412,821
1
L
King Arthur
10,501
477
93
4
0
416,048
5
L
Thor
11,586
527
76
3
0
395,808
3
L
Sylvanus
12,038
547
91
4
0
309,727
6
W
Tyr
9,674
440
64
3
0
387,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role