Player Matchup

Khepri
Khepri
 
Khepri
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
AKA Maurice
Amaterasu
Level 125
God Stats
7W - 7L
1,466 SR
Queue Stats
277W - 312L
1,436 Elo+
Party 3
Set
Set
DFspartan007
Set
Level 127
God Stats
2W - 3L
1,140 SR
Queue Stats
53W - 70L
1,402 Elo+
Party 2
Xbalanque
Xbalanque
Shompmister
Xbalanque
Level 123
God Stats
1W - 1L
1,270 SR
Queue Stats
35W - 30L
1,491 Elo+
Party 2
Nu Wa
Nu Wa
TEC BIGBOONE
Nu Wa
Level 84
God Stats
4W - 2L
1,739 SR
Queue Stats
90W - 97L
1,495 Elo+
Party 3
Team Averages
Level 115
1,423 SR
1,465 Elo+

VS

Team Averages
Level 83
1,448 SR
1,439 Elo+
Jing Wei
Jing Wei
MAVINATOR
Jing Wei
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,412 Elo+
Party 1
Cabrakan
Cabrakan
NBD-Scythe1
Cabrakan
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 60L
1,463 Elo+
Solo
Chaac
Chaac
PyssBoy81
Chaac
Level 52
God Stats
6W - 15L
1,546 SR
Queue Stats
7W - 20L
1,358 Elo+
Party 1
Osiris
Osiris
amictod
Osiris
Level 108
God Stats
8W - 7L
1,167 SR
Queue Stats
188W - 226L
1,451 Elo+
Solo
Sol
Sol
jsaboe81
Sol
Level 82
God Stats
2W - 5L
1,527 SR
Queue Stats
102W - 119L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
6
2 / 0 / 3
4,107
821
1,196
2,676
1,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
AKA Maurice
Amaterasu
6
0 / 0 / 0
3,560
712
1,411
4,985
2,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 0 / 1
3,540
708
1,158
2,670
789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xbalanque
Shompmister
Xbalanque
6
2 / 0 / 2
3,592
718
2,128
2,084
477
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 1 / 0
3,666
733
290
1,230
383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MAVINATOR
Jing Wei
5
0 / 3 / 0
3,340
668
1,207
3,461
615
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
NBD-Scythe1
Cabrakan
1
0 / 0 / 0
981
196
0
0
0
Chaac
PyssBoy81
Chaac
5
0 / 2 / 0
3,032
606
1,706
3,125
797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
amictod
Osiris
7
0 / 0 / 0
3,946
789
2,930
3,325
1,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 0 / 0
3,790
758
792
1,524
468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
5
Kills
1
1
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
3
3.5
W
Amaterasu
AKA Maurice
Amaterasu
0
0
0
0
W
1
0
1
1.5
L
Jing Wei
MAVINATOR
Jing Wei
0
3
0
0
L
Cabrakan
NBD-Scythe1
Cabrakan
0
0
0
0
L
Chaac
PyssBoy81
Chaac
0
2
0
0
W
Xbalanque
Shompmister
Xbalanque
2
0
2
3
W
0
1
0
0
L
Osiris
amictod
Osiris
0
0
0
0
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,183
Damage
6,635
13,645
Taken
11,435
4,699
Mitigated
3,695
6,568
Healing
3,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,196
0
150
806
2,676
1,035
68
0
2,676
4,935
0
W
Amaterasu
AKA Maurice
Amaterasu
1,411
789
48
2,892
4,985
2,015
0
0
4,985
0
16,204
W
1,158
333
0
1,509
2,670
789
0
38
2,632
0
11,264
L
Jing Wei
MAVINATOR
Jing Wei
1,207
1,054
112
632
3,461
615
0
794
2,667
0
13,775
L
Cabrakan
NBD-Scythe1
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
PyssBoy81
Chaac
1,706
266
254
426
3,125
797
0
402
2,723
0
9,454
W
Xbalanque
Shompmister
Xbalanque
2,128
1,281
0
915
2,084
477
270
0
2,084
0
15,218
W
290
109
0
248
1,230
383
0
638
592
13,189
2,417
L
Osiris
amictod
Osiris
2,930
1,187
0
1,636
3,325
1,815
0
0
3,325
0
21,764
L
792
398
0
468
1,524
468
0
251
1,273
13,168
1,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,465
Gold Earned
15,089
154
Minions Killed
128
0
Camps Cleared
0
526,234
Distance Traveled
409,520
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
4,107
821
7
1
0
113,292
2
W
Amaterasu
3,560
712
41
8
0
103,245
0
W
Set
3,540
708
35
7
0
132,590
0
L
Jing Wei
3,340
668
28
6
0
93,326
1
L
Cabrakan
981
196
0
0
0
0
0
L
Chaac
3,032
606
17
3
0
114,996
1
W
Xbalanque
3,592
718
31
6
0
88,160
0
W
Nu Wa
3,666
733
40
8
0
88,947
0
L
Osiris
3,946
789
44
9
0
97,251
1
L
Sol
3,790
758
39
8
0
103,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role