Player Matchup

Rama
Rama
Silver II
 
Rama
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Loki
Loki
Gold I
BAlexYT
Loki
Gold I
Level 156
God Stats
9W - 9L
1,466 SR
Queue Stats
124W - 114L
1,568 MMR
Solo
Ra
Ra
Bronze III
KingOfKnights
Ra
Bronze III
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 29L
1,554 MMR
Solo
Camazotz
Camazotz
Silver II
Nurotic
Camazotz
Silver II
Level 160
God Stats
4W - 2L
1,967 SR
Queue Stats
95W - 62L
1,493 MMR
Party 2
Sobek
Sobek
Gold V
SorryBrady
Sobek
Gold V
Level 99
God Stats
3W - 0L
1,500 SR
Queue Stats
15W - 13L
1,536 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,586 SR
1,530 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,564 SR
1,542 MMR
Amaterasu
Amaterasu
Platinum IV
 
Amaterasu
Platinum IV
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Gold III
Jаmes
Apollo
Gold III
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 72L
1,593 MMR
Party 1
Persephone
Persephone
Gold III
Welgaia
Persephone
Gold III
Level 121
God Stats
13W - 4L
1,619 SR
Queue Stats
149W - 166L
1,565 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
YeetOnDaNaeNae
Kumbhakarna
Gold V
Level 150
God Stats
3W - 4L
1,500 SR
Queue Stats
274W - 271L
1,535 MMR
Solo
Susano
Susano
Gold III
Zеnify
Susano
Gold III
Level 106
God Stats
8W - 10L
1,702 SR
Queue Stats
134W - 147L
1,519 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
8 / 0 / 2
12,702
706
17,441
11,869
4,565
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
BAlexYT
Loki
17
3 / 4 / 3
10,940
608
6,616
12,429
4,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
3 / 4 / 6
11,115
618
8,024
12,536
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
Nurotic
Camazotz
19
9 / 1 / 6
13,040
724
16,847
24,306
17,199
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sobek
13
0 / 3 / 7
9,350
519
4,847
18,824
17,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
CliodhnaBastetIzanamiAtlas

VS

Bans
GilgameshSolKaliArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
1 / 5 / 3
9,249
514
12,036
19,917
16,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
Jаmes
Apollo
17
3 / 2 / 3
10,388
577
7,852
11,775
4,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
Welgaia
Persephone
14
2 / 6 / 4
9,093
505
10,844
10,253
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
YeetOnDaNaeNae
Kumbhakarna
13
2 / 4 / 6
8,458
470
5,119
15,302
17,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Susano
Zеnify
Susano
13
3 / 6 / 4
7,983
444
6,310
14,097
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
23
Kills
11
12
Deaths
23
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
8
0
2
9
L
Amaterasu
 
Amaterasu
1
5
3
0.5
W
Loki
BAlexYT
Loki
3
4
3
1.13
L
Apollo
Jаmes
Apollo
3
2
3
2.25
W
3
4
6
1.5
W
Camazotz
Nurotic
Camazotz
9
1
6
12
W
Sobek
0
3
7
1.17
L
Persephone
Welgaia
Persephone
2
6
4
0.67
L
Kumbhakarna
YeetOnDaNaeNae
Kumbhakarna
2
4
6
1.25
L
Susano
Zеnify
Susano
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,775
Damage
42,161
79,964
Taken
71,344
48,466
Mitigated
48,015
40,973
Healing
18,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
17,441
14,943
0
7,317
11,869
4,565
5,085
1,334
10,535
0
108,152
L
Amaterasu
 
Amaterasu
12,036
7,480
0
7,177
19,917
16,536
664
1,962
17,955
0
69,294
W
Loki
BAlexYT
Loki
6,616
1,671
0
4,948
12,429
4,549
0
3,470
8,959
0
75,779
L
Apollo
Jаmes
Apollo
7,852
4,711
0
2,466
11,775
4,730
1,723
1,361
10,414
0
78,447
W
8,024
507
1,658
5,368
12,536
4,176
1,743
5,050
7,486
77,920
0
W
Camazotz
Nurotic
Camazotz
16,847
7,091
0
16,705
24,306
17,199
4,278
3,193
21,052
0
94,644
W
Sobek
4,847
347
0
4,977
18,824
17,977
477
4,175
14,540
18,311
0
L
Persephone
Welgaia
Persephone
10,844
243
244
1,668
10,253
3,902
0
3,145
7,102
63,527
0
L
Kumbhakarna
YeetOnDaNaeNae
Kumbhakarna
5,119
875
0
2,390
15,302
17,660
0
3,360
11,942
19,931
0
L
Susano
Zеnify
Susano
6,310
1,460
0
4,160
14,097
5,187
156
3,041
11,056
0
41,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,147
Gold Earned
45,171
639
Minions Killed
492
0
Camps Cleared
0
1,877,230
Distance Traveled
1,777,194
35
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,702
706
169
9
0
372,434
7
L
Amaterasu
9,249
514
117
7
0
366,108
2
W
Loki
10,940
608
135
8
0
372,048
6
L
Apollo
10,388
577
164
9
0
374,426
2
W
Ra
11,115
618
145
8
0
373,440
6
W
Camazotz
13,040
724
169
9
0
377,861
10
W
Sobek
9,350
519
21
1
0
381,447
6
L
Persephone
9,093
505
121
7
0
322,168
7
L
Kumbhakarna
8,458
470
19
1
0
351,993
4
L
Susano
7,983
444
71
4
0
362,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role