Player Matchup

Guan Yu
Guan Yu
Chimpwithbbc
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 2L
2,017 Elo+
Party 2
Cabrakan
Cabrakan
ManBearPig2060
Cabrakan
Level 46
God Stats
10W - 2L
2,081 SR
Queue Stats
253W - 54L
1,928 Elo+
Party 2
Shiva
Shiva
Raw dog4986
Shiva
Level 29
God Stats
29W - 2L
1,949 SR
Queue Stats
492W - 35L
2,030 Elo+
Party 2
Team Averages
Level 29
1,843 SR
1,992 Elo+

VS

Team Averages
Level 103
1,403 SR
1,404 Elo+
Fenrir
Fenrir
 
Fenrir
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
EmperorBrownbear
Nu Wa
Level 102
God Stats
1W - 3L
1,208 SR
Queue Stats
34W - 34L
1,500 Elo+
Party 1
Shiva
Shiva
Mr VikingGuy
Shiva
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 27L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chimpwithbbc
Guan Yu
16
8 / 1 / 16
11,391
814
11,281
16,514
12,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
16
8 / 2 / 16
11,300
807
15,046
13,569
7,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
12 / 1 / 16
12,356
883
22,350
16,310
7,057
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
1 / 10 / 2
8,920
637
4,378
18,205
4,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 9 / 1
9,167
655
13,133
17,601
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 9 / 3
9,577
684
9,168
18,959
10,298
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
10
28
Kills
4
4
Deaths
28
48
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
10
2
0.2
W
Guan Yu
Chimpwithbbc
Guan Yu
8
1
16
16
L
2
9
1
0.28
W
Cabrakan
8
2
16
8
L
1
9
3
0.28
W
12
1
16
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,677
Damage
26,679
46,393
Taken
54,765
26,303
Mitigated
18,257
23,008
Healing
4,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,378
877
0
1,276
18,205
4,701
0
5,754
12,451
0
11,025
W
Guan Yu
Chimpwithbbc
Guan Yu
11,281
2,113
4,698
6,735
16,514
12,158
940
4,189
10,807
0
41,816
L
13,133
1,917
81
578
17,601
3,258
0
3,530
14,071
29,634
0
W
Cabrakan
15,046
1,797
0
4,360
13,569
7,088
259
3,549
8,858
32,225
0
L
9,168
1,627
515
1,584
18,959
10,298
0
6,075
12,884
0
26,257
W
22,350
3,384
1,177
6,038
16,310
7,057
1,407
4,990
9,578
0
61,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,047
Gold Earned
27,664
167
Minions Killed
101
10
Camps Cleared
2
874,789
Distance Traveled
624,515
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,920
637
20
1
2
239,634
5
W
Guan Yu
11,391
814
50
4
3
303,572
3
L
Nu Wa
9,167
655
46
3
0
178,260
3
W
Cabrakan
11,300
807
34
2
1
261,133
0
L
Shiva
9,577
684
35
3
0
206,621
0
W
Shiva
12,356
883
83
6
6
310,084
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role