Player Matchup

Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GrungeR2
Anubis
Level 111
God Stats
1W - 3L
1,245 SR
Queue Stats
105W - 136L
1,409 Elo+
Party 1
Neith
Neith
Luvienette
Neith
Level 105
God Stats
8W - 20L
1,413 SR
Queue Stats
112W - 142L
1,365 Elo+
Party 1
Ymir
Ymir
TheZachMan7200
Ymir
Level 13
God Stats
0W - 3L
1,210 SR
Queue Stats
22W - 18L
1,231 Elo+
Solo
Ah Puch
Ah Puch
fooloo
Ah Puch
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 70
1,374 SR
1,401 Elo+

VS

Team Averages
Level 72
1,506 SR
1,443 Elo+
Ra
Ra
DeltaThunder
Ra
Level 68
God Stats
47W - 63L
1,363 SR
Queue Stats
185W - 221L
1,383 Elo+
Solo
Xbalanque
Xbalanque
DreadRowe
Xbalanque
Level 66
God Stats
6W - 4L
1,478 SR
Queue Stats
32W - 41L
1,328 Elo+
Party 2
Ares
Ares
DukoSSJ5280
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,813 Elo+
Solo
Arachne
Arachne
Jaccballa
Arachne
Level 156
God Stats
29W - 33L
1,770 SR
Queue Stats
460W - 532L
1,394 Elo+
Solo
Merlin
Merlin
Larron-Prime
Merlin
Level 67
God Stats
3W - 3L
1,422 SR
Queue Stats
35W - 45L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
0 / 3 / 3
8,296
691
3,862
21,215
18,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
GrungeR2
Anubis
18
8 / 5 / 2
10,287
857
15,314
15,876
9,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
9
0 / 0 / 0
5,366
447
0
0
0
16
3 / 1 / 6
9,571
798
6,587
10,646
11,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
fooloo
Ah Puch
13
0 / 9 / 2
7,583
632
5,271
12,158
4,870
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 8
10,414
868
9,886
7,206
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Xbalanque
DreadRowe
Xbalanque
16
2 / 2 / 8
9,257
771
9,612
9,715
3,657
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 3 / 5
9,536
795
10,153
12,390
12,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Jaccballa
Arachne
17
5 / 2 / 5
10,178
848
14,697
11,851
5,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
16
2 / 3 / 7
9,613
801
6,681
9,225
3,169
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
11
Kills
18
18
Deaths
11
13
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
3
3
0.5
W
5
1
8
9
W
Xbalanque
DreadRowe
Xbalanque
2
2
8
3
W
4
3
5
2.17
L
Anubis
GrungeR2
Anubis
8
5
2
1.8
W
Arachne
Jaccballa
Arachne
5
2
5
3.75
W
Merlin
2
3
7
1.83
L
Neith
0
0
0
0
L
3
1
6
6
L
Ah Puch
fooloo
Ah Puch
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,034
Damage
51,029
59,895
Taken
50,387
43,491
Mitigated
27,904
20,416
Healing
14,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
3,862
428
321
10,615
21,215
18,183
0
8,154
12,913
0
15,346
W
9,886
1,370
2,025
1,958
7,206
2,757
0
4,522
2,684
35,057
0
W
Xbalanque
DreadRowe
Xbalanque
9,612
6,184
59
1,940
9,715
3,657
1,766
5,689
4,026
0
25,977
W
10,153
743
0
496
12,390
12,650
514
4,769
7,621
25,286
0
L
Anubis
GrungeR2
Anubis
15,314
830
0
7,237
15,876
9,290
0
8,530
7,178
47,534
0
W
Arachne
Jaccballa
Arachne
14,697
9,844
167
5,007
11,851
5,671
1,140
7,082
4,769
0
31,522
W
Merlin
6,681
516
495
2,382
9,225
3,169
1,779
5,110
4,115
33,763
0
L
Neith
0
0
0
0
0
0
0
0
0
0
0
L
6,587
959
0
1,678
10,646
11,148
0
5,436
5,077
22,487
0
L
Ah Puch
fooloo
Ah Puch
5,271
869
0
565
12,158
4,870
42
4,047
8,007
15,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,103
Gold Earned
48,998
173
Minions Killed
236
0
Camps Cleared
0
828,676
Distance Traveled
1,249,476
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,296
691
21
2
0
225,148
1
W
Ra
10,414
868
64
5
0
234,593
0
W
Xbalanque
9,257
771
41
3
0
260,759
0
W
Ares
9,536
795
23
2
0
250,182
3
L
Anubis
10,287
857
85
7
0
210,817
1
W
Arachne
10,178
848
52
4
0
288,071
1
W
Merlin
9,613
801
56
5
0
215,871
0
L
Neith
5,366
447
0
0
0
0
0
L
Ymir
9,571
798
44
4
0
216,498
0
L
Ah Puch
7,583
632
23
2
0
176,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role