Player Matchup

Tyr
Tyr
BATBAKE
Tyr
Level 157
God Stats
1W - 5L
1,234 SR
Queue Stats
376W - 393L
1,499 Elo+
Party 1
Hades
Hades
DreamCHASEer00
Hades
Level 46
God Stats
1W - 1L
1,715 SR
Queue Stats
106W - 106L
1,445 Elo+
Party 3
Skadi
Skadi
FryBoyFetty
Skadi
Level 60
God Stats
2W - 1L
1,703 SR
Queue Stats
108W - 130L
1,431 Elo+
Party 3
Chaac
Chaac
SmoothTubely
Chaac
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,524 Elo+
Solo
Hun Batz
Hun Batz
Valor Undying
Hun Batz
Level 143
God Stats
3W - 4L
1,253 SR
Queue Stats
97W - 88L
1,391 Elo+
Party 1
Team Averages
Level 104
1,481 SR
1,458 Elo+

VS

Team Averages
Level 130
1,551 SR
1,446 Elo+
Ares
Ares
Thewandererx23
Ares
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
267W - 318L
1,452 Elo+
Party 2
Scylla
Scylla
alfieri123xd
Scylla
Level 95
God Stats
4W - 3L
1,558 SR
Queue Stats
104W - 100L
1,484 Elo+
Solo
Jormungandr
Jormungandr
hurtdepot6
Jormungandr
Level 122
God Stats
7W - 5L
1,488 SR
Queue Stats
145W - 163L
1,412 Elo+
Party 2
Freya
Freya
iretasup
Freya
Level 155
God Stats
3W - 3L
1,513 SR
Queue Stats
367W - 424L
1,452 Elo+
Party 2
Medusa
Medusa
rorsharkdawg
Medusa
Level 128
God Stats
2W - 4L
1,697 SR
Queue Stats
245W - 290L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
0 / 6 / 11
9,742
573
5,640
24,800
23,493
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 6 / 5
12,145
714
19,660
21,237
18,153
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
5 / 5 / 6
12,062
710
15,071
13,499
5,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 7 / 11
10,938
643
14,175
22,017
25,141
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Valor Undying
Hun Batz
13
1 / 9 / 7
9,307
547
11,955
15,757
5,691
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 20
13,470
792
11,091
23,916
40,895
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
20
7 / 3 / 18
12,926
760
19,231
12,670
6,480
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
hurtdepot6
Jormungandr
18
5 / 3 / 17
11,816
695
15,309
21,364
32,247
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
iretasup
Freya
19
8 / 2 / 14
12,280
722
15,076
13,250
8,656
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
20
7 / 3 / 13
11,840
696
20,348
13,990
7,975
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
115
14
Kills
33
33
Deaths
14
40
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Tyr
0
6
11
0.92
L
6
6
5
1.42
L
5
5
6
1.6
L
2
7
11
1.07
W
6
3
20
5.33
L
Hun Batz
Valor Undying
Hun Batz
1
9
7
0.5
W
Scylla
7
3
18
5.33
W
Jormungandr
hurtdepot6
Jormungandr
5
3
17
4.5
W
Freya
iretasup
Freya
8
2
14
7.5
W
Medusa
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,501
Damage
81,055
97,310
Taken
85,190
78,441
Mitigated
96,253
32,602
Healing
29,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
5,640
978
781
8,847
24,800
23,493
389
14,759
10,041
0
14,558
L
19,660
965
1,369
8,438
21,237
18,153
44
12,653
8,584
35,964
0
L
15,071
7,394
515
3,194
13,499
5,963
876
8,334
5,165
0
44,444
L
14,175
1,545
566
6,085
22,017
25,141
0
15,733
6,284
0
34,182
W
11,091
514
785
4,049
23,916
40,895
377
5,369
18,547
16,690
0
L
Hun Batz
Valor Undying
Hun Batz
11,955
1,470
288
2,519
15,757
5,691
180
9,228
6,529
0
13,764
W
Scylla
19,231
2,817
4,661
2,491
12,670
6,480
1,253
3,098
9,572
43,566
0
W
Jormungandr
hurtdepot6
Jormungandr
15,309
3,839
4,036
5,843
21,364
32,247
517
4,087
16,843
31,324
0
W
Freya
iretasup
Freya
15,076
4,592
1,764
2,475
13,250
8,656
1,230
3,239
10,011
29,207
0
W
Medusa
20,348
7,993
1,722
1,382
13,990
7,975
2,992
3,867
10,123
0
46,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,194
Gold Earned
62,332
155
Minions Killed
165
0
Camps Cleared
0
1,379,727
Distance Traveled
1,536,216
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
9,742
573
11
1
0
302,801
4
L
Hades
12,145
714
35
2
0
263,275
0
L
Skadi
12,062
710
61
4
0
284,208
0
L
Chaac
10,938
643
40
2
0
279,193
0
W
Ares
13,470
792
6
0
0
332,965
0
L
Hun Batz
9,307
547
8
0
0
250,250
0
W
Scylla
12,926
760
56
3
0
310,730
4
W
Jormungandr
11,816
695
34
2
0
286,270
0
W
Freya
12,280
722
17
1
0
308,286
2
W
Medusa
11,840
696
52
3
0
297,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role