Player Matchup

Neith
Neith
Bappo_Attacko14
Neith
Level 89
God Stats
12W - 6L
1,500 SR
Queue Stats
159W - 127L
1,565 Elo+
Party 1
Fafnir
Fafnir
Fat_Hamster55
Fafnir
Level 98
God Stats
17W - 14L
1,299 SR
Queue Stats
140W - 116L
1,569 Elo+
Party 1
Chiron
Chiron
IamNotGoodExE
Chiron
Level 80
God Stats
16W - 11L
1,797 SR
Queue Stats
171W - 137L
1,572 Elo+
Party 1
Ratatoskr
Ratatoskr
JohnEliot
Ratatoskr
Level 80
God Stats
19W - 16L
1,637 SR
Queue Stats
50W - 52L
1,523 Elo+
Party 3
Ah Puch
Ah Puch
Laverna
Ah Puch
Level 132
God Stats
3W - 4L
1,497 SR
Queue Stats
66W - 54L
1,517 Elo+
Party 3
Team Averages
Level 96
1,546 SR
1,549 Elo+

VS

Team Averages
Level 77
1,564 SR
1,599 Elo+
Thanatos
Thanatos
CarryTheBackPack
Thanatos
Level 83
God Stats
68W - 43L
1,670 SR
Queue Stats
112W - 88L
1,575 Elo+
Solo
Charybdis
Charybdis
Crusty S0ckZz
Charybdis
Level 104
God Stats
12W - 10L
1,738 SR
Queue Stats
125W - 103L
1,600 Elo+
Solo
Scylla
Scylla
Optimize Havoc
Scylla
Level 103
God Stats
5W - 6L
1,389 SR
Queue Stats
208W - 217L
1,515 Elo+
Solo
Chronos
Chronos
ShadowClaw05
Chronos
Level 67
God Stats
3W - 3L
1,523 SR
Queue Stats
39W - 32L
1,606 Elo+
Party 2
Sobek
Sobek
ayykiko
Sobek
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 9L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
5,570
557
5,373
5,212
1,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
1 / 1 / 5
5,836
584
3,848
6,024
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
5 / 0 / 2
6,897
690
3,733
5,380
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ratatoskr
JohnEliot
Ratatoskr
11
2 / 1 / 2
6,440
644
4,684
7,177
3,139
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Laverna
Ah Puch
10
4 / 2 / 3
6,539
654
5,522
5,590
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 2
5,731
573
3,737
6,880
1,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
Crusty S0ckZz
Charybdis
10
1 / 3 / 0
5,756
576
4,299
5,802
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
1 / 2 / 1
5,458
546
1,604
5,294
1,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
ShadowClaw05
Chronos
8
1 / 3 / 2
5,025
503
4,711
7,381
2,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
ayykiko
Sobek
8
1 / 2 / 1
5,236
524
3,363
7,753
4,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
14
Kills
6
6
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
2
1.5
L
2
4
2
0.75
L
Charybdis
Crusty S0ckZz
Charybdis
1
3
0
0.33
W
1
1
5
3.5
W
5
0
2
6
W
Ratatoskr
JohnEliot
Ratatoskr
2
1
2
3
W
Ah Puch
Laverna
Ah Puch
4
2
3
2.75
L
1
2
1
0.75
L
Chronos
ShadowClaw05
Chronos
1
3
2
0.67
L
Sobek
ayykiko
Sobek
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,160
Damage
17,714
29,383
Taken
33,110
12,684
Mitigated
11,620
15,777
Healing
11,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,373
2,230
0
2,228
5,212
1,501
0
3,372
1,840
0
30,406
L
3,737
940
0
3,955
6,880
1,985
0
1,653
5,194
0
29,694
L
Charybdis
Crusty S0ckZz
Charybdis
4,299
2,942
0
2,012
5,802
1,318
1,074
0
5,410
0
31,418
W
3,848
831
217
2,858
6,024
4,903
0
3,536
2,488
9,772
0
W
3,733
1,000
260
4,357
5,380
1,613
69
407
4,973
0
39,249
W
Ratatoskr
JohnEliot
Ratatoskr
4,684
805
0
3,697
7,177
3,139
169
0
7,177
0
32,019
W
Ah Puch
Laverna
Ah Puch
5,522
453
0
2,160
5,590
1,528
150
1,678
3,752
35,559
0
L
1,604
115
0
1,395
5,294
1,504
0
2,727
2,557
28,155
0
L
Chronos
ShadowClaw05
Chronos
4,711
1,459
126
2,104
7,381
2,180
0
2,805
4,576
22,931
4,216
L
Sobek
ayykiko
Sobek
3,363
500
43
1,989
7,753
4,633
0
2,185
5,568
11,633
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,282
Gold Earned
27,206
311
Minions Killed
267
0
Camps Cleared
0
1,025,793
Distance Traveled
978,405
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,570
557
62
6
0
184,090
1
L
Thanatos
5,731
573
60
6
0
221,673
1
L
Charybdis
5,756
576
73
7
0
166,237
1
W
Fafnir
5,836
584
9
1
0
210,860
4
W
Chiron
6,897
690
82
8
0
221,715
4
W
Ratatoskr
6,440
644
84
8
0
214,067
0
W
Ah Puch
6,539
654
74
7
0
195,061
3
L
Scylla
5,458
546
63
6
0
201,189
5
L
Chronos
5,025
503
50
5
0
187,461
2
L
Sobek
5,236
524
21
2
0
201,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role