Player Matchup

Cthulhu
Cthulhu
MonsterGoreguts
Cthulhu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,621 Elo+
Solo
Neith
Neith
Pato Vicious
Neith
Level 71
God Stats
7W - 6L
1,545 SR
Queue Stats
224W - 227L
1,335 Elo+
Solo
Baron Samedi
Baron Samedi
Philonias
Baron Samedi
Level 87
God Stats
7W - 10L
1,618 SR
Queue Stats
120W - 120L
1,386 Elo+
Solo
Hel
Hel
fermagalol
Hel
Level 68
God Stats
2W - 2L
1,572 SR
Queue Stats
72W - 88L
1,349 Elo+
Party 2
Tsukuyomi
Tsukuyomi
veniytocamelo12
Tsukuyomi
Level 56
God Stats
1W - 3L
1,241 SR
Queue Stats
73W - 108L
1,349 Elo+
Party 2
Team Averages
Level 74
1,495 SR
1,408 Elo+

VS

Team Averages
Level 120
1,327 SR
1,331 Elo+
Da Ji
Da Ji
CottonTailJr
Da Ji
Level 126
God Stats
3W - 1L
1,111 SR
Queue Stats
21W - 13L
1,310 Elo+
Party 1
Zeus
Zeus
EL_TACO_GUAPO_XD
Zeus
Level 69
God Stats
17W - 25L
1,316 SR
Queue Stats
390W - 526L
1,202 Elo+
Solo
Baba Yaga
Baba Yaga
KnownFurball263
Baba Yaga
Level 123
God Stats
1W - 0L
1,199 SR
Queue Stats
24W - 23L
1,315 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SlackPython
Ah Muzen Cab
Level 148
God Stats
40W - 27L
1,450 SR
Queue Stats
62W - 59L
1,430 Elo+
Party 1
Chaac
Chaac
Toxic Cerberus
Chaac
Level 136
God Stats
2W - 1L
1,556 SR
Queue Stats
20W - 25L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 2
7,516
501
4,422
13,434
12,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

10
2 / 9 / 2
6,526
435
4,753
12,511
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Philonias
Baron Samedi
12
1 / 5 / 0
6,858
457
1,991
9,133
3,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
2 / 6 / 0
7,124
475
4,958
10,692
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
veniytocamelo12
Tsukuyomi
11
5 / 5 / 1
7,537
502
6,587
12,214
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 1 / 5
9,360
624
9,267
9,313
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
9 / 4 / 7
9,657
644
9,121
8,630
3,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baba Yaga
KnownFurball263
Baba Yaga
13
0 / 4 / 7
7,978
532
4,279
8,564
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
SlackPython
Ah Muzen Cab
15
9 / 3 / 8
9,617
641
13,758
10,296
3,731
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 3 / 3
8,516
568
5,633
11,082
8,804
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
13
Kills
32
32
Deaths
15
5
Assists
30
Player
Kills
Deaths
Assists
KDA
W
10
1
5
12.5
W
9
4
7
3.13
W
Baba Yaga
KnownFurball263
Baba Yaga
0
4
7
0.88
L
3
7
2
0.57
L
2
9
2
0.33
L
Baron Samedi
Philonias
Baron Samedi
1
5
0
0.2
W
Ah Muzen Cab
SlackPython
Ah Muzen Cab
9
3
8
4.33
W
4
3
3
1.83
L
2
6
0
0.33
L
Tsukuyomi
veniytocamelo12
Tsukuyomi
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,711
Damage
42,058
57,984
Taken
47,885
26,983
Mitigated
21,350
11,557
Healing
9,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,267
2,237
177
2,579
9,313
2,934
129
1,261
8,052
0
35,902
W
9,121
2,425
126
1,444
8,630
3,211
1,318
1,978
6,652
47,573
6,896
W
Baba Yaga
KnownFurball263
Baba Yaga
4,279
167
0
2,100
8,564
2,670
798
3,611
4,953
37,391
0
L
4,422
327
243
1,539
13,434
12,240
261
3,355
10,055
28,153
0
L
4,753
1,320
0
1,923
12,511
4,254
345
3,737
8,774
0
32,564
L
Baron Samedi
Philonias
Baron Samedi
1,991
300
0
1,268
9,133
3,539
216
0
9,133
31,399
0
W
Ah Muzen Cab
SlackPython
Ah Muzen Cab
13,758
4,087
0
1,558
10,296
3,731
3,078
2,569
7,727
0
58,930
W
5,633
1,504
0
1,827
11,082
8,804
975
1,952
9,130
0
32,539
L
4,958
234
521
2,702
10,692
3,323
168
3,448
6,948
40,829
0
L
Tsukuyomi
veniytocamelo12
Tsukuyomi
6,587
1,794
0
3,361
12,214
3,627
0
1,850
10,252
0
40,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,561
Gold Earned
45,128
334
Minions Killed
357
0
Camps Cleared
0
1,256,490
Distance Traveled
1,410,539
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,360
624
51
3
0
290,478
0
W
Zeus
9,657
644
88
6
0
252,796
0
W
Baba Yaga
7,978
532
66
4
0
259,011
4
L
Cthulhu
7,516
501
57
4
0
266,060
2
L
Neith
6,526
435
62
4
0
231,182
0
L
Baron Samedi
6,858
457
60
4
0
220,399
1
W
Ah Muzen Cab
9,617
641
95
6
0
282,065
8
W
Chaac
8,516
568
57
4
0
326,189
2
L
Hel
7,124
475
76
5
0
229,484
1
L
Tsukuyomi
7,537
502
79
5
0
309,365
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role