Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DarthXedonias
Gilgamesh
Level 142
God Stats
3W - 10L
1,349 SR
Queue Stats
105W - 129L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
Tracb01
Nu Wa
Level 154
God Stats
1W - 2L
1,063 SR
Queue Stats
84W - 100L
1,476 Elo+
Party 1
Kuzenbo
Kuzenbo
esteban1701
Kuzenbo
Level 64
God Stats
2W - 4L
1,408 SR
Queue Stats
175W - 163L
1,537 Elo+
Solo
Apollo
Apollo
killa_c24
Apollo
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,454 Elo+
Solo
Team Averages
Level 133
1,364 SR
1,491 Elo+

VS

Team Averages
Level 103
1,542 SR
1,576 Elo+
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
SL1CK W0LF
Hun Batz
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 225L
1,560 Elo+
Solo
Skadi
Skadi
Yamil156
Skadi
Level 82
God Stats
2W - 2L
1,620 SR
Queue Stats
39W - 30L
1,565 Elo+
Solo
Sylvanus
Sylvanus
idontwanna1337
Sylvanus
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,572 Elo+
Party 2
Bellona
Bellona
sirsaltysquirel
Bellona
Level 89
God Stats
3W - 3L
1,589 SR
Queue Stats
6W - 5L
1,681 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
9 / 0 / 13
13,160
823
23,388
13,854
8,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
DarthXedonias
Gilgamesh
18
4 / 1 / 16
11,461
716
10,668
12,611
14,019
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
Tracb01
Nu Wa
20
10 / 2 / 10
12,734
796
18,441
8,719
3,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
esteban1701
Kuzenbo
20
2 / 0 / 16
12,069
754
9,348
15,985
27,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
killa_c24
Apollo
17
0 / 4 / 12
10,867
679
7,437
15,832
6,229
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
1 / 4 / 1
11,333
708
3,786
7,852
4,148
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
SL1CK W0LF
Hun Batz
17
3 / 5 / 0
10,700
669
8,842
15,158
5,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Yamil156
Skadi
18
1 / 7 / 2
10,927
683
14,855
18,093
6,127
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
17
2 / 4 / 1
10,536
659
7,697
20,079
23,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
0 / 5 / 1
9,769
611
9,326
18,790
18,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
12
25
Kills
7
7
Deaths
25
67
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
0
13
15.5
L
Anubis
 
Anubis
1
4
1
0.38
W
Gilgamesh
DarthXedonias
Gilgamesh
4
1
16
12
L
Hun Batz
SL1CK W0LF
Hun Batz
3
5
0
0.6
W
Nu Wa
Tracb01
Nu Wa
10
2
10
7.5
L
Skadi
Yamil156
Skadi
1
7
2
0.29
W
Kuzenbo
esteban1701
Kuzenbo
2
0
16
10
L
Sylvanus
2
4
1
0.63
W
Apollo
killa_c24
Apollo
0
4
12
1.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,282
Damage
44,506
67,001
Taken
79,972
59,380
Mitigated
56,849
19,359
Healing
11,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
23,388
6,772
0
5,965
13,854
8,636
1,942
2,540
11,314
0
67,369
L
Anubis
 
Anubis
3,786
106
40
1,983
7,852
4,148
613
3,613
4,239
58,571
0
W
Gilgamesh
DarthXedonias
Gilgamesh
10,668
1,652
988
1,872
12,611
14,019
455
1,962
10,649
0
21,663
L
Hun Batz
SL1CK W0LF
Hun Batz
8,842
2,431
0
1,132
15,158
5,118
669
4,202
10,911
0
37,375
W
Nu Wa
Tracb01
Nu Wa
18,441
4,216
0
2,324
8,719
3,219
2,947
1,034
7,685
60,900
0
L
Skadi
Yamil156
Skadi
14,855
5,858
0
638
18,093
6,127
0
6,949
10,991
0
61,900
W
Kuzenbo
esteban1701
Kuzenbo
9,348
3,229
0
1,666
15,985
27,277
245
2,690
13,295
45,704
0
L
Sylvanus
7,697
2,330
1,512
4,394
20,079
23,449
0
5,893
14,060
22,908
0
W
Apollo
killa_c24
Apollo
7,437
2,805
1,476
5,068
15,832
6,229
2,493
3,792
12,040
0
34,670
L
9,326
1,844
0
1,857
18,790
18,007
189
6,864
11,692
1,838
28,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,291
Gold Earned
53,265
322
Minions Killed
335
0
Camps Cleared
0
1,693,898
Distance Traveled
1,399,266
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,160
823
80
5
0
368,849
4
L
Anubis
11,333
708
116
7
0
298,514
6
W
Gilgamesh
11,461
716
13
1
0
350,516
8
L
Hun Batz
10,700
669
63
4
0
287,716
1
W
Nu Wa
12,734
796
97
6
0
297,310
1
L
Skadi
10,927
683
78
5
0
275,094
5
W
Kuzenbo
12,069
754
60
4
0
361,144
1
L
Sylvanus
10,536
659
31
2
0
249,056
2
W
Apollo
10,867
679
72
5
0
316,079
2
L
Bellona
9,769
611
47
3
0
288,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role