Player Matchup

Ymir
Ymir
DeltaThunder
Ymir
Level 68
God Stats
77W - 73L
1,480 SR
Queue Stats
185W - 221L
1,390 Elo+
Solo
Zhong Kui
Zhong Kui
Dr Detro
Zhong Kui
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 34L
1,359 Elo+
Solo
Thor
Thor
KunaiShadowlord
Thor
Level 26
God Stats
0W - 1L
1,384 SR
Queue Stats
15W - 14L
1,347 Elo+
Solo
Pele
Pele
SaintxJoker
Pele
Level 109
God Stats
0W - 1L
1,386 SR
Queue Stats
11W - 14L
1,370 Elo+
Solo
Neith
Neith
antuco22
Neith
Level 64
God Stats
14W - 15L
1,423 SR
Queue Stats
279W - 332L
1,357 Elo+
Solo
Team Averages
Level 67
1,435 SR
1,365 Elo+

VS

Team Averages
Level 62
1,495 SR
1,518 Elo+
Kukulkan
Kukulkan
Arc223
Kukulkan
Level 68
God Stats
6W - 3L
1,578 SR
Queue Stats
149W - 111L
1,623 Elo+
Party 1
Chernobog
Chernobog
Brandinothebeast
Chernobog
Level 17
God Stats
83W - 93L
1,499 SR
Queue Stats
122W - 139L
1,543 Elo+
Party 1
Sol
Sol
Negisam
Sol
Level 17
God Stats
2W - 2L
1,312 SR
Queue Stats
6W - 9L
1,249 Elo+
Solo
Artemis
Artemis
eViking14
Artemis
Level 89
God Stats
11W - 5L
1,754 SR
Queue Stats
138W - 102L
1,598 Elo+
Party 1
Ra
Ra
xJiggs
Ra
Level 118
God Stats
11W - 15L
1,331 SR
Queue Stats
181W - 168L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 1
8,039
618
2,094
11,266
8,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
Dr Detro
Zhong Kui
16
3 / 5 / 3
9,577
737
11,619
15,829
9,440
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 9 / 3
8,240
634
6,168
14,381
5,850
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 3 / 1
8,968
690
1,025
10,356
3,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
antuco22
Neith
17
5 / 5 / 2
9,665
743
10,692
14,077
5,332
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arc223
Kukulkan
18
8 / 1 / 8
10,924
840
14,928
9,039
2,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
18
4 / 0 / 14
10,834
833
5,765
4,203
1,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
17
5 / 4 / 6
10,003
769
8,979
10,299
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
eViking14
Artemis
17
6 / 3 / 11
10,277
791
16,783
12,225
5,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
17
3 / 1 / 12
10,006
770
6,794
8,420
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
77
9
Kills
26
26
Deaths
9
10
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Arc223
Kukulkan
8
1
8
12
W
Chernobog
4
0
14
11
L
0
4
1
0.13
L
Zhong Kui
Dr Detro
Zhong Kui
3
5
3
0.9
L
1
9
3
0.28
W
Sol
5
4
6
2
L
0
3
1
0.17
L
Neith
antuco22
Neith
5
5
2
1.2
W
Artemis
eViking14
Artemis
6
3
11
3.83
W
Ra
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,598
Damage
53,249
65,909
Taken
44,186
32,622
Mitigated
14,983
7,146
Healing
14,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Arc223
Kukulkan
14,928
1,633
0
83
9,039
2,723
923
1,535
6,304
51,651
0
W
Chernobog
5,765
3,224
0
655
4,203
1,310
739
836
2,167
0
32,041
L
2,094
167
957
723
11,266
8,303
0
4,939
6,327
12,041
0
L
Zhong Kui
Dr Detro
Zhong Kui
11,619
263
319
1,730
15,829
9,440
648
6,400
9,429
31,102
0
L
6,168
1,316
0
819
14,381
5,850
0
5,308
9,073
0
18,769
W
Sol
8,979
4,128
0
1,773
10,299
2,801
706
3,258
7,041
25,671
0
L
1,025
71
0
92
10,356
3,697
0
4,094
6,235
0
31,927
L
Neith
antuco22
Neith
10,692
3,437
32
2,474
14,077
5,332
248
9,951
4,126
0
37,704
W
Artemis
eViking14
Artemis
16,783
8,771
0
3,745
12,225
5,052
2,434
4,466
7,759
0
40,466
W
Ra
6,794
647
3,481
4,381
8,420
3,097
925
3,618
4,802
31,016
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,489
Gold Earned
52,044
228
Minions Killed
259
0
Camps Cleared
0
1,062,651
Distance Traveled
1,259,060
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,924
840
65
5
0
254,475
1
W
Chernobog
10,834
833
72
6
0
276,647
0
L
Ymir
8,039
618
19
1
0
167,735
0
L
Zhong Kui
9,577
737
51
4
0
225,636
0
L
Thor
8,240
634
28
2
0
244,061
0
W
Sol
10,003
769
31
2
0
216,772
3
L
Pele
8,968
690
75
6
0
208,877
2
L
Neith
9,665
743
55
4
0
216,342
0
W
Artemis
10,277
791
40
3
0
245,559
2
W
Ra
10,006
770
51
4
0
265,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role