Player Matchup

Skadi
Skadi
CatWham
Skadi
Level 120
God Stats
6W - 5L
1,633 SR
Queue Stats
70W - 93L
1,441 Elo+
Party 1
Ganesha
Ganesha
Deccen
Ganesha
Level 66
God Stats
3W - 1L
1,601 SR
Queue Stats
25W - 25L
1,414 Elo+
Solo
Nu Wa
Nu Wa
JormPlaya145
Nu Wa
Level 69
God Stats
7W - 7L
1,270 SR
Queue Stats
76W - 122L
1,415 Elo+
Party 1
Pele
Pele
KingGohan123
Pele
Level 122
God Stats
16W - 13L
1,712 SR
Queue Stats
142W - 169L
1,445 Elo+
Solo
Chaac
Chaac
Nerrad1776
Chaac
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,238 Elo+
Party 1
Team Averages
Level 92
1,543 SR
1,391 Elo+

VS

Team Averages
Level 61
1,560 SR
1,326 Elo+
Zeus
Zeus
IR1SH EL1T3
Zeus
Level 98
God Stats
67W - 43L
1,675 SR
Queue Stats
135W - 136L
1,429 Elo+
Solo
King Arthur
King Arthur
SaltyTactician
King Arthur
Level 125
God Stats
19W - 21L
1,377 SR
Queue Stats
100W - 110L
1,407 Elo+
Solo
Hera
Hera
ThatSadDad
Hera
Level 69
God Stats
6W - 5L
1,747 SR
Queue Stats
236W - 246L
1,476 Elo+
Solo
Nemesis
Nemesis
TheTimeLord1221
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 2
Aphrodite
Aphrodite
jmatty16
Aphrodite
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
CatWham
Skadi
18
11 / 3 / 4
10,407
946
15,826
9,690
3,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ganesha
Deccen
Ganesha
16
1 / 1 / 10
9,136
831
7,143
12,632
13,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
5 / 1 / 8
9,002
818
9,102
7,137
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 5 / 3
8,922
811
5,885
14,469
8,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chaac
14
0 / 1 / 6
7,990
726
2,398
5,998
5,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 2
8,764
797
10,394
6,822
2,259
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
SaltyTactician
King Arthur
15
2 / 3 / 5
8,141
740
6,640
10,425
11,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
4 / 4 / 4
8,844
804
12,421
10,868
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 4 / 3
7,338
667
3,119
12,444
7,004
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
jmatty16
Aphrodite
13
0 / 6 / 0
7,201
655
1,431
8,502
6,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
20
Kills
10
11
Deaths
20
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Skadi
CatWham
Skadi
11
3
4
4.33
W
Ganesha
Deccen
Ganesha
1
1
10
6
L
4
3
2
1.67
W
5
1
8
9
W
3
5
3
0.9
W
Chaac
0
1
6
3
L
King Arthur
SaltyTactician
King Arthur
2
3
5
1.5
L
4
4
4
1.5
L
0
4
3
0.38
L
Aphrodite
jmatty16
Aphrodite
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,354
Damage
34,005
49,926
Taken
49,061
33,510
Mitigated
30,211
8,071
Healing
8,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
CatWham
Skadi
15,826
7,449
178
1,225
9,690
3,516
3,701
3,776
5,748
0
37,076
W
Ganesha
Deccen
Ganesha
7,143
284
0
871
12,632
13,165
147
7,427
5,088
23,630
0
L
10,394
90
384
1,238
6,822
2,259
0
3,201
3,532
34,692
0
W
9,102
2,398
165
1,668
7,137
2,905
913
3,305
3,794
24,884
0
W
5,885
864
0
1,848
14,469
8,371
178
7,039
5,649
0
28,987
W
Chaac
2,398
494
566
1,550
5,998
5,553
820
2,699
3,261
0
10,801
L
King Arthur
SaltyTactician
King Arthur
6,640
1,279
0
1,282
10,425
11,022
4
2,945
7,234
0
24,589
L
12,421
3,820
199
1,812
10,868
3,658
156
3,928
6,801
38,570
0
L
3,119
889
0
665
12,444
7,004
766
3,992
8,392
0
15,788
L
Aphrodite
jmatty16
Aphrodite
1,431
382
1,401
1,880
8,502
6,268
477
2,179
6,323
13,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,457
Gold Earned
40,288
189
Minions Killed
199
0
Camps Cleared
0
1,107,897
Distance Traveled
994,119
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,407
946
53
5
0
224,691
2
W
Ganesha
9,136
831
9
1
0
233,550
1
L
Zeus
8,764
797
58
5
0
205,976
1
W
Nu Wa
9,002
818
37
3
0
196,002
0
W
Pele
8,922
811
65
6
0
251,251
1
W
Chaac
7,990
726
25
2
0
202,403
0
L
King Arthur
8,141
740
27
2
0
238,948
4
L
Hera
8,844
804
60
5
0
202,693
3
L
Nemesis
7,338
667
30
3
0
215,545
0
L
Aphrodite
7,201
655
24
2
0
130,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role