Player Matchup

Cu Chulainn
Cu Chulainn
Drybonesd
Cu Chulainn
Level 17
God Stats
1W - 3L
1,703 SR
Queue Stats
1W - 4L
1,707 Elo+
Party 1
Charybdis
Charybdis
Skullmagnet
Charybdis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,707 Elo+
Party 1
Atlas
Atlas
UrielLP6969
Atlas
Level 86
God Stats
4W - 3L
1,615 SR
Queue Stats
14W - 9L
1,557 Elo+
Solo
Nemesis
Nemesis
VeryVoluptuous
Nemesis
Level 37
God Stats
9W - 10L
1,282 SR
Queue Stats
381W - 475L
1,304 Elo+
Solo
Anubis
Anubis
kingjay906Z
Anubis
Level 74
God Stats
2W - 2L
1,906 SR
Queue Stats
44W - 38L
1,536 Elo+
Solo
Team Averages
Level 61
1,601 SR
1,562 Elo+

VS

Team Averages
Level 60
1,342 SR
1,403 Elo+
Poseidon
Poseidon
 
Poseidon
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ShiftyWabbit
Izanami
Level 46
God Stats
100W - 114L
1,486 SR
Queue Stats
203W - 240L
1,472 Elo+
Solo
Mulan
Mulan
pipeyamum
Mulan
Level 24
God Stats
1W - 1L
1,189 SR
Queue Stats
25W - 37L
1,347 Elo+
Party 2
Cthulhu
Cthulhu
therealgerald69
Cthulhu
Level 27
God Stats
10W - 13L
1,321 SR
Queue Stats
12W - 17L
1,337 Elo+
Party 2
Bakasura
Bakasura
xxpergoxx
Bakasura
Level 57
God Stats
5W - 5L
1,215 SR
Queue Stats
31W - 46L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Drybonesd
Cu Chulainn
11
0 / 5 / 1
6,711
447
2,340
9,643
4,639
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
Skullmagnet
Charybdis
11
5 / 4 / 3
7,254
484
7,977
10,616
2,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 3 / 6
7,098
473
3,006
9,839
8,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 6 / 0
6,288
419
3,722
10,190
4,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
13
3 / 3 / 2
7,717
514
3,929
6,581
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
1 / 1 / 3
8,083
539
4,085
4,304
1,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ShiftyWabbit
Izanami
12
1 / 5 / 2
7,411
494
3,655
10,654
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
pipeyamum
Mulan
13
2 / 0 / 5
8,154
544
2,682
7,343
4,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

11
0 / 4 / 1
6,626
442
2,803
7,683
3,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
xxpergoxx
Bakasura
17
16 / 0 / 3
10,669
711
16,131
11,924
4,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
10
Kills
20
21
Deaths
10
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
1
3
2.5
L
Cu Chulainn
Drybonesd
Cu Chulainn
0
5
1
0.1
W
Izanami
ShiftyWabbit
Izanami
1
5
2
0.4
L
Charybdis
Skullmagnet
Charybdis
5
4
3
1.63
L
2
3
6
1.67
L
0
6
0
0
L
Anubis
3
3
2
1.33
W
Mulan
pipeyamum
Mulan
2
0
5
4.5
W
0
4
1
0.13
W
Bakasura
xxpergoxx
Bakasura
16
0
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,974
Damage
29,356
46,869
Taken
41,908
23,197
Mitigated
15,853
8,595
Healing
12,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
4,085
490
172
1,766
4,304
1,153
115
487
3,817
47,353
0
L
Cu Chulainn
Drybonesd
Cu Chulainn
2,340
562
0
809
9,643
4,639
0
164
9,007
1,654
28,146
W
Izanami
ShiftyWabbit
Izanami
3,655
2,784
0
3,551
10,654
2,370
809
2,102
8,552
0
49,133
L
Charybdis
Skullmagnet
Charybdis
7,977
4,628
0
3,140
10,616
2,887
0
2,033
8,162
0
38,428
L
3,006
1,032
0
822
9,839
8,710
0
2,434
6,860
26,545
7,254
L
3,722
1,481
0
1,348
10,190
4,127
0
718
8,706
0
36,962
L
Anubis
3,929
124
0
2,476
6,581
2,834
0
1,021
5,352
45,482
0
W
Mulan
pipeyamum
Mulan
2,682
338
0
2,673
7,343
4,125
617
123
7,220
0
29,425
W
2,803
234
0
808
7,683
3,676
327
2,968
4,715
22,291
0
W
Bakasura
xxpergoxx
Bakasura
16,131
13,114
0
3,620
11,924
4,529
2,817
1,215
10,709
0
66,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,068
Gold Earned
40,943
338
Minions Killed
401
0
Camps Cleared
0
1,423,770
Distance Traveled
1,440,345
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,083
539
102
7
0
309,759
8
L
Cu Chulainn
6,711
447
63
4
0
263,062
3
W
Izanami
7,411
494
84
6
0
240,640
0
L
Charybdis
7,254
484
72
5
0
279,938
5
L
Atlas
7,098
473
50
3
0
258,129
2
L
Nemesis
6,288
419
60
4
0
333,113
4
L
Anubis
7,717
514
93
6
0
289,528
2
W
Mulan
8,154
544
51
3
0
253,558
2
W
Cthulhu
6,626
442
37
2
0
279,780
0
W
Bakasura
10,669
711
127
8
0
356,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role