Player Matchup

Kukulkan
Kukulkan
Silver II
BBehemothh
Kukulkan
Silver II
Level 98
God Stats
43W - 43L
1,620 SR
Queue Stats
202W - 235L
1,362 MMR
Party 1
Medusa
Medusa
Bronze V
Insane_Shain
Medusa
Bronze V
Level 89
God Stats
0W - 5L
1,229 SR
Queue Stats
32W - 52L
1,064 MMR
Party 1
Cthulhu
Cthulhu
Bronze V
Juiicy-D
Cthulhu
Bronze V
Level 87
God Stats
0W - 2L
1,179 SR
Queue Stats
11W - 24L
1,172 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 91
1,343 SR
1,199 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,294 SR
1,180 MMR
Artio
Artio
Silver II
All-Dat-Gravy
Artio
Silver II
Level 84
God Stats
34W - 25L
1,309 SR
Queue Stats
208W - 232L
1,302 MMR
Party 2
Hercules
Hercules
Silver III
SC_EAZY74
Hercules
Silver III
Level 125
God Stats
2W - 2L
1,178 SR
Queue Stats
527W - 592L
913 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold III
Z3R0_YB0
Ah Muzen Cab
Gold III
Level 136
God Stats
7W - 4L
1,396 SR
Queue Stats
225W - 296L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BBehemothh
Kukulkan
16
3 / 4 / 2
11,423
635
18,387
11,291
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
16
2 / 6 / 3
11,134
619
11,064
13,763
5,270
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Juiicy-D
Cthulhu
15
1 / 3 / 4
10,404
578
14,892
22,428
17,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
ChaacGebZeusBastetScylla

VS

Bans
AtlasPersephoneNeithNoxFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 7
12,261
681
10,870
20,417
24,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
SC_EAZY74
Hercules
16
2 / 3 / 4
11,149
619
5,236
26,621
24,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
Z3R0_YB0
Ah Muzen Cab
17
4 / 3 / 5
12,176
676
24,619
15,109
6,006
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
6
Kills
12
13
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
0
7
9.5
L
Kukulkan
BBehemothh
Kukulkan
3
4
2
1
L
Medusa
2
6
3
0.58
L
Cthulhu
Juiicy-D
Cthulhu
1
3
4
1
W
Hercules
SC_EAZY74
Hercules
2
3
4
1.33
W
Ah Muzen Cab
Z3R0_YB0
Ah Muzen Cab
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,343
Damage
40,725
47,482
Taken
62,147
27,049
Mitigated
54,823
11,905
Healing
18,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,870
230
1,580
7,020
20,417
24,343
155
9,343
10,182
26,923
0
L
Kukulkan
BBehemothh
Kukulkan
18,387
1,025
0
1,614
11,291
4,136
199
4,283
6,672
46,427
0
L
Medusa
11,064
5,895
0
2,410
13,763
5,270
634
3,159
10,459
0
44,988
L
Cthulhu
Juiicy-D
Cthulhu
14,892
1,681
386
7,495
22,428
17,643
277
2,778
19,101
31,324
0
W
Hercules
SC_EAZY74
Hercules
5,236
1,188
0
5,099
26,621
24,474
49
13,164
12,342
0
14,840
W
Ah Muzen Cab
Z3R0_YB0
Ah Muzen Cab
24,619
11,180
0
5,203
15,109
6,006
2,703
8,771
5,749
0
86,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,961
Gold Earned
35,586
212
Minions Killed
169
7
Camps Cleared
7
938,296
Distance Traveled
1,006,529
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
12,261
681
25
1
2
363,386
2
L
Kukulkan
11,423
635
82
5
5
308,568
4
L
Medusa
11,134
619
87
5
2
298,432
1
L
Cthulhu
10,404
578
43
2
0
331,296
3
W
Hercules
11,149
619
12
1
1
334,166
1
W
Ah Muzen Cab
12,176
676
132
7
4
308,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role