Player Matchup

Agni
Agni
 
Agni
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DinoDusty628
Tiamat
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Hera
Hera
Nuxiaz
Hera
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 28L
1,507 Elo+
Party 3
Charybdis
Charybdis
gritzed
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,535 Elo+
Party 3
Sylvanus
Sylvanus
m3lv1n323
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 33
1,500 SR
1,508 Elo+

VS

Team Averages
Level 62
1,499 SR
1,469 Elo+
Bastet
Bastet
DoctorCreamy
Bastet
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 87L
1,488 Elo+
Party 2
Horus
Horus
M3mesG0d
Horus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,462 Elo+
Party 1
Arachne
Arachne
Marlowe326
Arachne
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 107L
1,435 Elo+
Party 1
Atlas
Atlas
Mouldy_Boi_
Atlas
Level 128
God Stats
17W - 6L
1,673 SR
Queue Stats
486W - 467L
1,528 Elo+
Party 2
Cthulhu
Cthulhu
tortilladogg326
Cthulhu
Level 27
God Stats
1W - 1L
1,323 SR
Queue Stats
37W - 52L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
3 / 6 / 5
9,892
761
21,137
13,004
5,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
13
1 / 5 / 3
8,465
651
9,257
12,885
6,378
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
Nuxiaz
Hera
17
2 / 6 / 3
9,838
757
18,988
10,891
4,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
gritzed
Charybdis
14
0 / 7 / 3
8,002
616
8,339
14,929
5,650
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
m3lv1n323
Sylvanus
15
2 / 6 / 4
9,437
726
11,794
20,653
18,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
21 / 3 / 7
12,660
974
25,027
17,159
7,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
M3mesG0d
Horus
16
1 / 1 / 19
9,598
738
4,787
10,761
8,961
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Arachne
Marlowe326
Arachne
17
4 / 0 / 19
10,207
785
10,429
23,287
9,693
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 3 / 17
9,855
758
12,791
15,212
16,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 2 / 14
10,023
771
13,690
19,950
8,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
106
8
Kills
30
30
Deaths
9
18
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
3
6
5
0.92
L
Tiamat
1
5
3
0.5
W
Bastet
21
3
7
8.17
W
Horus
M3mesG0d
Horus
1
1
19
10.5
W
Arachne
Marlowe326
Arachne
4
0
19
13.5
W
1
3
17
3.17
L
Hera
Nuxiaz
Hera
2
6
3
0.58
L
Charybdis
gritzed
Charybdis
0
7
3
0.21
L
Sylvanus
m3lv1n323
Sylvanus
2
6
4
0.67
W
3
2
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,515
Damage
66,724
72,362
Taken
86,369
40,225
Mitigated
51,102
25,755
Healing
49,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
21,137
2,491
425
1,150
13,004
5,305
0
4,019
8,939
33,211
0
L
Tiamat
9,257
2,356
384
2,099
12,885
6,378
0
3,718
8,895
12,996
0
W
Bastet
25,027
4,845
1,996
7,178
17,159
7,096
1,335
9,886
6,764
0
39,753
W
Horus
M3mesG0d
Horus
4,787
1,875
6,927
4,513
10,761
8,961
549
7,395
2,911
0
7,483
W
Arachne
Marlowe326
Arachne
10,429
5,216
3,334
13,380
23,287
9,693
692
16,553
5,852
0
15,547
W
12,791
3,263
1,682
1,484
15,212
16,759
328
8,954
5,752
31,286
0
L
Hera
Nuxiaz
Hera
18,988
2,980
410
591
10,891
4,505
0
3,645
7,078
44,048
0
L
Charybdis
gritzed
Charybdis
8,339
3,391
565
3,296
14,929
5,650
0
5,449
9,198
0
18,011
L
Sylvanus
m3lv1n323
Sylvanus
11,794
1,919
8,550
8,285
20,653
18,387
0
8,514
11,771
16,648
0
W
13,690
401
1,847
7,123
19,950
8,593
1,182
15,387
3,914
29,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,634
Gold Earned
52,343
175
Minions Killed
128
0
Camps Cleared
0
1,050,028
Distance Traveled
1,390,657
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,892
761
47
4
0
217,904
0
L
Tiamat
8,465
651
14
1
0
219,418
0
W
Bastet
12,660
974
40
3
0
271,257
2
W
Horus
9,598
738
9
1
0
302,297
0
W
Arachne
10,207
785
15
1
0
306,939
6
W
Atlas
9,855
758
31
2
0
245,793
0
L
Hera
9,838
757
65
5
0
198,007
0
L
Charybdis
8,002
616
32
2
0
208,142
0
L
Sylvanus
9,437
726
17
1
0
206,557
3
W
Cthulhu
10,023
771
33
3
0
264,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role