Player Matchup

Xing Tian
Xing Tian
G Wzzle
Xing Tian
Level 15
God Stats
10W - 16L
1,396 SR
Queue Stats
94W - 116L
1,263 Elo+
Party 1
Zeus
Zeus
iTz Me DylannN
Zeus
Level 49
God Stats
21W - 32L
1,404 SR
Queue Stats
83W - 140L
1,271 Elo+
Party 1
Loki
Loki
xXAuzMoneyXx
Loki
Level 47
God Stats
1W - 8L
1,050 SR
Queue Stats
101W - 152L
1,325 Elo+
Party 1
Team Averages
Level 37
1,283 SR
1,286 Elo+

VS

Team Averages
Level 92
1,553 SR
1,350 Elo+
Jing Wei
Jing Wei
AbsoluteMadnesss
Jing Wei
Level 121
God Stats
14W - 20L
1,484 SR
Queue Stats
198W - 337L
1,325 Elo+
Solo
Nox
Nox
Liquid_Sorrow96
Nox
Level 86
God Stats
3W - 2L
1,642 SR
Queue Stats
69W - 107L
1,374 Elo+
Party 2
Horus
Horus
RobMartian89
Horus
Level 69
God Stats
11W - 13L
1,533 SR
Queue Stats
82W - 129L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
G Wzzle
Xing Tian
12
2 / 0 / 4
7,810
781
4,503
7,363
7,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
4 / 1 / 2
7,844
784
11,674
3,251
1,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 6
6,810
681
3,217
5,924
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,748
675
2,091
7,614
3,210
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 1
7,126
713
6,791
4,775
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 3
7,323
732
1,858
10,024
9,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
6
Kills
3
3
Deaths
6
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Xing Tian
G Wzzle
Xing Tian
2
0
4
4
L
2
1
1
2.5
L
0
3
3
0.5
W
4
1
2
5
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,394
Damage
10,740
16,538
Taken
22,413
10,358
Mitigated
15,307
3,440
Healing
5,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,091
1,402
0
177
7,614
3,210
0
5,789
1,559
0
17,120
W
Xing Tian
G Wzzle
Xing Tian
4,503
387
0
1,340
7,363
7,476
150
2,988
4,375
14,670
0
L
6,791
141
0
1,090
4,775
2,259
0
3,846
775
36,197
0
L
1,858
975
1,008
3,167
10,024
9,838
0
6,274
3,526
0
4,865
W
11,674
1,751
134
432
3,251
1,100
548
794
2,457
30,742
0
W
3,217
89
0
1,534
5,924
1,782
0
3,531
2,393
0
18,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,464
Gold Earned
21,197
107
Minions Killed
109
5
Camps Cleared
4
591,825
Distance Traveled
585,403
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,748
675
31
3
1
194,862
3
W
Xing Tian
7,810
781
16
2
2
194,937
1
L
Nox
7,126
713
65
7
2
188,487
6
L
Horus
7,323
732
13
1
1
202,054
7
W
Zeus
7,844
784
59
6
0
188,015
4
W
Loki
6,810
681
32
3
3
208,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role