Player Matchup

Zeus
Zeus
AGiantPOG
Zeus
Level 114
God Stats
2W - 2L
1,358 SR
Queue Stats
120W - 87L
1,632 Elo+
Party 1
Skadi
Skadi
GoogleGuardian
Skadi
Level 122
God Stats
5W - 1L
1,597 SR
Queue Stats
38W - 22L
1,593 Elo+
Solo
Osiris
Osiris
Paddy3013
Osiris
Level 104
God Stats
5W - 5L
1,238 SR
Queue Stats
94W - 98L
1,527 Elo+
Party 1
Atlas
Atlas
Stanthrax
Atlas
Level 154
God Stats
17W - 9L
1,634 SR
Queue Stats
183W - 178L
1,588 Elo+
Party 1
Hun Batz
Hun Batz
pantherbuc
Hun Batz
Level 152
God Stats
17W - 20L
1,579 SR
Queue Stats
258W - 231L
1,628 Elo+
Party 1
Team Averages
Level 129
1,481 SR
1,593 Elo+

VS

Team Averages
Level 117
1,614 SR
1,564 Elo+
Bastet
Bastet
ArcticNS
Bastet
Level 67
God Stats
27W - 28L
1,523 SR
Queue Stats
101W - 81L
1,643 Elo+
Party 2
Chernobog
Chernobog
ChanDaMan19
Chernobog
Level 149
God Stats
3W - 6L
1,500 SR
Queue Stats
255W - 219L
1,670 Elo+
Party 3
Discordia
Discordia
MickyGee
Discordia
Level 149
God Stats
19W - 10L
1,756 SR
Queue Stats
292W - 262L
1,626 Elo+
Party 2
Nu Wa
Nu Wa
dueyfin
Nu Wa
Level 102
God Stats
1W - 1L
1,790 SR
Queue Stats
292W - 261L
1,627 Elo+
Party 2
Chaac
Chaac
tmose243
Chaac
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,253 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
16 / 4 / 7
15,811
832
29,303
18,188
5,727
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
9 / 3 / 15
15,413
811
31,898
22,112
7,071
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Osiris
Paddy3013
Osiris
20
5 / 7 / 13
14,000
737
10,029
24,788
21,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atlas
Stanthrax
Atlas
20
3 / 2 / 21
14,398
758
15,592
26,982
39,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
pantherbuc
Hun Batz
19
1 / 11 / 7
12,377
651
16,175
21,782
8,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ArcticNS
Bastet
20
7 / 7 / 10
13,518
711
13,177
20,142
7,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
ChanDaMan19
Chernobog
20
9 / 10 / 6
14,336
755
30,236
27,639
11,455
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
MickyGee
Discordia
20
7 / 4 / 14
13,651
718
22,628
16,601
5,861
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
dueyfin
Nu Wa
20
2 / 5 / 21
12,725
670
17,732
21,682
24,181
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
tmose243
Chaac
19
2 / 8 / 13
12,430
654
11,722
28,823
29,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
91
34
Kills
27
27
Deaths
34
63
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Zeus
16
4
7
4.88
L
Bastet
ArcticNS
Bastet
7
7
10
1.71
L
Chernobog
ChanDaMan19
Chernobog
9
10
6
1.2
W
9
3
15
5.5
L
Discordia
MickyGee
Discordia
7
4
14
3.5
W
Osiris
Paddy3013
Osiris
5
7
13
1.64
W
Atlas
Stanthrax
Atlas
3
2
21
6.75
L
Nu Wa
dueyfin
Nu Wa
2
5
21
2.5
W
Hun Batz
pantherbuc
Hun Batz
1
11
7
0.41
L
Chaac
tmose243
Chaac
2
8
13
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,997
Damage
95,495
113,852
Taken
114,887
82,682
Mitigated
78,714
22,433
Healing
19,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
29,303
3,665
0
1,650
18,188
5,727
824
7,883
10,221
79,746
0
L
Bastet
ArcticNS
Bastet
13,177
3,079
0
2,900
20,142
7,428
0
9,324
10,533
0
27,912
L
Chernobog
ChanDaMan19
Chernobog
30,236
16,761
0
6,672
27,639
11,455
595
9,354
17,794
0
76,631
W
31,898
15,723
0
6,652
22,112
7,071
1,884
9,633
12,371
0
95,699
L
Discordia
MickyGee
Discordia
22,628
1,709
0
2,156
16,601
5,861
432
6,159
9,833
76,972
0
W
Osiris
Paddy3013
Osiris
10,029
4,206
193
6,624
24,788
21,626
325
8,809
15,635
2,729
44,086
W
Atlas
Stanthrax
Atlas
15,592
5,415
751
4,850
26,982
39,726
232
5,915
20,770
35,178
0
L
Nu Wa
dueyfin
Nu Wa
17,732
4,676
503
1,082
21,682
24,181
323
9,327
11,592
32,448
0
W
Hun Batz
pantherbuc
Hun Batz
16,175
2,724
0
1,713
21,782
8,532
17
8,120
13,573
0
46,321
L
Chaac
tmose243
Chaac
11,722
2,766
0
6,002
28,823
29,789
85
10,061
18,124
0
32,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,999
Gold Earned
66,660
381
Minions Killed
302
0
Camps Cleared
0
1,857,332
Distance Traveled
1,751,413
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,811
832
102
5
0
350,800
1
L
Bastet
13,518
711
23
1
0
393,652
2
L
Chernobog
14,336
755
117
6
0
302,648
7
W
Skadi
15,413
811
125
7
0
394,649
1
L
Discordia
13,651
718
101
5
0
389,868
6
W
Osiris
14,000
737
51
3
0
368,742
0
W
Atlas
14,398
758
47
2
0
398,180
4
L
Nu Wa
12,725
670
23
1
0
333,793
5
W
Hun Batz
12,377
651
56
3
0
344,961
3
L
Chaac
12,430
654
38
2
0
331,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role