Player Matchup

Chaac
Chaac
BabyDaisy
Chaac
Level 85
God Stats
3W - 4L
1,096 SR
Queue Stats
24W - 24L
1,430 Elo+
Solo
Ymir
Ymir
Dan550raptor
Ymir
Level 48
God Stats
1W - 2L
1,677 SR
Queue Stats
15W - 12L
1,528 Elo+
Solo
Danzaburou
Danzaburou
Joementun
Danzaburou
Level 29
God Stats
27W - 27L
1,494 SR
Queue Stats
418W - 457L
1,488 Elo+
Solo
Cliodhna
Cliodhna
Woods3181
Cliodhna
Level 9
God Stats
2W - 1L
1,276 SR
Queue Stats
14W - 22L
1,396 Elo+
Party 1
Nu Wa
Nu Wa
cobyfan52
Nu Wa
Level 58
God Stats
0W - 2L
1,507 SR
Queue Stats
27W - 32L
1,463 Elo+
Party 1
Team Averages
Level 46
1,410 SR
1,461 Elo+

VS

Team Averages
Level 74
1,482 SR
1,427 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BLACKOPZFINEST
Sylvanus
Level 128
God Stats
9W - 4L
1,718 SR
Queue Stats
317W - 300L
1,532 Elo+
Party 2
Scylla
Scylla
Monkeytoots18
Scylla
Level 18
God Stats
34W - 29L
1,463 SR
Queue Stats
55W - 55L
1,456 Elo+
Party 2
Baron Samedi
Baron Samedi
Negisam
Baron Samedi
Level 17
God Stats
2W - 2L
1,230 SR
Queue Stats
6W - 9L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BabyDaisy
Chaac
16
1 / 6 / 2
9,572
638
8,926
20,351
14,212
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
1 / 5 / 3
9,704
647
6,877
20,545
17,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Joementun
Danzaburou
15
0 / 4 / 3
9,077
605
12,630
12,552
3,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cliodhna
Woods3181
Cliodhna
17
3 / 6 / 2
10,094
673
10,172
12,050
3,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
cobyfan52
Nu Wa
16
1 / 3 / 4
9,550
637
17,401
8,913
2,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
12 / 0 / 8
12,528
835
19,451
16,580
8,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
18
8 / 2 / 7
11,552
770
13,889
14,107
5,448
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
17
0 / 0 / 18
10,196
680
4,927
18,967
25,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
1 / 2 / 10
10,555
704
12,449
8,308
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Negisam
Baron Samedi
19
3 / 2 / 12
11,557
770
12,077
15,306
8,432
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
79
6
Kills
24
24
Deaths
6
14
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
12
0
8
16
W
Ah Muzen Cab
 
Ah Muzen Cab
8
2
7
5.75
W
Sylvanus
0
0
18
9
L
Chaac
BabyDaisy
Chaac
1
6
2
0.33
L
1
5
3
0.5
L
Danzaburou
Joementun
Danzaburou
0
4
3
0.38
W
1
2
10
3
W
Baron Samedi
Negisam
Baron Samedi
3
2
12
4.5
L
Cliodhna
Woods3181
Cliodhna
3
6
2
0.67
L
Nu Wa
cobyfan52
Nu Wa
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,006
Damage
62,793
74,411
Taken
73,268
42,372
Mitigated
50,229
11,897
Healing
47,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
19,451
8,838
0
7,276
16,580
8,029
3,674
2,873
13,419
0
82,695
W
Ah Muzen Cab
 
Ah Muzen Cab
13,889
7,265
524
5,649
14,107
5,448
866
5,629
8,128
0
50,840
W
Sylvanus
4,927
433
11,267
13,013
18,967
25,406
0
6,100
12,479
12,545
0
L
Chaac
BabyDaisy
Chaac
8,926
1,146
150
3,413
20,351
14,212
0
7,088
12,630
207
36,832
L
6,877
921
0
3,199
20,545
17,991
0
10,063
9,877
16,509
0
L
Danzaburou
Joementun
Danzaburou
12,630
2,882
0
1,928
12,552
3,950
0
3,754
8,547
0
33,195
W
12,449
98
0
778
8,308
2,914
1,343
2,433
5,599
43,463
0
W
Baron Samedi
Negisam
Baron Samedi
12,077
1,459
1,653
7,131
15,306
8,432
1,032
5,627
9,331
38,211
0
L
Cliodhna
Woods3181
Cliodhna
10,172
547
0
1,658
12,050
3,921
0
4,712
7,050
0
21,689
L
Nu Wa
cobyfan52
Nu Wa
17,401
3,989
0
1,549
8,913
2,298
0
2,104
6,665
39,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,997
Gold Earned
56,388
219
Minions Killed
333
0
Camps Cleared
0
1,354,731
Distance Traveled
1,437,544
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,528
835
125
8
0
294,098
3
W
Ah Muzen Cab
11,552
770
60
4
0
293,997
2
W
Sylvanus
10,196
680
13
1
0
316,882
1
L
Chaac
9,572
638
52
3
0
274,286
1
L
Ymir
9,704
647
21
1
0
257,195
2
L
Danzaburou
9,077
605
61
4
0
275,136
1
W
Scylla
10,555
704
74
5
0
301,979
3
W
Baron Samedi
11,557
770
61
4
0
230,588
3
L
Cliodhna
10,094
673
25
2
0
259,053
0
L
Nu Wa
9,550
637
60
4
0
289,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role