Player Matchup

Danzaburou
Danzaburou
Gold I
 
Danzaburou
Gold I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Gold II
 
Bakasura
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nox
Nox
Silver II
FrpFelipe
Nox
Silver II
Level 97
God Stats
2W - 2L
1,478 SR
Queue Stats
13W - 16L
1,467 MMR
Solo
Loki
Loki
Bronze IV
InsanityDanny-
Loki
Bronze IV
Level 160
God Stats
1W - 0L
1,321 SR
Queue Stats
3W - 5L
1,453 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,460 SR
1,484 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,668 SR
1,465 MMR
Mulan
Mulan
Silver I
Fidín
Mulan
Silver I
Level 85
God Stats
1W - 1L
1,726 SR
Queue Stats
3W - 3L
1,640 MMR
Party 3
Xbalanque
Xbalanque
Gold V
ISumon
Xbalanque
Gold V
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 62L
1,453 MMR
Party 1
Cerberus
Cerberus
Platinum IV
KamiNoBatsu
Cerberus
Platinum IV
Level 65
God Stats
3W - 3L
1,833 SR
Queue Stats
333W - 355L
1,446 MMR
Party 1
Thor
Thor
Silver I
SorteandoPija
Thor
Silver I
Level 91
God Stats
2W - 3L
1,745 SR
Queue Stats
76W - 70L
1,311 MMR
Party 3
Scylla
Scylla
Gold IV
TheMatgregor
Scylla
Gold IV
Level 146
God Stats
22W - 30L
1,536 SR
Queue Stats
279W - 277L
1,474 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
6 / 0 / 1
8,019
729
8,032
7,136
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
 
Bakasura
12
4 / 2 / 1
6,580
598
6,166
7,569
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bacchus
 
Bacchus
9
0 / 2 / 7
6,004
546
3,675
8,059
5,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 2 / 1
6,039
549
3,195
4,515
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 1
7,368
670
4,958
5,962
1,820
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BastetZhong KuiAgni

VS

Bans
CliodhnaGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Fidín
Mulan
9
0 / 5 / 1
5,363
488
2,629
6,933
4,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Xbalanque
ISumon
Xbalanque
9
1 / 4 / 1
5,371
488
4,580
7,445
1,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
KamiNoBatsu
Cerberus
8
0 / 2 / 2
5,257
478
2,421
9,198
3,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
4 / 1 / 0
6,637
603
4,457
6,504
1,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
10
1 / 4 / 2
5,673
516
2,602
6,245
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
16
Kills
6
7
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
1
6.5
W
Bakasura
 
Bakasura
4
2
1
2.25
W
Bacchus
 
Bacchus
0
2
7
1.75
L
Mulan
Fidín
Mulan
0
5
1
0.1
W
1
2
1
0.75
L
Xbalanque
ISumon
Xbalanque
1
4
1
0.38
W
5
1
1
5.5
L
Cerberus
KamiNoBatsu
Cerberus
0
2
2
0.5
L
4
1
0
4
L
Scylla
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,026
Damage
16,689
33,241
Taken
36,325
14,766
Mitigated
13,309
9,488
Healing
5,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,032
2,236
0
3,572
7,136
2,482
0
624
6,512
0
58,538
W
Bakasura
 
Bakasura
6,166
4,300
0
3,004
7,569
3,032
486
1,576
5,967
0
34,170
W
Bacchus
 
Bacchus
3,675
659
0
1,872
8,059
5,996
14
1,088
6,621
10,752
456
L
Mulan
Fidín
Mulan
2,629
531
0
869
6,933
4,877
0
0
6,653
0
21,586
W
3,195
371
0
310
4,515
1,436
0
1,735
2,780
30,345
0
L
Xbalanque
ISumon
Xbalanque
4,580
1,507
0
2,012
7,445
1,218
0
1,115
6,165
0
28,131
W
4,958
1,344
0
730
5,962
1,820
14
0
5,781
0
45,632
L
Cerberus
KamiNoBatsu
Cerberus
2,421
378
0
1,958
9,198
3,851
0
2,576
6,527
18,495
0
L
4,457
1,864
0
481
6,504
1,880
0
1,012
5,347
0
36,377
L
Scylla
2,602
581
0
570
6,245
1,483
0
1,973
3,952
29,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,010
Gold Earned
28,301
358
Minions Killed
277
0
Camps Cleared
0
1,140,468
Distance Traveled
1,074,922
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,019
729
110
10
0
220,418
2
W
Bakasura
6,580
598
78
7
0
259,464
3
W
Bacchus
6,004
546
14
1
0
223,370
5
L
Mulan
5,363
488
54
5
0
210,670
4
W
Nox
6,039
549
59
5
0
205,697
2
L
Xbalanque
5,371
488
57
5
0
202,299
4
W
Loki
7,368
670
97
9
0
231,519
4
L
Cerberus
5,257
478
34
3
0
204,171
2
L
Thor
6,637
603
83
8
0
240,820
2
L
Scylla
5,673
516
49
4
0
216,962
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role