Player Matchup

Ullr
Ullr
CleanUpp
Ullr
Level 103
God Stats
31W - 22L
1,649 SR
Queue Stats
242W - 175L
1,643 Elo+
Party 2
Thanatos
Thanatos
GuaanYu_
Thanatos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,621 Elo+
Party 3
Atlas
Atlas
Shamenn-
Atlas
Level 62
God Stats
13W - 8L
1,689 SR
Queue Stats
104W - 68L
1,763 Elo+
Party 3
Kumbhakarna
Kumbhakarna
TLG Rival
Kumbhakarna
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
224W - 132L
1,584 Elo+
Party 2
Janus
Janus
Tlg zade
Janus
Level 91
God Stats
1W - 3L
1,423 SR
Queue Stats
54W - 53L
1,453 Elo+
Party 2
Team Averages
Level 93
1,552 SR
1,613 Elo+

VS

Team Averages
Level 115
1,509 SR
1,574 Elo+
Merlin
Merlin
JammyTortoise
Merlin
Level 148
God Stats
26W - 21L
1,594 SR
Queue Stats
184W - 158L
1,562 Elo+
Solo
Kuzenbo
Kuzenbo
SYNCFUSIONS
Kuzenbo
Level 104
God Stats
6W - 7L
1,463 SR
Queue Stats
184W - 125L
1,610 Elo+
Party 1
Medusa
Medusa
The_Haughton
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 99L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
WashinMashen
Tsukuyomi
Level 146
God Stats
21W - 13L
1,704 SR
Queue Stats
499W - 360L
1,673 Elo+
Party 1
Sylvanus
Sylvanus
mainofcanoe
Sylvanus
Level 107
God Stats
6W - 5L
1,284 SR
Queue Stats
334W - 290L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
16
0 / 2 / 4
9,232
486
5,880
9,736
3,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
GuaanYu_
Thanatos
16
6 / 7 / 1
9,744
513
7,887
16,579
5,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
Shamenn-
Atlas
12
2 / 7 / 7
8,629
454
6,437
18,347
17,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
TLG Rival
Kumbhakarna
14
2 / 4 / 3
8,544
450
6,218
16,061
9,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
Tlg zade
Janus
13
2 / 7 / 4
8,299
437
5,816
11,202
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 5
10,612
559
9,325
10,663
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
SYNCFUSIONS
Kuzenbo
15
2 / 2 / 8
9,610
506
9,040
14,483
18,551
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
18
3 / 1 / 2
11,013
580
3,992
6,405
2,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
WashinMashen
Tsukuyomi
19
15 / 3 / 5
12,129
638
18,556
18,719
5,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
mainofcanoe
Sylvanus
15
3 / 4 / 10
9,437
497
10,227
14,753
13,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
12
Kills
27
27
Deaths
14
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ullr
0
2
4
1
L
Thanatos
GuaanYu_
Thanatos
6
7
1
0.93
W
4
4
5
1.63
W
Kuzenbo
SYNCFUSIONS
Kuzenbo
2
2
8
3
L
Atlas
Shamenn-
Atlas
2
7
7
0.79
L
Kumbhakarna
TLG Rival
Kumbhakarna
2
4
3
0.88
W
Medusa
3
1
2
4
L
Janus
Tlg zade
Janus
2
7
4
0.57
W
Tsukuyomi
WashinMashen
Tsukuyomi
15
3
5
5.83
W
Sylvanus
mainofcanoe
Sylvanus
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,238
Damage
51,140
71,925
Taken
65,023
39,813
Mitigated
44,198
16,310
Healing
20,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
5,880
1,592
0
1,882
9,736
3,165
0
3,875
5,791
0
67,872
L
Thanatos
GuaanYu_
Thanatos
7,887
1,284
0
10,327
16,579
5,935
0
3,728
12,701
0
60,585
W
9,325
601
0
2,640
10,663
3,692
151
4,456
5,943
68,292
0
W
Kuzenbo
SYNCFUSIONS
Kuzenbo
9,040
3,353
0
1,706
14,483
18,551
101
6,535
7,468
41,762
0
L
Atlas
Shamenn-
Atlas
6,437
1,856
0
1,900
18,347
17,766
41
7,153
10,902
24,683
0
L
Kumbhakarna
TLG Rival
Kumbhakarna
6,218
106
0
1,693
16,061
9,587
47
6,676
9,365
36,582
0
W
Medusa
3,992
1,520
0
2,319
6,405
2,265
1,058
867
5,538
0
81,251
L
Janus
Tlg zade
Janus
5,816
52
0
508
11,202
3,360
0
4,762
6,114
49,413
0
W
Tsukuyomi
WashinMashen
Tsukuyomi
18,556
7,502
0
9,056
18,719
5,992
127
5,740
12,807
0
96,938
W
Sylvanus
mainofcanoe
Sylvanus
10,227
2,558
1,841
3,271
14,753
13,698
284
6,924
7,642
33,556
15,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,448
Gold Earned
52,801
459
Minions Killed
525
0
Camps Cleared
0
1,693,322
Distance Traveled
1,734,079
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,232
486
149
8
0
369,861
7
L
Thanatos
9,744
513
113
6
0
356,606
2
W
Merlin
10,612
559
134
7
0
325,601
5
W
Kuzenbo
9,610
506
54
3
0
324,602
1
L
Atlas
8,629
454
30
2
0
352,798
0
L
Kumbhakarna
8,544
450
68
4
0
323,093
1
W
Medusa
11,013
580
135
7
0
370,415
6
L
Janus
8,299
437
99
5
0
290,964
2
W
Tsukuyomi
12,129
638
130
7
0
391,925
2
W
Sylvanus
9,437
497
72
4
0
321,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role