Player Matchup

Gilgamesh
Gilgamesh
AresCVR
Gilgamesh
Level 67
God Stats
4W - 8L
1,617 SR
Queue Stats
152W - 155L
1,461 Elo+
Party 2
Thor
Thor
Ethernil
Thor
Level 104
God Stats
6W - 6L
1,720 SR
Queue Stats
137W - 155L
1,475 Elo+
Party 2
Sylvanus
Sylvanus
Jawa41
Sylvanus
Level 108
God Stats
2W - 4L
1,439 SR
Queue Stats
36W - 53L
1,421 Elo+
Party 1
Artemis
Artemis
Slashchan16
Artemis
Level 67
God Stats
0W - 3L
1,539 SR
Queue Stats
2W - 5L
1,217 Elo+
Party 1
Ra
Ra
splator8
Ra
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,467 Elo+
Party 1
Team Averages
Level 91
1,563 SR
1,408 Elo+

VS

Team Averages
Level 99
1,536 SR
1,493 Elo+
Amaterasu
Amaterasu
DarkmissAthena
Amaterasu
Level 120
God Stats
11W - 14L
1,482 SR
Queue Stats
121W - 145L
1,500 Elo+
Solo
Scylla
Scylla
LKGFlash
Scylla
Level 116
God Stats
9W - 6L
1,487 SR
Queue Stats
338W - 359L
1,497 Elo+
Solo
Skadi
Skadi
Lemur8163
Skadi
Level 88
God Stats
38W - 19L
1,693 SR
Queue Stats
228W - 233L
1,495 Elo+
Solo
Cliodhna
Cliodhna
ScrambledMind
Cliodhna
Level 109
God Stats
24W - 20L
1,475 SR
Queue Stats
163W - 162L
1,515 Elo+
Solo
Ymir
Ymir
deadlykitten121
Ymir
Level 64
God Stats
10W - 13L
1,541 SR
Queue Stats
221W - 219L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AresCVR
Gilgamesh
10
0 / 3 / 0
5,659
435
2,717
6,936
3,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
11
2 / 3 / 1
6,552
504
4,285
9,527
2,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Jawa41
Sylvanus
11
4 / 5 / 5
6,565
505
6,212
10,942
6,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Artemis
Slashchan16
Artemis
10
5 / 4 / 3
6,852
527
7,998
7,845
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 2 / 1
6,762
520
4,148
4,727
1,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarkmissAthena
Amaterasu
14
3 / 0 / 4
8,055
620
3,591
6,917
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
LKGFlash
Scylla
14
6 / 2 / 4
8,037
618
6,416
5,157
1,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
Lemur8163
Skadi
12
6 / 4 / 6
7,692
592
7,084
9,208
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
ScrambledMind
Cliodhna
12
2 / 4 / 8
7,073
544
4,358
8,346
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 3 / 13
6,878
529
6,613
11,788
9,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
13
Kills
17
17
Deaths
13
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AresCVR
Gilgamesh
0
3
0
0
W
Amaterasu
DarkmissAthena
Amaterasu
3
0
4
5
L
Thor
2
3
1
0.83
L
Sylvanus
Jawa41
Sylvanus
4
5
5
1.3
W
Scylla
LKGFlash
Scylla
6
2
4
4
W
Skadi
Lemur8163
Skadi
6
4
6
2.25
W
Cliodhna
ScrambledMind
Cliodhna
2
4
8
1.5
L
Artemis
Slashchan16
Artemis
5
4
3
1.63
W
0
3
13
2.17
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,360
Damage
28,062
39,977
Taken
41,416
16,204
Mitigated
20,094
11,596
Healing
14,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AresCVR
Gilgamesh
2,717
768
292
2,079
6,936
3,404
0
1,731
5,205
0
20,304
W
Amaterasu
DarkmissAthena
Amaterasu
3,591
936
0
4,206
6,917
4,451
833
970
5,778
0
40,691
L
Thor
4,285
444
0
3,481
9,527
2,690
0
2,132
7,353
0
40,832
L
Sylvanus
Jawa41
Sylvanus
6,212
2,747
292
2,695
10,942
6,902
0
5,123
5,779
21,088
7,336
W
Scylla
LKGFlash
Scylla
6,416
475
0
390
5,157
1,717
316
1,234
3,783
48,333
0
W
Skadi
Lemur8163
Skadi
7,084
3,436
666
3,140
9,208
2,336
1,172
2,076
7,021
0
40,058
W
Cliodhna
ScrambledMind
Cliodhna
4,358
441
0
3,214
8,346
2,463
0
1,397
6,901
0
33,611
L
Artemis
Slashchan16
Artemis
7,998
4,460
0
1,195
7,845
1,677
0
1,273
6,546
0
26,419
W
6,613
1,336
0
3,103
11,788
9,127
0
3,124
8,490
22,993
0
L
4,148
417
460
1,102
4,727
1,531
0
2,578
2,065
37,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,390
Gold Earned
37,735
309
Minions Killed
356
0
Camps Cleared
0
1,123,644
Distance Traveled
1,231,810
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,659
435
54
4
0
219,401
2
W
Amaterasu
8,055
620
95
7
0
239,979
5
L
Thor
6,552
504
74
6
0
252,881
6
L
Sylvanus
6,565
505
41
3
0
198,211
2
W
Scylla
8,037
618
106
8
0
251,371
5
W
Skadi
7,692
592
69
5
0
241,250
2
W
Cliodhna
7,073
544
50
4
0
271,163
0
L
Artemis
6,852
527
52
4
0
206,035
0
W
Ymir
6,878
529
36
3
0
228,047
2
L
Ra
6,762
520
88
7
0
247,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role