Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
BaldaoBr
Nike
Level 31
God Stats
0W - 1L
1,482 SR
Queue Stats
4W - 20L
1,392 Elo+
Party 1
Neith
Neith
EronNegon
Neith
Level 26
God Stats
0W - 2L
1,255 SR
Queue Stats
6W - 21L
1,504 Elo+
Party 1
Team Averages
Level 56
1,412 SR
1,465 Elo+

VS

Team Averages
Level 71
1,726 SR
1,612 Elo+
Bastet
Bastet
BrendowVN
Bastet
Level 149
God Stats
1W - 0L
1,968 SR
Queue Stats
106W - 27L
1,923 Elo+
Solo
Cthulhu
Cthulhu
Cortez Ric
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sol
Sol
GuguzaldoPro
Sol
Level 42
God Stats
1W - 0L
1,708 SR
Queue Stats
2W - 5L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
2 / 5 / 1
8,722
671
13,724
14,988
8,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
14
2 / 4 / 2
9,073
698
5,307
16,034
12,220
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
EronNegon
Neith
10
0 / 4 / 2
7,367
567
6,789
10,831
3,594
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BrendowVN
Bastet
14
7 / 1 / 6
9,951
765
19,881
18,193
10,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Cortez Ric
Cthulhu
14
4 / 2 / 9
9,539
734
7,345
13,180
8,916
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 1 / 8
9,385
722
8,867
9,553
6,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
4
Kills
13
13
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
5
1
0.5
L
Nike
2
4
2
0.75
W
Bastet
BrendowVN
Bastet
7
1
6
10
W
Cthulhu
Cortez Ric
Cthulhu
4
2
9
4.25
L
Neith
EronNegon
Neith
0
4
2
0.25
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,820
Damage
36,093
41,853
Taken
40,926
24,771
Mitigated
25,704
4,358
Healing
17,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
13,724
753
0
1,178
14,988
8,957
0
6,191
8,566
46,004
0
L
Nike
5,307
888
0
926
16,034
12,220
0
6,472
9,266
0
12,729
W
Bastet
BrendowVN
Bastet
19,881
2,810
315
7,623
18,193
10,269
437
6,440
11,160
0
40,849
W
Cthulhu
Cortez Ric
Cthulhu
7,345
650
675
5,123
13,180
8,916
515
2,996
9,713
16,673
0
L
Neith
EronNegon
Neith
6,789
2,248
36
2,218
10,831
3,594
0
3,095
7,398
0
18,502
W
8,867
1,754
0
4,026
9,553
6,519
1,227
3,907
5,363
33,734
2,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,162
Gold Earned
28,875
109
Minions Killed
137
3
Camps Cleared
7
711,539
Distance Traveled
761,577
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,722
671
54
4
3
241,200
3
L
Nike
9,073
698
21
2
0
250,893
4
W
Bastet
9,951
765
52
4
4
286,748
2
W
Cthulhu
9,539
734
16
1
0
251,125
0
L
Neith
7,367
567
34
3
0
219,446
1
W
Sol
9,385
722
69
5
3
223,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role