Player Matchup

Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
 
Chaac
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
 
Yemoja
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
CovuL
Janus
Level 142
God Stats
6W - 4L
1,500 SR
Queue Stats
57W - 61L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
xxNEXTAGExx
Tsukuyomi
Level 99
God Stats
12W - 6L
1,514 SR
Queue Stats
264W - 261L
1,508 Elo+
Solo
Team Averages
Level 124
1,503 SR
1,512 Elo+

VS

Team Averages
Level 107
1,473 SR
1,394 Elo+
Ullr
Ullr
 
Ullr
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CesarGiardino
Arachne
Level 74
God Stats
3W - 0L
1,735 SR
Queue Stats
7W - 8L
1,425 Elo+
Party 2
Xing Tian
Xing Tian
Jgoia23
Xing Tian
Level 113
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 198L
1,295 Elo+
Party 1
Mulan
Mulan
Magueta
Mulan
Level 123
God Stats
1W - 1L
1,301 SR
Queue Stats
8W - 9L
1,453 Elo+
Party 2
Merlin
Merlin
joao_vitttor
Merlin
Level 106
God Stats
4W - 4L
1,331 SR
Queue Stats
110W - 139L
1,298 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 2 / 2
6,824
525
6,252
5,905
1,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
 
Chaac
11
2 / 0 / 1
6,368
490
5,873
10,034
8,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
 
Yemoja
7
0 / 1 / 2
5,272
406
2,842
7,932
4,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
CovuL
Janus
11
1 / 3 / 0
6,491
499
4,497
6,297
1,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
xxNEXTAGExx
Tsukuyomi
11
3 / 2 / 2
6,724
517
3,177
6,077
2,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
2 / 1 / 0
7,294
561
5,609
7,472
2,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
12
1 / 4 / 2
6,669
513
2,020
8,841
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
Jgoia23
Xing Tian
11
2 / 1 / 4
7,053
543
4,921
8,343
7,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Magueta
Mulan
14
1 / 1 / 1
7,558
581
7,698
9,411
5,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
12
2 / 1 / 3
7,237
557
4,236
5,320
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
8
Kills
8
8
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
2
2
1.5
L
Chaac
 
Chaac
2
0
1
2.5
L
Yemoja
 
Yemoja
0
1
2
1
W
Ullr
 
Ullr
2
1
0
2
W
Arachne
1
4
2
0.5
L
Janus
CovuL
Janus
1
3
0
0.33
W
Xing Tian
Jgoia23
Xing Tian
2
1
4
4
W
Mulan
Magueta
Mulan
1
1
1
1.5
W
Merlin
2
1
3
3.5
L
Tsukuyomi
xxNEXTAGExx
Tsukuyomi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,641
Damage
24,484
36,245
Taken
39,387
17,928
Mitigated
21,148
14,971
Healing
13,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,252
2,449
0
2,240
5,905
1,625
0
1,518
4,373
0
39,242
L
Chaac
 
Chaac
5,873
1,207
28
5,585
10,034
8,119
25
502
8,978
3,771
29,510
L
Yemoja
 
Yemoja
2,842
673
822
3,108
7,932
4,384
234
3,054
4,765
11,656
0
W
Ullr
 
Ullr
5,609
1,729
0
3,264
7,472
2,547
291
1,201
6,247
0
55,092
W
Arachne
2,020
1,390
0
2,605
8,841
3,382
0
1,755
6,837
0
40,252
L
Janus
CovuL
Janus
4,497
277
0
750
6,297
1,694
0
1,859
4,133
40,035
0
W
Xing Tian
Jgoia23
Xing Tian
4,921
424
0
1,655
8,343
7,859
0
2,180
5,843
16,583
0
W
Mulan
Magueta
Mulan
7,698
1,708
0
4,655
9,411
5,668
0
1,542
7,209
0
50,307
W
Merlin
4,236
172
0
897
5,320
1,692
392
1,284
3,946
43,425
0
L
Tsukuyomi
xxNEXTAGExx
Tsukuyomi
3,177
940
0
2,438
6,077
2,106
0
1,809
4,210
0
32,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,679
Gold Earned
35,811
331
Minions Killed
391
0
Camps Cleared
0
1,279,825
Distance Traveled
1,265,598
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,824
525
79
6
0
233,155
4
L
Chaac
6,368
490
69
5
0
263,470
3
L
Yemoja
5,272
406
26
2
0
244,069
4
W
Ullr
7,294
561
99
8
0
245,798
2
W
Arachne
6,669
513
73
6
0
245,500
0
L
Janus
6,491
499
89
7
0
258,879
1
W
Xing Tian
7,053
543
23
2
0
270,948
2
W
Mulan
7,558
581
107
8
0
251,251
4
W
Merlin
7,237
557
89
7
0
252,101
3
L
Tsukuyomi
6,724
517
68
5
0
280,252
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role