Player Matchup

Cupid
Cupid
DeadlyChopking
Cupid
Level 107
God Stats
42W - 74L
1,459 SR
Queue Stats
362W - 586L
1,365 Elo+
Party 1
Kukulkan
Kukulkan
FishMan82568
Kukulkan
Level 48
God Stats
14W - 8L
1,626 SR
Queue Stats
144W - 252L
1,373 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ROFL UMADBRO
Tsukuyomi
Level 108
God Stats
78W - 108L
1,407 SR
Queue Stats
326W - 526L
1,359 Elo+
Party 1
Tyr
Tyr
firewarstone
Tyr
Level 58
God Stats
2W - 6L
1,282 SR
Queue Stats
42W - 43L
1,326 Elo+
Solo
Chiron
Chiron
xl JED1M1NDZ lx
Chiron
Level 67
God Stats
15W - 15L
1,527 SR
Queue Stats
71W - 66L
1,513 Elo+
Solo
Team Averages
Level 78
1,460 SR
1,387 Elo+

VS

Team Averages
Level 39
1,342 SR
1,297 Elo+
Cthulhu
Cthulhu
Brankiusus
Cthulhu
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,307 Elo+
Party 2
Ra
Ra
BØRZ
Ra
Level 9
God Stats
0W - 2L
1,041 SR
Queue Stats
2W - 5L
1,325 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
El_poro_py
Ah Muzen Cab
Level 28
God Stats
13W - 14L
1,412 SR
Queue Stats
327W - 393L
1,296 Elo+
Solo
Chaac
Chaac
Youlossex
Chaac
Level 16
God Stats
1W - 2L
1,304 SR
Queue Stats
3W - 15L
1,147 Elo+
Party 2
Shiva
Shiva
weksAynotnA0515
Shiva
Level 98
God Stats
70W - 73L
1,452 SR
Queue Stats
105W - 114L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 13
14,763
703
18,334
20,499
11,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
FishMan82568
Kukulkan
20
9 / 10 / 19
15,699
748
26,846
20,217
9,144
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tsukuyomi
ROFL UMADBRO
Tsukuyomi
20
10 / 6 / 15
16,840
802
26,365
23,872
9,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 4 / 4
14,159
674
3,967
19,161
21,994
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
10 / 1 / 18
16,255
774
29,870
18,746
7,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brankiusus
Cthulhu
20
4 / 6 / 14
14,370
684
13,647
30,375
36,894
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ra
19
2 / 9 / 7
12,859
612
10,755
20,666
6,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
El_poro_py
Ah Muzen Cab
20
4 / 11 / 3
13,779
656
11,510
25,461
12,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chaac
Youlossex
Chaac
20
9 / 4 / 8
14,865
708
21,668
25,813
32,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
7 / 5 / 9
15,486
737
23,839
26,560
16,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
67
35
Kills
26
26
Deaths
35
69
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Brankiusus
Cthulhu
4
6
14
1.83
L
Ra
2
9
7
0.61
W
6
5
13
2.5
L
Ah Muzen Cab
El_poro_py
Ah Muzen Cab
4
11
3
0.5
W
Kukulkan
FishMan82568
Kukulkan
9
10
19
1.85
W
Tsukuyomi
ROFL UMADBRO
Tsukuyomi
10
6
15
2.92
L
Chaac
Youlossex
Chaac
9
4
8
3.25
W
0
4
4
0.5
L
7
5
9
2.3
W
10
1
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,382
Damage
81,419
102,495
Taken
128,875
60,553
Mitigated
105,078
24,048
Healing
30,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Brankiusus
Cthulhu
13,647
402
696
3,667
30,375
36,894
0
4,536
25,839
48,182
0
L
Ra
10,755
665
4,320
3,520
20,666
6,415
337
6,983
13,683
33,789
0
W
18,334
8,654
1,230
5,404
20,499
11,723
5,554
6,605
13,894
0
49,093
L
Ah Muzen Cab
El_poro_py
Ah Muzen Cab
11,510
5,337
360
4,082
25,461
12,219
1,061
6,609
18,852
0
40,289
W
Kukulkan
FishMan82568
Kukulkan
26,846
2,933
568
741
20,217
9,144
1,819
4,703
15,514
59,356
0
W
Tsukuyomi
ROFL UMADBRO
Tsukuyomi
26,365
6,834
0
3,041
23,872
9,865
2,303
5,783
18,089
0
68,120
L
Chaac
Youlossex
Chaac
21,668
1,109
627
5,776
25,813
32,552
372
5,517
20,296
771
54,753
W
3,967
538
0
1,596
19,161
21,994
548
2,594
16,567
0
43,550
L
23,839
4,493
0
7,823
26,560
16,998
1,309
3,201
23,359
0
71,978
W
29,870
9,746
2,951
8,517
18,746
7,827
1,850
5,330
13,416
0
68,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,716
Gold Earned
71,359
378
Minions Killed
316
0
Camps Cleared
0
1,998,836
Distance Traveled
1,945,466
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,370
684
68
3
0
451,177
8
L
Ra
12,859
612
38
2
0
345,398
0
W
Cupid
14,763
703
55
3
0
370,791
0
L
Ah Muzen Cab
13,779
656
57
3
0
288,334
0
W
Kukulkan
15,699
748
73
3
0
355,571
2
W
Tsukuyomi
16,840
802
79
4
0
441,303
1
L
Chaac
14,865
708
67
3
0
447,889
0
W
Tyr
14,159
674
75
4
0
391,382
0
L
Shiva
15,486
737
86
4
0
412,668
0
W
Chiron
16,255
774
96
5
0
439,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role