Player Matchup

Baron Samedi
Baron Samedi
PPFOREHEAD
Baron Samedi
Level 68
God Stats
15W - 20L
1,497 SR
Queue Stats
175W - 218L
1,407 Elo+
Party 1
Mulan
Mulan
ShelledMars
Mulan
Level 69
God Stats
38W - 32L
1,504 SR
Queue Stats
469W - 522L
1,517 Elo+
Party 3
Hou Yi
Hou Yi
allanon91
Hou Yi
Level 85
God Stats
4W - 16L
1,202 SR
Queue Stats
474W - 576L
1,413 Elo+
Party 3
Ah Puch
Ah Puch
pikmin978
Ah Puch
Level 83
God Stats
5W - 3L
1,348 SR
Queue Stats
90W - 90L
1,457 Elo+
Party 1
Vamana
Vamana
swagmoneyflex
Vamana
Level 26
God Stats
7W - 12L
1,316 SR
Queue Stats
43W - 63L
1,392 Elo+
Party 1
Team Averages
Level 66
1,373 SR
1,437 Elo+

VS

Team Averages
Level 88
1,639 SR
1,520 Elo+
Anubis
Anubis
Acertijox
Anubis
Level 120
God Stats
4W - 4L
1,752 SR
Queue Stats
132W - 145L
1,506 Elo+
Solo
Cerberus
Cerberus
Applesauce13
Cerberus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 59L
1,389 Elo+
Solo
Chiron
Chiron
Donkeybringer
Chiron
Level 101
God Stats
3W - 7L
1,723 SR
Queue Stats
48W - 56L
1,588 Elo+
Party 2
Nike
Nike
Louif
Nike
Level 28
God Stats
6W - 4L
1,663 SR
Queue Stats
29W - 34L
1,571 Elo+
Party 2
Fenrir
Fenrir
ZingJester
Fenrir
Level 134
God Stats
11W - 14L
1,557 SR
Queue Stats
61W - 57L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PPFOREHEAD
Baron Samedi
14
4 / 4 / 5
9,188
510
5,384
12,850
11,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
11 / 0 / 8
12,063
670
13,387
8,751
4,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hou Yi
allanon91
Hou Yi
13
3 / 3 / 4
8,403
467
6,031
10,547
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
pikmin978
Ah Puch
17
6 / 2 / 11
10,785
599
17,126
9,650
3,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 6
9,558
531
9,121
13,241
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Acertijox
Anubis
15
1 / 8 / 1
8,816
490
8,653
16,414
7,392
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Applesauce13
Cerberus
9
0 / 2 / 4
7,097
394
3,731
9,942
6,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
7 / 7 / 2
8,935
496
11,218
16,623
4,919
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Nike
Louif
Nike
14
1 / 5 / 1
8,406
467
2,533
12,786
7,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
ZingJester
Fenrir
14
3 / 6 / 5
9,008
500
8,781
15,598
6,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
25
27
Kills
12
12
Deaths
28
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
Acertijox
Anubis
1
8
1
0.19
L
Cerberus
Applesauce13
Cerberus
0
2
4
1
L
7
7
2
1.14
L
Nike
Louif
Nike
1
5
1
0.3
W
Baron Samedi
PPFOREHEAD
Baron Samedi
4
4
5
1.63
W
11
0
8
15
L
Fenrir
ZingJester
Fenrir
3
6
5
0.92
W
Hou Yi
allanon91
Hou Yi
3
3
4
1.67
W
Ah Puch
pikmin978
Ah Puch
6
2
11
5.75
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,049
Damage
34,916
55,039
Taken
71,363
28,066
Mitigated
32,620
24,222
Healing
19,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Acertijox
Anubis
8,653
365
0
6,446
16,414
7,392
0
5,540
10,482
70,184
0
L
Cerberus
Applesauce13
Cerberus
3,731
395
0
2,155
9,942
6,542
0
2,151
7,699
14,721
0
L
11,218
2,920
274
3,918
16,623
4,919
829
6,886
9,140
165
51,318
L
Nike
Louif
Nike
2,533
159
0
2,324
12,786
7,081
306
638
12,124
3,474
38,400
W
Baron Samedi
PPFOREHEAD
Baron Samedi
5,384
446
1,176
3,360
12,850
11,054
578
2,571
10,279
19,235
0
W
13,387
1,439
0
6,964
8,751
4,647
682
2,038
6,713
0
90,839
L
Fenrir
ZingJester
Fenrir
8,781
2,994
66
4,484
15,598
6,686
1,048
6,215
9,087
0
47,033
W
Hou Yi
allanon91
Hou Yi
6,031
2,093
0
3,207
10,547
3,257
4,251
2,484
8,063
0
43,075
W
Ah Puch
pikmin978
Ah Puch
17,126
882
0
4,338
9,650
3,410
1,217
2,878
6,772
64,982
0
W
9,121
3,689
0
5,177
13,241
5,698
532
2,659
10,198
0
46,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,997
Gold Earned
42,262
441
Minions Killed
402
0
Camps Cleared
0
1,881,283
Distance Traveled
1,494,297
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,816
490
131
7
0
287,154
5
L
Cerberus
7,097
394
22
1
0
194,907
3
L
Chiron
8,935
496
83
5
0
305,958
1
L
Nike
8,406
467
98
5
0
325,274
0
W
Baron Samedi
9,188
510
35
2
0
361,316
5
W
Mulan
12,063
670
151
8
0
410,872
3
L
Fenrir
9,008
500
68
4
0
381,004
6
W
Hou Yi
8,403
467
62
3
0
345,894
6
W
Ah Puch
10,785
599
111
6
0
377,921
2
W
Vamana
9,558
531
82
5
0
385,280
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role