Player Matchup

Ymir
Ymir
Silver II
CapitanPeperoni4
Ymir
Silver II
Level 57
God Stats
0W - 1L
1,379 SR
Queue Stats
41W - 48L
1,386 MMR
Party 1
Tiamat
Tiamat
Gold I
Diegogarza92
Tiamat
Gold I
Level 129
God Stats
5W - 9L
1,397 SR
Queue Stats
95W - 100L
1,629 MMR
Party 1
Hercules
Hercules
Silver V
KidBooPK
Hercules
Silver V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 175L
1,326 MMR
Solo
Heimdallr
Heimdallr
Silver I
potamos
Heimdallr
Silver I
Level 127
God Stats
9W - 12L
1,383 SR
Queue Stats
182W - 188L
1,347 MMR
Solo
Camazotz
Camazotz
Bronze V
xKCruelty21
Camazotz
Bronze V
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,432 SR
1,437 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,495 SR
1,438 MMR
Charybdis
Charybdis
Gold IV
I1TTZZXxXNick
Charybdis
Gold IV
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
201W - 192L
1,487 MMR
Party 2
Achilles
Achilles
Silver I
I1TZXxXJoker
Achilles
Silver I
Level 55
God Stats
4W - 5L
1,426 SR
Queue Stats
65W - 71L
1,139 MMR
Party 2
Ra
Ra
Gold I
Mcorpballisli148
Ra
Gold I
Level 160
God Stats
28W - 22L
1,492 SR
Queue Stats
426W - 415L
1,592 MMR
Party 3
Amaterasu
Amaterasu
Gold III
TKMast War
Amaterasu
Gold III
Level 156
God Stats
27W - 15L
1,680 SR
Queue Stats
350W - 331L
1,511 MMR
Solo
Thor
Thor
Gold III
pantysniffer8000
Thor
Gold III
Level 152
God Stats
50W - 49L
1,379 SR
Queue Stats
670W - 658L
1,459 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 6
9,932
355
7,791
32,684
34,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
12
1 / 13 / 1
9,339
334
12,130
21,645
8,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
KidBooPK
Hercules
20
2 / 5 / 4
12,139
434
7,099
24,311
26,224
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
potamos
Heimdallr
19
2 / 12 / 0
12,233
437
13,672
22,952
6,382
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
xKCruelty21
Camazotz
20
6 / 10 / 3
13,698
489
21,565
31,097
10,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BastetKaliCernunnosCliodhnaGeb

VS

Bans
AtlasGilgameshThanatosThothSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
I1TTZZXxXNick
Charybdis
20
10 / 3 / 3
15,559
556
18,498
25,398
8,135
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
I1TZXxXJoker
Achilles
20
7 / 1 / 19
15,097
539
12,013
23,311
27,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
11 / 4 / 12
15,876
567
31,197
20,686
7,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
TKMast War
Amaterasu
20
10 / 2 / 6
17,394
621
18,596
36,350
40,134
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
13 / 2 / 14
16,374
585
30,871
19,778
9,130
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
105
11
Kills
51
51
Deaths
12
14
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
11
6
0.27
L
Tiamat
1
13
1
0.12
W
Charybdis
I1TTZZXxXNick
Charybdis
10
3
3
3.83
W
Achilles
I1TZXxXJoker
Achilles
7
1
19
16.5
L
Hercules
KidBooPK
Hercules
2
5
4
0.8
W
11
4
12
4.25
W
Amaterasu
TKMast War
Amaterasu
10
2
6
6.5
W
13
2
14
10
L
Heimdallr
potamos
Heimdallr
2
12
0
0.17
L
Camazotz
xKCruelty21
Camazotz
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,257
Damage
111,175
132,689
Taken
125,523
86,716
Mitigated
92,252
22,353
Healing
56,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,791
1,473
0
1,637
32,684
34,164
0
11,528
20,694
18,818
0
L
Tiamat
12,130
933
0
1,233
21,645
8,990
0
7,325
13,937
44,995
0
W
Charybdis
I1TTZZXxXNick
Charybdis
18,498
11,145
0
14,921
25,398
8,135
0
838
24,012
0
149,919
W
Achilles
I1TZXxXJoker
Achilles
12,013
3,935
552
4,655
23,311
27,108
2,416
6,298
17,013
243
51,638
L
Hercules
KidBooPK
Hercules
7,099
1,546
0
4,092
24,311
26,224
0
3,993
20,165
80
58,435
W
31,197
1,917
3,779
7,361
20,686
7,745
31
6,745
13,941
139,188
0
W
Amaterasu
TKMast War
Amaterasu
18,596
11,868
0
23,616
36,350
40,134
3,080
7,696
28,654
0
136,410
W
30,871
6,527
0
1,276
19,778
9,130
2,418
4,351
15,287
0
148,713
L
Heimdallr
potamos
Heimdallr
13,672
5,532
0
4,062
22,952
6,382
2,106
1,681
21,200
0
89,973
L
Camazotz
xKCruelty21
Camazotz
21,565
8,280
128
11,201
31,097
10,956
22
5,423
25,360
0
87,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,341
Gold Earned
80,300
460
Minions Killed
871
0
Camps Cleared
0
2,119,142
Distance Traveled
2,833,120
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,932
355
17
1
0
403,022
3
L
Tiamat
9,339
334
60
2
0
362,894
0
W
Charybdis
15,559
556
186
7
0
527,959
4
W
Achilles
15,097
539
62
2
0
577,950
5
L
Hercules
12,139
434
114
4
0
445,884
0
W
Ra
15,876
567
207
7
0
544,803
2
W
Amaterasu
17,394
621
221
8
0
602,853
5
W
Thor
16,374
585
195
7
0
579,555
3
L
Heimdallr
12,233
437
153
5
0
427,353
4
L
Camazotz
13,698
489
116
4
0
479,989
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role