Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Damny420
Sylvanus
Level 26
God Stats
4W - 8L
1,500 SR
Queue Stats
35W - 34L
1,500 Elo+
Party 1
Bacchus
Bacchus
Takaruku
Bacchus
Level 121
God Stats
3W - 0L
1,595 SR
Queue Stats
28W - 20L
1,663 Elo+
Party 1
Shiva
Shiva
andy7675
Shiva
Level 141
God Stats
7W - 5L
1,875 SR
Queue Stats
65W - 53L
1,632 Elo+
Party 1
Hercules
Hercules
treedoger12
Hercules
Level 108
God Stats
2W - 0L
1,444 SR
Queue Stats
25W - 22L
1,603 Elo+
Party 1
Team Averages
Level 85
1,583 SR
1,580 Elo+

VS

Team Averages
Level 78
1,602 SR
1,585 Elo+
Set
Set
 
Set
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BoockyBurns
Medusa
Level 84
God Stats
2W - 1L
1,823 SR
Queue Stats
11W - 8L
1,611 Elo+
Party 2
Atlas
Atlas
Destess
Atlas
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,611 Elo+
Party 2
Shiva
Shiva
IHardCarry
Shiva
Level 114
God Stats
1W - 1L
1,687 SR
Queue Stats
11W - 8L
1,611 Elo+
Party 2
Tiamat
Tiamat
Karshy
Tiamat
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 1 / 13
7,502
750
4,101
11,103
10,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sylvanus
Damny420
Sylvanus
13
2 / 2 / 10
7,517
752
4,510
6,472
4,013
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bacchus
Takaruku
Bacchus
14
6 / 3 / 11
8,145
815
6,897
9,889
6,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shiva
andy7675
Shiva
16
8 / 5 / 6
8,944
894
17,437
14,907
6,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hercules
treedoger12
Hercules
14
8 / 1 / 7
8,199
820
6,715
9,152
5,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
13
3 / 6 / 6
7,290
729
6,551
9,840
4,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
13
2 / 5 / 1
7,155
716
4,606
9,079
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
Destess
Atlas
15
6 / 1 / 3
8,855
886
10,024
8,542
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shiva
13
1 / 7 / 3
7,323
732
8,030
10,459
7,159
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
Karshy
Tiamat
12
0 / 5 / 7
7,012
701
6,263
6,978
4,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
24
Kills
12
12
Deaths
24
47
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
13
6.5
L
Set
 
Set
3
6
6
1
L
Medusa
2
5
1
0.5
W
Sylvanus
Damny420
Sylvanus
2
2
10
3.5
L
Atlas
Destess
Atlas
6
1
3
7.5
L
Shiva
1
7
3
0.36
L
Tiamat
Karshy
Tiamat
0
5
7
0.7
W
Bacchus
Takaruku
Bacchus
6
3
11
3.83
W
Shiva
andy7675
Shiva
8
5
6
2.2
W
Hercules
treedoger12
Hercules
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,660
Damage
35,474
51,523
Taken
44,898
33,673
Mitigated
26,051
16,132
Healing
4,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
4,101
104
792
1,978
11,103
10,620
0
4,594
6,330
12,735
0
L
Set
 
Set
6,551
1,943
0
628
9,840
4,033
0
3,489
6,179
0
11,453
L
Medusa
4,606
1,945
0
1,044
9,079
2,743
1,055
1,511
7,535
0
18,292
W
Sylvanus
Damny420
Sylvanus
4,510
1,023
3,583
1,752
6,472
4,013
395
1,779
4,507
13,430
0
L
Atlas
Destess
Atlas
10,024
3,432
306
1,252
8,542
7,595
0
2,900
5,579
19,282
0
L
Shiva
8,030
1,295
84
156
10,459
7,159
0
4,904
5,484
0
25,767
L
Tiamat
Karshy
Tiamat
6,263
750
0
584
6,978
4,521
129
2,704
4,200
16,629
0
W
Bacchus
Takaruku
Bacchus
6,897
734
1,092
1,377
9,889
6,386
0
1,988
7,778
14,873
0
W
Shiva
andy7675
Shiva
17,437
3,345
0
3,546
14,907
6,974
44
4,731
10,007
0
39,402
W
Hercules
treedoger12
Hercules
6,715
1,196
0
2,012
9,152
5,680
529
2,417
6,614
0
13,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,307
Gold Earned
37,635
135
Minions Killed
144
0
Camps Cleared
0
1,024,826
Distance Traveled
981,843
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,502
750
0
0
0
211,753
1
L
Set
7,290
729
8
1
0
202,990
2
L
Medusa
7,155
716
38
4
0
193,842
0
W
Sylvanus
7,517
752
29
3
0
163,814
0
L
Atlas
8,855
886
28
3
0
207,430
1
L
Shiva
7,323
732
43
4
0
192,761
1
L
Tiamat
7,012
701
27
3
0
184,820
0
W
Bacchus
8,145
815
24
2
0
219,817
0
W
Shiva
8,944
894
58
6
0
219,769
1
W
Hercules
8,199
820
24
2
0
209,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role