Player Matchup

Scylla
Scylla
Di3goolin
Scylla
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 19L
1,415 Elo+
Party 1
Danzaburou
Danzaburou
Hurrcaneo
Danzaburou
Level 67
God Stats
1W - 2L
1,236 SR
Queue Stats
14W - 17L
1,413 Elo+
Party 1
Bastet
Bastet
M4tylin
Bastet
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 62L
1,448 Elo+
Party 1
Shiva
Shiva
Xguillian
Shiva
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
72W - 74L
1,413 Elo+
Party 1
Loki
Loki
tituskchi
Loki
Level 26
God Stats
0W - 1L
1,779 SR
Queue Stats
2W - 1L
1,775 Elo+
Solo
Team Averages
Level 62
1,503 SR
1,493 Elo+

VS

Team Averages
Level 41
1,540 SR
1,534 Elo+
Cliodhna
Cliodhna
Ashtoon
Cliodhna
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,822 Elo+
Party 3
Baron Samedi
Baron Samedi
Marlowe326
Baron Samedi
Level 107
God Stats
3W - 0L
1,699 SR
Queue Stats
104W - 107L
1,431 Elo+
Party 2
Kuzenbo
Kuzenbo
Sluggishmeat2
Kuzenbo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,471 Elo+
Solo
Poseidon
Poseidon
smolbabynugget
Poseidon
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,517 Elo+
Party 3
Jing Wei
Jing Wei
tortilladogg326
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 52L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Di3goolin
Scylla
20
9 / 9 / 12
13,162
774
15,651
18,460
6,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Hurrcaneo
Danzaburou
20
5 / 4 / 23
12,973
763
20,459
20,209
8,168
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
M4tylin
Bastet
20
11 / 3 / 19
13,131
772
20,556
16,542
6,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
Xguillian
Shiva
20
8 / 6 / 19
12,822
754
14,500
21,536
23,037
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
17
2 / 9 / 18
11,243
661
10,810
16,346
8,406
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Ashtoon
Cliodhna
19
6 / 10 / 12
13,132
772
16,419
20,465
12,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Marlowe326
Baron Samedi
20
16 / 6 / 14
15,029
884
31,364
24,572
13,710
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
20
3 / 5 / 19
13,113
771
12,264
25,426
47,670
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
19
5 / 11 / 13
12,311
724
9,839
18,250
6,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jing Wei
19
1 / 4 / 13
11,460
674
11,220
14,016
6,716
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
102
35
Kills
31
31
Deaths
36
91
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Ashtoon
Cliodhna
6
10
12
1.2
L
Scylla
Di3goolin
Scylla
9
9
12
1.67
L
Danzaburou
Hurrcaneo
Danzaburou
5
4
23
4.13
L
Bastet
M4tylin
Bastet
11
3
19
6.83
W
Baron Samedi
Marlowe326
Baron Samedi
16
6
14
3.83
W
Kuzenbo
3
5
19
2.5
L
Shiva
Xguillian
Shiva
8
6
19
2.92
W
Poseidon
5
11
13
1.05
L
Loki
2
9
18
1.22
W
Jing Wei
1
4
13
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,976
Damage
81,106
93,093
Taken
102,729
52,761
Mitigated
87,102
30,654
Healing
37,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Ashtoon
Cliodhna
16,419
626
1,217
3,573
20,465
12,027
1,511
2,090
18,305
0
28,955
L
Scylla
Di3goolin
Scylla
15,651
220
1,251
3,379
18,460
6,405
1,364
12,550
5,704
32,747
0
L
Danzaburou
Hurrcaneo
Danzaburou
20,459
5,108
1,627
5,000
20,209
8,168
2,933
14,010
6,087
0
48,422
L
Bastet
M4tylin
Bastet
20,556
4,776
2,965
4,891
16,542
6,745
612
9,784
6,561
0
33,297
W
Baron Samedi
Marlowe326
Baron Samedi
31,364
959
9,178
10,966
24,572
13,710
845
3,784
20,706
55,489
0
W
Kuzenbo
12,264
3,607
704
2,225
25,426
47,670
269
4,897
20,249
19,813
0
L
Shiva
Xguillian
Shiva
14,500
2,176
4,403
4,695
21,536
23,037
332
7,363
13,978
0
28,642
W
Poseidon
9,839
1,660
1,550
3,389
18,250
6,979
1,278
2,110
16,094
30,933
0
L
Loki
10,810
3,141
1,358
1,085
16,346
8,406
249
9,760
6,449
0
15,734
W
Jing Wei
11,220
6,122
1,839
3,344
14,016
6,716
934
2,242
11,724
0
33,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,331
Gold Earned
65,045
174
Minions Killed
191
0
Camps Cleared
0
1,543,801
Distance Traveled
1,443,098
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
13,132
772
31
2
0
270,787
1
L
Scylla
13,162
774
50
3
0
282,927
1
L
Danzaburou
12,973
763
54
3
0
274,188
1
L
Bastet
13,131
772
37
2
0
371,801
1
W
Baron Samedi
15,029
884
61
4
0
298,174
4
W
Kuzenbo
13,113
771
16
1
0
314,934
0
L
Shiva
12,822
754
29
2
0
338,644
0
W
Poseidon
12,311
724
32
2
0
245,327
0
L
Loki
11,243
661
4
0
0
276,241
0
W
Jing Wei
11,460
674
51
3
0
313,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role