Player Matchup

Neith
Neith
BatSHADOW777
Neith
Level 41
God Stats
12W - 13L
1,449 SR
Queue Stats
266W - 313L
1,319 Elo+
Party 3
Ra
Ra
NOCAMA
Ra
Level 53
God Stats
5W - 16L
1,005 SR
Queue Stats
304W - 335L
1,398 Elo+
Party 2
Aphrodite
Aphrodite
TUPAPISAPO
Aphrodite
Level 30
God Stats
16W - 19L
1,462 SR
Queue Stats
161W - 196L
1,406 Elo+
Party 3
Achilles
Achilles
ZootedRn
Achilles
Level 17
God Stats
44W - 40L
1,552 SR
Queue Stats
53W - 56L
1,409 Elo+
Party 2
Da Ji
Da Ji
ramensoup666
Da Ji
Level 42
God Stats
8W - 12L
1,265 SR
Queue Stats
16W - 32L
1,250 Elo+
Party 3
Team Averages
Level 37
1,347 SR
1,356 Elo+

VS

Team Averages
Level 56
1,332 SR
1,283 Elo+
Loki
Loki
GaMeRGrIl25
Loki
Level 120
God Stats
53W - 43L
1,592 SR
Queue Stats
96W - 121L
1,443 Elo+
Solo
Sol
Sol
HeelZero
Sol
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
126W - 164L
1,330 Elo+
Party 1
Sun Wukong
Sun Wukong
LordKanashibari
Sun Wukong
Level 68
God Stats
81W - 71L
1,535 SR
Queue Stats
336W - 342L
1,356 Elo+
Solo
Izanami
Izanami
OGv6VOID
Izanami
Level 21
God Stats
2W - 10L
1,040 SR
Queue Stats
65W - 83L
1,030 Elo+
Party 1
Kuzenbo
Kuzenbo
billionice
Kuzenbo
Level 25
God Stats
3W - 7L
996 SR
Queue Stats
32W - 67L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 5
9,757
424
10,827
14,131
5,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ra
17
4 / 7 / 0
10,865
472
6,826
15,109
5,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
TUPAPISAPO
Aphrodite
16
2 / 3 / 3
9,641
419
5,393
11,356
7,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
ZootedRn
Achilles
16
4 / 7 / 0
10,240
445
18,041
24,475
29,018
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 2 / 5
10,760
468
9,782
13,691
5,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 6
12,894
561
19,146
12,762
5,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 4 / 4
13,652
594
20,990
17,773
7,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
LordKanashibari
Sun Wukong
19
4 / 3 / 5
12,923
562
10,301
20,035
17,899
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
OGv6VOID
Izanami
16
0 / 4 / 5
10,041
437
5,563
9,780
3,986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
billionice
Kuzenbo
17
0 / 1 / 7
11,604
505
4,520
18,853
26,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
14
Kills
23
23
Deaths
14
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
4
5
0.63
W
9
2
6
6
W
10
4
4
3
W
Sun Wukong
LordKanashibari
Sun Wukong
4
3
5
2.17
L
Ra
4
7
0
0.57
W
Izanami
OGv6VOID
Izanami
0
4
5
0.63
L
Aphrodite
TUPAPISAPO
Aphrodite
2
3
3
1.17
L
Achilles
ZootedRn
Achilles
4
7
0
0.57
W
Kuzenbo
billionice
Kuzenbo
0
1
7
3.5
L
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,869
Damage
60,520
78,762
Taken
79,203
52,755
Mitigated
61,206
22,984
Healing
27,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,827
4,102
0
2,939
14,131
5,402
1,254
5,703
8,428
0
74,708
W
19,146
6,619
0
3,903
12,762
5,201
208
3,182
9,580
0
80,113
W
20,990
4,640
0
8,298
17,773
7,193
5,767
3,431
14,266
90,893
7,240
W
Sun Wukong
LordKanashibari
Sun Wukong
10,301
2,335
112
8,764
20,035
17,899
4,428
1,756
18,279
0
77,975
L
Ra
6,826
433
747
5,103
15,109
5,520
310
6,492
8,617
59,313
0
W
Izanami
OGv6VOID
Izanami
5,563
3,636
0
2,399
9,780
3,986
1,347
1,356
8,424
0
68,142
L
Aphrodite
TUPAPISAPO
Aphrodite
5,393
1,644
3,339
4,924
11,356
7,776
860
3,662
7,694
43,729
0
L
Achilles
ZootedRn
Achilles
18,041
2,963
0
2,603
24,475
29,018
732
4,613
19,862
0
64,770
W
Kuzenbo
billionice
Kuzenbo
4,520
2,068
0
4,120
18,853
26,927
275
2,494
16,008
32,942
0
L
9,782
2,658
0
3,329
13,691
5,039
308
4,154
9,537
0
51,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,263
Gold Earned
61,114
495
Minions Killed
591
0
Camps Cleared
0
1,865,393
Distance Traveled
2,049,200
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,757
424
121
5
0
342,667
0
W
Loki
12,894
561
113
5
0
446,843
2
W
Sol
13,652
594
161
7
0
398,388
6
W
Sun Wukong
12,923
562
157
7
0
387,193
4
L
Ra
10,865
472
109
5
0
421,285
7
W
Izanami
10,041
437
127
6
0
378,757
0
L
Aphrodite
9,641
419
92
4
0
332,213
1
L
Achilles
10,240
445
98
4
0
354,220
0
W
Kuzenbo
11,604
505
33
1
0
438,019
5
L
Da Ji
10,760
468
75
3
0
415,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role