Player Matchup

Cerberus
Cerberus
Bunzzboy
Cerberus
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,562 Elo+
Party 2
Agni
Agni
NurseJMO
Agni
Level 96
God Stats
7W - 8L
1,523 SR
Queue Stats
59W - 55L
1,515 Elo+
Party 3
Xbalanque
Xbalanque
Xoldrek
Xbalanque
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 63L
1,606 Elo+
Party 2
Kali
Kali
bakers8boy
Kali
Level 97
God Stats
10W - 10L
1,600 SR
Queue Stats
122W - 115L
1,598 Elo+
Party 2
Tyr
Tyr
jasonalexander8
Tyr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 93L
1,599 Elo+
Party 3
Team Averages
Level 99
1,525 SR
1,576 Elo+

VS

Team Averages
Level 123
1,511 SR
1,538 Elo+
Charybdis
Charybdis
Fallen8503
Charybdis
Level 119
God Stats
1W - 3L
1,345 SR
Queue Stats
288W - 310L
1,435 Elo+
Solo
Loki
Loki
FellTurtle82469
Loki
Level 147
God Stats
7W - 12L
1,166 SR
Queue Stats
382W - 330L
1,566 Elo+
Solo
Hel
Hel
OREGOLDEN
Hel
Level 127
God Stats
21W - 25L
1,628 SR
Queue Stats
445W - 480L
1,554 Elo+
Party 1
Medusa
Medusa
SAGE ISOo
Medusa
Level 114
God Stats
4W - 5L
1,624 SR
Queue Stats
303W - 331L
1,574 Elo+
Party 1
Ganesha
Ganesha
Socia1Outcast
Ganesha
Level 109
God Stats
44W - 27L
1,792 SR
Queue Stats
499W - 558L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bunzzboy
Cerberus
15
5 / 2 / 9
10,223
568
5,973
12,716
11,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Agni
18
4 / 2 / 7
11,067
615
9,496
9,992
3,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Xoldrek
Xbalanque
17
6 / 4 / 5
10,929
607
13,065
15,622
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 3 / 4
11,071
615
8,338
15,149
8,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 5 / 0
9,702
539
1,934
10,867
8,249
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fallen8503
Charybdis
15
2 / 7 / 3
9,145
508
7,786
15,183
4,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

1
0 / 0 / 0
5,036
280
0
0
0
15
7 / 7 / 3
9,761
542
11,060
12,375
3,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
SAGE ISOo
Medusa
16
4 / 4 / 4
10,162
565
10,788
10,036
4,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
15
2 / 6 / 4
8,623
479
3,378
12,538
4,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
24
Kills
15
16
Deaths
24
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Bunzzboy
Cerberus
5
2
9
4.75
L
Charybdis
Fallen8503
Charybdis
2
7
3
0.5
L
0
0
0
0
W
Agni
4
2
7
3.75
L
7
7
3
1.21
L
Medusa
SAGE ISOo
Medusa
4
4
4
1.5
L
Ganesha
2
6
4
0.67
W
Xbalanque
Xoldrek
Xbalanque
6
4
5
2.13
W
7
3
4
3
W
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,806
Damage
33,012
64,346
Taken
50,132
35,937
Mitigated
16,864
15,109
Healing
11,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Bunzzboy
Cerberus
5,973
176
464
3,435
12,716
11,495
363
2,458
10,074
33,039
4,379
L
Charybdis
Fallen8503
Charybdis
7,786
4,061
0
3,827
15,183
4,354
542
2,222
12,961
0
59,722
L
0
0
0
0
0
0
0
0
0
0
0
W
Agni
9,496
693
0
1,820
9,992
3,376
898
3,347
6,438
71,085
0
L
11,060
387
1,227
3,377
12,375
3,294
0
6,321
6,054
51,419
0
L
Medusa
SAGE ISOo
Medusa
10,788
5,015
0
1,617
10,036
4,229
1,467
2,341
7,695
0
69,226
L
Ganesha
3,378
322
189
1,204
12,538
4,987
0
4,145
8,393
43,318
0
W
Xbalanque
Xoldrek
Xbalanque
13,065
8,840
0
4,596
15,622
3,947
2,513
2,345
12,456
0
80,166
W
8,338
4,839
0
3,238
15,149
8,870
79
3,320
11,606
0
71,548
W
1,934
96
0
1,556
10,867
8,249
565
2,246
8,557
0
44,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,992
Gold Earned
42,727
504
Minions Killed
375
0
Camps Cleared
0
1,764,242
Distance Traveled
1,228,458
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,223
568
71
4
0
372,246
4
L
Charybdis
9,145
508
116
6
0
288,671
3
L
Loki
5,036
280
0
0
0
0
0
W
Agni
11,067
615
108
6
0
339,620
4
L
Hel
9,761
542
89
5
0
319,055
3
L
Medusa
10,162
565
114
6
0
285,590
7
L
Ganesha
8,623
479
56
3
0
335,142
5
W
Xbalanque
10,929
607
123
7
0
333,032
4
W
Kali
11,071
615
117
7
0
366,880
3
W
Tyr
9,702
539
85
5
0
352,464
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role