Player Matchup

Sol
Sol
Collin2792
Sol
Level 7
God Stats
0W - 2L
1,205 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 1
Cthulhu
Cthulhu
FynnTheHuman
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 1
Izanami
Izanami
sprewths
Izanami
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,218 Elo+
Party 1
Team Averages
Level 18
1,402 SR
1,218 Elo+

VS

Team Averages
Level 51
1,400 SR
1,411 Elo+
Hachiman
Hachiman
MrAndres1999
Hachiman
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,226 Elo+
Solo
Fenrir
Fenrir
PogTarts
Fenrir
Level 31
God Stats
1W - 0L
1,267 SR
Queue Stats
13W - 8L
1,560 Elo+
Solo
Ares
Ares
uki0211
Ares
Level 57
God Stats
56W - 64L
1,434 SR
Queue Stats
688W - 941L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 7 / 2
6,367
637
6,106
7,429
2,179
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
FynnTheHuman
Cthulhu
9
0 / 3 / 4
6,060
606
4,535
9,644
5,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Izanami
sprewths
Izanami
10
2 / 3 / 3
7,167
717
3,696
6,253
2,027
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
MrAndres1999
Hachiman
13
5 / 1 / 8
8,306
831
9,921
6,208
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
PogTarts
Fenrir
12
5 / 2 / 6
7,931
793
3,534
5,716
2,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ares
uki0211
Ares
12
3 / 2 / 10
8,085
809
6,235
12,635
10,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
4
Kills
13
13
Deaths
5
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
7
2
0.43
L
Cthulhu
FynnTheHuman
Cthulhu
0
3
4
0.67
W
Hachiman
MrAndres1999
Hachiman
5
1
8
9
W
Fenrir
PogTarts
Fenrir
5
2
6
4
L
Izanami
sprewths
Izanami
2
3
3
1.17
W
Ares
uki0211
Ares
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,337
Damage
19,690
23,326
Taken
24,559
9,299
Mitigated
14,811
4,031
Healing
4,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,106
2,715
0
668
7,429
2,179
0
2,444
4,985
10,088
0
L
Cthulhu
FynnTheHuman
Cthulhu
4,535
667
193
2,670
9,644
5,093
0
2,031
7,613
11,305
0
W
Hachiman
MrAndres1999
Hachiman
9,921
3,215
0
1,038
6,208
2,517
738
2,033
4,055
0
40,124
W
Fenrir
PogTarts
Fenrir
3,534
850
0
843
5,716
2,274
638
2,384
3,209
0
19,822
L
Izanami
sprewths
Izanami
3,696
2,514
0
500
6,253
2,027
0
1,760
4,493
0
18,200
W
Ares
uki0211
Ares
6,235
277
139
2,201
12,635
10,020
297
6,722
5,624
14,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,594
Gold Earned
24,322
61
Minions Killed
100
0
Camps Cleared
7
481,870
Distance Traveled
573,423
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,367
637
24
2
0
147,684
0
L
Cthulhu
6,060
606
11
1
0
173,231
2
W
Hachiman
8,306
831
54
5
2
170,289
0
W
Fenrir
7,931
793
28
3
3
212,927
3
L
Izanami
7,167
717
26
3
0
160,955
2
W
Ares
8,085
809
18
2
2
190,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role