Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Burixon
Achilles
Level 142
God Stats
4W - 6L
1,090 SR
Queue Stats
468W - 516L
1,571 Elo+
Solo
Rama
Rama
BustaBayne
Rama
Level 146
God Stats
3W - 3L
1,940 SR
Queue Stats
388W - 367L
1,535 Elo+
Solo
Raijin
Raijin
Halllun
Raijin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,597 Elo+
Solo
Terra
Terra
Im0nitt
Terra
Level 160
God Stats
2W - 4L
1,498 SR
Queue Stats
177W - 127L
1,608 Elo+
Solo
Team Averages
Level 127
1,506 SR
1,562 Elo+

VS

Team Averages
Level 157
1,526 SR
1,616 Elo+
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Bambína
Ra
Level 158
God Stats
8W - 4L
1,625 SR
Queue Stats
420W - 212L
1,688 Elo+
Party 1
Danzaburou
Danzaburou
L8M87
Danzaburou
Level 160
God Stats
6W - 5L
1,505 SR
Queue Stats
704W - 214L
1,795 Elo+
Party 1
Hun Batz
Hun Batz
Zoppl
Hun Batz
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 126L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
2 / 4 / 4
7,504
750
11,948
15,398
15,110
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Achilles
Burixon
Achilles
14
2 / 3 / 5
7,457
746
5,580
16,808
22,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 4 / 4
7,151
715
7,855
10,061
3,623
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Raijin
Halllun
Raijin
13
1 / 7 / 5
7,458
746
8,166
10,782
4,443
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Im0nitt
Terra
13
1 / 4 / 6
7,648
765
4,692
13,775
13,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
16
10 / 3 / 6
9,578
958
11,252
9,673
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
 
Kukulkan
15
5 / 2 / 15
9,134
913
16,127
9,227
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 1 / 17
9,399
940
10,391
7,472
4,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
L8M87
Danzaburou
15
4 / 2 / 12
9,526
953
17,425
11,211
4,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
Zoppl
Hun Batz
13
1 / 3 / 12
7,924
792
7,664
12,161
9,309
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
8
Kills
22
22
Deaths
11
24
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
4
4
1
W
Eset
 
Eset
10
3
6
4.33
W
Kukulkan
 
Kukulkan
5
2
15
6.25
W
2
1
17
10.5
L
Achilles
Burixon
Achilles
2
3
5
1.5
L
2
4
4
1
L
Raijin
Halllun
Raijin
1
7
5
0.5
L
Terra
Im0nitt
Terra
1
4
6
1
W
Danzaburou
L8M87
Danzaburou
4
2
12
5
W
Hun Batz
Zoppl
Hun Batz
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,241
Damage
62,859
66,824
Taken
49,744
59,045
Mitigated
27,846
19,792
Healing
26,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
11,948
1,343
437
3,246
15,398
15,110
0
7,300
8,098
22,371
0
W
Eset
 
Eset
11,252
911
586
1,780
9,673
4,816
440
5,581
3,960
18,593
0
W
Kukulkan
 
Kukulkan
16,127
1,489
448
1,483
9,227
4,589
429
4,767
4,076
24,920
0
W
10,391
960
9,973
4,415
7,472
4,163
954
4,668
2,558
25,287
0
L
Achilles
Burixon
Achilles
5,580
684
829
3,438
16,808
22,795
0
8,921
7,887
0
11,120
L
7,855
3,715
0
971
10,061
3,623
0
5,016
5,045
0
18,514
L
Raijin
Halllun
Raijin
8,166
435
426
643
10,782
4,443
0
7,210
3,572
22,549
0
L
Terra
Im0nitt
Terra
4,692
225
6,299
3,503
13,775
13,074
0
9,323
4,452
6,367
0
W
Danzaburou
L8M87
Danzaburou
17,425
7,704
674
3,364
11,211
4,969
1,818
5,190
5,621
0
33,533
W
Hun Batz
Zoppl
Hun Batz
7,664
1,163
1,223
2,070
12,161
9,309
296
3,689
7,936
0
11,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,218
Gold Earned
45,561
89
Minions Killed
112
0
Camps Cleared
0
861,824
Distance Traveled
925,834
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,504
750
17
2
0
182,403
5
W
Eset
9,578
958
18
2
0
165,094
2
W
Kukulkan
9,134
913
25
3
0
183,229
0
W
Ra
9,399
940
31
3
0
193,963
4
L
Achilles
7,457
746
10
1
0
189,126
0
L
Rama
7,151
715
23
2
0
160,070
2
L
Raijin
7,458
746
34
3
0
153,096
0
L
Terra
7,648
765
5
1
0
177,129
0
W
Danzaburou
9,526
953
31
3
0
180,498
1
W
Hun Batz
7,924
792
7
1
0
203,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role