Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
KalitTheLiar
Tsukuyomi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
253W - 239L
1,570 Elo+
Party 2
Shiva
Shiva
OutofBoost
Shiva
Level 117
God Stats
14W - 8L
1,796 SR
Queue Stats
285W - 285L
1,550 Elo+
Party 3
Charybdis
Charybdis
pantegan
Charybdis
Level 154
God Stats
2W - 3L
1,590 SR
Queue Stats
82W - 68L
1,566 Elo+
Party 2
Ah Puch
Ah Puch
slottize
Ah Puch
Level 120
God Stats
36W - 21L
1,737 SR
Queue Stats
199W - 186L
1,642 Elo+
Party 3
Team Averages
Level 124
1,624 SR
1,566 Elo+

VS

Team Averages
Level 147
1,645 SR
1,619 Elo+
Osiris
Osiris
DrBubblyBiscuit
Osiris
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 52L
1,647 Elo+
Party 1
Apollo
Apollo
HansderKiller
Apollo
Level 141
God Stats
2W - 1L
1,681 SR
Queue Stats
215W - 232L
1,479 Elo+
Solo
Janus
Janus
Intedintjej
Janus
Level 160
God Stats
2W - 0L
1,945 SR
Queue Stats
16W - 4L
1,783 Elo+
Party 1
Mulan
Mulan
Picklephobia
Mulan
Level 117
God Stats
6W - 4L
1,597 SR
Queue Stats
69W - 61L
1,597 Elo+
Party 1
Xing Tian
Xing Tian
chielrask
Xing Tian
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 95L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 2 / 2
5,793
446
4,414
10,733
6,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
KalitTheLiar
Tsukuyomi
10
1 / 5 / 1
5,962
459
4,082
9,547
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
13
4 / 5 / 0
7,659
589
7,760
11,452
6,317
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
pantegan
Charybdis
10
1 / 3 / 1
6,002
462
6,422
9,061
2,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
slottize
Ah Puch
12
0 / 6 / 1
6,688
514
7,871
10,633
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 2
7,471
575
7,365
10,988
6,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 2 / 3
7,412
570
6,345
7,812
2,117
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
5 / 0 / 7
8,417
647
8,904
6,359
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
7 / 0 / 5
8,221
632
8,576
9,402
3,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
chielrask
Xing Tian
11
3 / 1 / 6
7,230
556
4,902
11,935
8,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
7
Kills
21
21
Deaths
7
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
2
1
W
4
4
2
1.25
W
2
2
3
1.75
W
5
0
7
8.5
L
Tsukuyomi
KalitTheLiar
Tsukuyomi
1
5
1
0.3
L
Shiva
4
5
0
0.8
W
7
0
5
9.5
W
Xing Tian
chielrask
Xing Tian
3
1
6
6
L
Charybdis
pantegan
Charybdis
1
3
1
0.5
L
Ah Puch
slottize
Ah Puch
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,549
Damage
36,092
51,426
Taken
46,496
21,153
Mitigated
23,398
11,689
Healing
14,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,414
353
301
2,675
10,733
6,398
0
4,219
6,414
20,334
0
W
7,365
3,278
0
1,393
10,988
6,385
51
0
10,598
0
39,230
W
6,345
5,244
0
1,907
7,812
2,117
881
1,356
6,456
0
53,255
W
8,904
1,224
131
1,856
6,359
2,510
598
3,212
3,147
62,082
0
L
Tsukuyomi
KalitTheLiar
Tsukuyomi
4,082
1,069
0
1,958
9,547
2,806
0
2,522
6,919
0
29,014
L
Shiva
7,760
1,663
0
986
11,452
6,317
0
0
11,452
0
44,011
W
8,576
1,742
0
6,024
9,402
3,848
247
2,872
6,530
0
59,270
W
Xing Tian
chielrask
Xing Tian
4,902
974
1,453
1,922
11,935
8,538
0
4,845
7,090
11,950
6,760
L
Charybdis
pantegan
Charybdis
6,422
3,292
0
3,110
9,061
2,148
228
1,492
7,569
0
36,845
L
Ah Puch
slottize
Ah Puch
7,871
260
0
2,659
10,633
3,484
0
4,431
5,944
55,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,104
Gold Earned
38,751
352
Minions Killed
452
0
Camps Cleared
0
1,176,064
Distance Traveled
1,308,078
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,793
446
22
2
0
238,178
6
W
Osiris
7,471
575
84
6
0
251,257
3
W
Apollo
7,412
570
106
8
0
219,905
3
W
Janus
8,417
647
124
10
0
274,595
5
L
Tsukuyomi
5,962
459
61
5
0
254,976
8
L
Shiva
7,659
589
103
8
0
245,597
3
W
Mulan
8,221
632
109
8
0
291,902
2
W
Xing Tian
7,230
556
29
2
0
270,419
1
L
Charybdis
6,002
462
62
5
0
208,329
3
L
Ah Puch
6,688
514
104
8
0
228,984
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role