Player Matchup

Tiamat
Tiamat
D7XR
Tiamat
Level 125
God Stats
2W - 0L
1,485 SR
Queue Stats
48W - 32L
1,550 Elo+
Party 1
Ares
Ares
StratosTheGamer
Ares
Level 108
God Stats
2W - 0L
1,330 SR
Queue Stats
56W - 33L
1,580 Elo+
Party 1
Hun Batz
Hun Batz
TheKingCapri
Hun Batz
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 16L
1,657 Elo+
Party 1
Izanami
Izanami
WingmanSkree
Izanami
Level 148
God Stats
1W - 1L
1,720 SR
Queue Stats
44W - 25L
1,593 Elo+
Party 1
Nemesis
Nemesis
nMonkeh
Nemesis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 23L
1,569 Elo+
Party 1
Team Averages
Level 126
1,507 SR
1,590 Elo+

VS

Team Averages
Level 80
1,508 SR
1,361 Elo+
Bastet
Bastet
 
Bastet
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FrickLoadODamage
Janus
Level 82
God Stats
2W - 2L
1,733 SR
Queue Stats
35W - 37L
1,441 Elo+
Party 3
Tsukuyomi
Tsukuyomi
HeckLoadOfDamage
Tsukuyomi
Level 69
God Stats
0W - 3L
1,535 SR
Queue Stats
29W - 38L
1,453 Elo+
Party 3
Hades
Hades
UNeedPopcorn
Hades
Level 47
God Stats
0W - 4L
1,500 SR
Queue Stats
114W - 103L
1,205 Elo+
Party 2
Nike
Nike
falafelfred
Nike
Level 65
God Stats
5W - 5L
1,272 SR
Queue Stats
195W - 161L
1,205 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
D7XR
Tiamat
20
5 / 3 / 24
12,652
744
16,146
15,351
6,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
0 / 7 / 24
12,215
719
12,385
22,212
25,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
TheKingCapri
Hun Batz
19
4 / 7 / 19
11,792
694
12,064
15,804
6,012
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
WingmanSkree
Izanami
20
18 / 4 / 12
14,787
870
26,059
16,203
7,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
nMonkeh
Nemesis
20
7 / 7 / 23
12,911
759
11,853
17,634
17,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
8 / 5 / 9
13,272
781
22,545
20,624
9,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 7 / 15
11,329
666
7,569
12,394
4,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
20
11 / 7 / 14
13,540
796
25,271
20,188
9,837
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 8 / 13
11,549
679
8,747
17,937
12,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 7 / 15
12,065
710
9,933
20,687
20,353
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
94
34
Kills
28
28
Deaths
34
102
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
8
5
9
2.5
W
Tiamat
D7XR
Tiamat
5
3
24
5.67
L
2
7
15
1.36
L
Tsukuyomi
11
7
14
2.57
W
0
7
24
1.71
W
Hun Batz
TheKingCapri
Hun Batz
4
7
19
1.93
L
2
8
13
1.06
W
Izanami
WingmanSkree
Izanami
18
4
12
6
L
5
7
15
1.79
W
Nemesis
nMonkeh
Nemesis
7
7
23
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,507
Damage
74,065
87,204
Taken
91,830
63,550
Mitigated
56,909
22,772
Healing
29,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
22,545
3,693
1,001
7,234
20,624
9,777
590
6,203
14,421
0
43,341
W
Tiamat
D7XR
Tiamat
16,146
970
1,215
5,519
15,351
6,733
1,120
1,256
13,991
37,538
0
L
7,569
833
1,547
1,623
12,394
4,815
844
4,565
7,829
23,617
0
L
Tsukuyomi
25,271
7,558
1,820
3,244
20,188
9,837
1,576
6,482
13,706
0
50,560
W
12,385
74
179
1,852
22,212
25,734
544
4,229
17,784
16,142
0
W
Hun Batz
TheKingCapri
Hun Batz
12,064
3,210
1,926
1,819
15,804
6,012
1,602
2,224
13,527
0
32,892
L
8,747
135
4,448
4,694
17,937
12,127
273
5,573
12,364
22,106
0
W
Izanami
WingmanSkree
Izanami
26,059
12,208
1,454
4,212
16,203
7,397
2,060
4,441
11,497
0
64,215
L
9,933
783
1,109
3,161
20,687
20,353
400
5,708
14,979
0
14,224
W
Nemesis
nMonkeh
Nemesis
11,853
2,779
2,095
2,501
17,634
17,674
529
4,166
13,358
0
17,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,357
Gold Earned
61,755
220
Minions Killed
166
0
Camps Cleared
0
1,443,440
Distance Traveled
1,522,356
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
13,272
781
48
3
0
357,315
2
W
Tiamat
12,652
744
43
3
0
283,581
0
L
Janus
11,329
666
36
2
0
283,741
0
L
Tsukuyomi
13,540
796
44
3
0
318,786
0
W
Ares
12,215
719
18
1
0
284,655
0
W
Hun Batz
11,792
694
34
2
0
286,269
0
L
Hades
11,549
679
30
2
0
263,261
0
W
Izanami
14,787
870
117
7
0
298,086
0
L
Nike
12,065
710
8
0
0
299,253
1
W
Nemesis
12,911
759
8
0
0
290,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role