Player Matchup

Hercules
Hercules
DIRTYHOBO420
Hercules
Level 35
God Stats
4W - 8L
1,205 SR
Queue Stats
207W - 241L
1,430 Elo+
Solo
Hachiman
Hachiman
EL DROGAS 2020
Hachiman
Level 45
God Stats
4W - 5L
1,700 SR
Queue Stats
78W - 95L
1,383 Elo+
Solo
Horus
Horus
TacoTarantino
Horus
Level 35
God Stats
2W - 2L
1,760 SR
Queue Stats
79W - 104L
1,396 Elo+
Solo
Bakasura
Bakasura
WetBrick420
Bakasura
Level 88
God Stats
9W - 5L
1,648 SR
Queue Stats
430W - 403L
1,492 Elo+
Party 1
Agni
Agni
stalebread0
Agni
Level 49
God Stats
4W - 9L
1,397 SR
Queue Stats
216W - 248L
1,435 Elo+
Party 1
Team Averages
Level 50
1,542 SR
1,427 Elo+

VS

Team Averages
Level 57
1,531 SR
1,421 Elo+
Merlin
Merlin
BigCm06
Merlin
Level 21
God Stats
1W - 2L
1,295 SR
Queue Stats
1W - 3L
1,201 Elo+
Party 2
Arachne
Arachne
KingBlightSama
Arachne
Level 126
God Stats
46W - 30L
1,566 SR
Queue Stats
219W - 181L
1,493 Elo+
Party 2
Atlas
Atlas
MANchestHAIRR
Atlas
Level 52
God Stats
29W - 12L
1,663 SR
Queue Stats
191W - 192L
1,416 Elo+
Solo
Amaterasu
Amaterasu
MalthusSamiaza
Amaterasu
Level 39
God Stats
4W - 7L
1,659 SR
Queue Stats
8W - 12L
1,529 Elo+
Solo
Charybdis
Charybdis
x7_VELYN_7x
Charybdis
Level 49
God Stats
13W - 17L
1,472 SR
Queue Stats
107W - 118L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DIRTYHOBO420
Hercules
7
0 / 1 / 0
4,592
459
1,667
5,330
2,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
8
2 / 2 / 1
4,942
494
5,045
5,624
1,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 1
5,177
518
1,873
7,722
4,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
WetBrick420
Bakasura
9
2 / 3 / 0
5,328
533
2,612
7,875
3,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 3 / 0
4,799
480
3,892
4,090
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigCm06
Merlin
10
3 / 1 / 0
6,036
604
3,017
4,221
1,070
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 1 / 1
6,682
668
8,671
6,957
2,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
1 / 2 / 3
5,262
526
2,602
8,244
4,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
MalthusSamiaza
Amaterasu
11
0 / 0 / 1
6,154
615
1,140
3,162
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
x7_VELYN_7x
Charybdis
9
0 / 2 / 6
5,187
519
4,967
6,327
1,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
5
Kills
11
12
Deaths
6
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
BigCm06
Merlin
3
1
0
3
L
Hercules
DIRTYHOBO420
Hercules
0
1
0
0
L
Hachiman
2
2
1
1.25
W
7
1
1
7.5
W
1
2
3
1.25
W
Amaterasu
MalthusSamiaza
Amaterasu
0
0
1
0.5
L
1
3
1
0.5
L
Bakasura
WetBrick420
Bakasura
2
3
0
0.67
L
0
3
0
0
W
Charybdis
x7_VELYN_7x
Charybdis
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,089
Damage
20,397
30,641
Taken
28,911
11,945
Mitigated
11,222
7,783
Healing
10,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BigCm06
Merlin
3,017
0
0
105
4,221
1,070
0
1,530
2,581
30,348
0
L
Hercules
DIRTYHOBO420
Hercules
1,667
347
171
996
5,330
2,462
0
594
4,736
0
12,622
L
Hachiman
5,045
2,477
0
1,215
5,624
1,086
860
785
4,839
0
24,897
W
8,671
5,438
0
3,990
6,957
2,626
7
1,301
5,567
0
39,510
W
2,602
1,091
107
1,781
8,244
4,611
32
1,061
7,143
12,961
0
W
Amaterasu
MalthusSamiaza
Amaterasu
1,140
432
0
1,975
3,162
1,822
1,240
0
2,996
0
29,165
L
1,873
1,163
560
1,649
7,722
4,058
240
1,048
6,674
0
13,231
L
Bakasura
WetBrick420
Bakasura
2,612
1,654
0
3,052
7,875
3,315
0
1,269
6,606
0
24,281
L
3,892
285
0
140
4,090
1,024
0
1,923
2,167
24,598
0
W
Charybdis
x7_VELYN_7x
Charybdis
4,967
2,897
0
2,094
6,327
1,093
268
0
6,277
0
27,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,838
Gold Earned
29,321
212
Minions Killed
273
0
Camps Cleared
0
986,968
Distance Traveled
949,556
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,036
604
62
6
0
187,458
2
L
Hercules
4,592
459
26
3
0
200,998
1
L
Hachiman
4,942
494
47
5
0
184,096
2
W
Arachne
6,682
668
74
7
0
222,815
0
W
Atlas
5,262
526
15
2
0
197,741
1
W
Amaterasu
6,154
615
80
8
0
161,859
0
L
Horus
5,177
518
20
2
0
190,861
2
L
Bakasura
5,328
533
65
7
0
212,058
3
L
Agni
4,799
480
54
5
0
198,955
2
W
Charybdis
5,187
519
42
4
0
179,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role