Player Matchup

Bacchus
Bacchus
JammyTortoise
Bacchus
Level 148
God Stats
13W - 17L
1,529 SR
Queue Stats
184W - 158L
1,565 Elo+
Solo
Atlas
Atlas
LeBraqueurDu66
Atlas
Level 59
God Stats
6W - 9L
1,441 SR
Queue Stats
217W - 218L
1,422 Elo+
Party 1
Neith
Neith
Switys
Neith
Level 79
God Stats
10W - 14L
1,425 SR
Queue Stats
245W - 265L
1,369 Elo+
Party 1
Nu Wa
Nu Wa
Zaako Ohw
Nu Wa
Level 106
God Stats
5W - 7L
1,501 SR
Queue Stats
392W - 393L
1,376 Elo+
Party 1
Cabrakan
Cabrakan
captaindino93
Cabrakan
Level 145
God Stats
47W - 28L
1,556 SR
Queue Stats
281W - 285L
1,580 Elo+
Solo
Team Averages
Level 107
1,490 SR
1,462 Elo+

VS

Team Averages
Level 106
1,523 SR
1,544 Elo+
Thor
Thor
CroqueScooby
Thor
Level 109
God Stats
11W - 13L
1,331 SR
Queue Stats
128W - 146L
1,445 Elo+
Party 2
Artemis
Artemis
ISMAELAF2005
Artemis
Level 146
God Stats
1W - 1L
1,672 SR
Queue Stats
27W - 15L
1,875 Elo+
Solo
Cabrakan
Cabrakan
OxGn_-Frost
Cabrakan
Level 105
God Stats
4W - 5L
1,535 SR
Queue Stats
54W - 62L
1,440 Elo+
Party 2
Aphrodite
Aphrodite
Schlucky-Sama
Aphrodite
Level 82
God Stats
3W - 4L
1,500 SR
Queue Stats
310W - 333L
1,527 Elo+
Solo
Nu Wa
Nu Wa
karenALVP19
Nu Wa
Level 89
God Stats
51W - 38L
1,578 SR
Queue Stats
164W - 175L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
2 / 6 / 4
9,827
409
10,597
27,844
35,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
2 / 6 / 3
10,953
456
10,322
25,530
20,799
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
Switys
Neith
17
3 / 8 / 4
10,495
437
12,883
19,489
6,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Zaako Ohw
Nu Wa
17
4 / 5 / 7
11,002
458
17,339
15,281
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
captaindino93
Cabrakan
18
3 / 7 / 3
11,048
460
7,680
25,608
15,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 0 / 14
12,606
525
17,920
17,642
13,370
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
ISMAELAF2005
Artemis
19
7 / 4 / 11
12,562
523
28,019
22,291
8,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
OxGn_-Frost
Cabrakan
20
10 / 2 / 13
13,377
557
11,092
17,478
11,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
Schlucky-Sama
Aphrodite
17
3 / 6 / 13
11,587
483
10,225
20,914
16,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 2 / 10
12,938
539
23,011
12,029
4,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
93
14
Kills
32
32
Deaths
14
21
Assists
61
Player
Kills
Deaths
Assists
KDA
W
6
0
14
13
W
Artemis
ISMAELAF2005
Artemis
7
4
11
3.13
L
Bacchus
2
6
4
0.67
L
2
6
3
0.58
W
Cabrakan
OxGn_-Frost
Cabrakan
10
2
13
8.25
W
Aphrodite
Schlucky-Sama
Aphrodite
3
6
13
1.58
L
Neith
Switys
Neith
3
8
4
0.63
L
Nu Wa
Zaako Ohw
Nu Wa
4
5
7
1.5
L
Cabrakan
captaindino93
Cabrakan
3
7
3
0.64
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,821
Damage
90,267
113,752
Taken
90,354
82,581
Mitigated
53,382
30,994
Healing
35,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,920
6,260
0
750
17,642
13,370
1,310
7,248
10,394
0
79,013
W
Artemis
ISMAELAF2005
Artemis
28,019
13,152
0
8,738
22,291
8,203
6,056
11,444
10,847
0
112,615
L
Bacchus
10,597
959
353
4,840
27,844
35,019
0
11,481
16,004
36,141
0
L
10,322
2,849
0
5,325
25,530
20,799
0
9,234
16,013
65,055
0
W
Cabrakan
OxGn_-Frost
Cabrakan
11,092
1,447
0
4,039
17,478
11,095
144
6,410
11,068
81,317
0
W
Aphrodite
Schlucky-Sama
Aphrodite
10,225
1,849
7,176
9,622
20,914
16,482
1,119
13,253
7,661
38,034
3,962
L
Neith
Switys
Neith
12,883
3,997
0
6,639
19,489
6,015
0
6,222
13,027
0
82,698
L
Nu Wa
Zaako Ohw
Nu Wa
17,339
3,676
0
3,236
15,281
4,928
0
6,343
8,498
100,963
0
L
Cabrakan
captaindino93
Cabrakan
7,680
795
0
10,601
25,608
15,820
182
8,641
16,698
87,051
0
W
23,011
4,049
370
4,610
12,029
4,232
1,245
7,583
4,446
112,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,325
Gold Earned
63,070
588
Minions Killed
630
0
Camps Cleared
0
2,014,031
Distance Traveled
2,175,845
21
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,606
525
132
6
0
453,871
2
W
Artemis
12,562
523
130
5
0
421,433
4
L
Bacchus
9,827
409
36
2
0
442,916
5
L
Atlas
10,953
456
126
5
0
387,534
3
W
Cabrakan
13,377
557
118
5
0
476,770
5
W
Aphrodite
11,587
483
80
3
0
394,009
3
L
Neith
10,495
437
123
5
0
393,608
3
L
Nu Wa
11,002
458
147
6
0
412,125
5
L
Cabrakan
11,048
460
156
7
0
377,848
5
W
Nu Wa
12,938
539
170
7
0
429,762
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role