Player Matchup

Ravana
Ravana
Anticasserole
Ravana
Level 30
God Stats
1W - 1L
1,294 SR
Queue Stats
40W - 49L
1,216 Elo+
Party 3
Chiron
Chiron
MonkeyDMat
Chiron
Level 89
God Stats
4W - 7L
1,133 SR
Queue Stats
28W - 33L
1,378 Elo+
Party 2
Danzaburou
Danzaburou
SAMSHADOW08
Danzaburou
Level 17
God Stats
52W - 58L
1,517 SR
Queue Stats
54W - 61L
1,460 Elo+
Party 2
Hera
Hera
TehNewF
Hera
Level 33
God Stats
2W - 3L
1,179 SR
Queue Stats
14W - 25L
1,257 Elo+
Party 3
Yemoja
Yemoja
We-Lee_am
Yemoja
Level 69
God Stats
45W - 47L
1,492 SR
Queue Stats
51W - 57L
1,416 Elo+
Party 2
Team Averages
Level 48
1,323 SR
1,345 Elo+

VS

Team Averages
Level 40
1,529 SR
1,278 Elo+
Hun Batz
Hun Batz
AlUcArDRDZ
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,330 Elo+
Party 1
Izanami
Izanami
Marvies7
Izanami
Level 37
God Stats
2W - 2L
1,659 SR
Queue Stats
5W - 18L
1,203 Elo+
Party 4
Erlang Shen
Erlang Shen
Maxijvv
Erlang Shen
Level 24
God Stats
1W - 6L
1,236 SR
Queue Stats
4W - 15L
1,241 Elo+
Party 4
Merlin
Merlin
TSH_AlUcArD
Merlin
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 41L
1,287 Elo+
Party 1
Hel
Hel
Yasanagi
Hel
Level 17
God Stats
9W - 10L
1,748 SR
Queue Stats
29W - 32L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 6
12,265
454
5,590
15,232
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
MonkeyDMat
Chiron
20
8 / 5 / 6
14,258
528
18,462
19,692
8,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
SAMSHADOW08
Danzaburou
20
23 / 2 / 5
19,834
735
45,172
34,370
13,889
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hera
TehNewF
Hera
15
1 / 10 / 3
11,215
415
5,767
13,633
3,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
We-Lee_am
Yemoja
18
1 / 2 / 8
12,672
469
3,878
18,956
19,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlUcArDRDZ
Hun Batz
20
4 / 6 / 4
13,624
505
16,482
27,428
14,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Marvies7
Izanami
20
1 / 6 / 5
12,336
457
12,563
20,842
8,189
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Erlang Shen
Maxijvv
Erlang Shen
19
3 / 9 / 7
12,564
465
12,432
21,647
16,360
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
19
12 / 6 / 2
13,756
509
25,773
16,633
8,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 7 / 7
10,249
380
10,080
17,193
13,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
46
34
Kills
21
21
Deaths
34
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AlUcArDRDZ
Hun Batz
4
6
4
1
W
1
2
6
2
L
Izanami
Marvies7
Izanami
1
6
5
0.58
L
Erlang Shen
Maxijvv
Erlang Shen
3
9
7
0.72
W
Chiron
MonkeyDMat
Chiron
8
5
6
2.2
W
Danzaburou
SAMSHADOW08
Danzaburou
23
2
5
12.75
L
Merlin
12
6
2
2.17
W
Hera
TehNewF
Hera
1
10
3
0.25
W
Yemoja
We-Lee_am
Yemoja
1
2
8
2.5
L
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,869
Damage
77,330
101,883
Taken
103,743
49,954
Mitigated
61,071
42,770
Healing
23,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AlUcArDRDZ
Hun Batz
16,482
4,969
0
8,798
27,428
14,241
0
162
27,266
0
117,435
W
5,590
878
0
6,790
15,232
4,903
0
5,529
9,601
0
78,276
L
Izanami
Marvies7
Izanami
12,563
6,947
308
3,492
20,842
8,189
3,263
1,482
19,278
0
94,436
L
Erlang Shen
Maxijvv
Erlang Shen
12,432
4,827
0
1,423
21,647
16,360
534
3,168
18,437
0
61,846
W
Chiron
MonkeyDMat
Chiron
18,462
6,607
1,232
5,574
19,692
8,440
4,398
3,674
15,822
0
100,448
W
Danzaburou
SAMSHADOW08
Danzaburou
45,172
27,963
371
20,904
34,370
13,889
11,055
10,121
23,794
0
148,549
L
Merlin
25,773
518
0
1,775
16,633
8,447
668
1,982
14,517
86,008
0
W
Hera
TehNewF
Hera
5,767
1,394
256
1,552
13,633
3,412
371
7,494
6,046
48,222
0
W
Yemoja
We-Lee_am
Yemoja
3,878
402
3,166
2,925
18,956
19,310
811
7,917
10,767
37,159
0
L
10,080
741
3,969
4,034
17,193
13,834
0
2,593
14,600
37,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,244
Gold Earned
62,529
643
Minions Killed
621
0
Camps Cleared
0
2,309,711
Distance Traveled
2,368,172
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,624
505
167
6
0
505,594
3
W
Ravana
12,265
454
113
4
0
564,525
3
L
Izanami
12,336
457
165
6
0
469,199
2
L
Erlang Shen
12,564
465
91
3
0
481,227
1
W
Chiron
14,258
528
157
6
0
452,384
3
W
Danzaburou
19,834
735
225
8
0
491,116
1
L
Merlin
13,756
509
138
5
0
445,134
0
W
Hera
11,215
415
94
3
0
290,599
0
W
Yemoja
12,672
469
54
2
0
511,087
5
L
Hel
10,249
380
60
2
0
467,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role