Player Matchup

Sol
Sol
IllLogic
Sol
Level 153
God Stats
2W - 3L
1,441 SR
Queue Stats
75W - 58L
1,407 Elo+
Party 2
Khepri
Khepri
JamesForHire
Khepri
Level 148
God Stats
5W - 3L
1,771 SR
Queue Stats
57W - 47L
1,464 Elo+
Party 2
Medusa
Medusa
Mîme
Medusa
Level 102
God Stats
10W - 11L
1,311 SR
Queue Stats
223W - 249L
1,448 Elo+
Solo
Thanatos
Thanatos
ScopeSF
Thanatos
Level 158
God Stats
2W - 1L
1,887 SR
Queue Stats
112W - 103L
1,484 Elo+
Party 2
Fenrir
Fenrir
YourMomsBed
Fenrir
Level 58
God Stats
42W - 33L
1,522 SR
Queue Stats
64W - 48L
1,391 Elo+
Party 2
Team Averages
Level 124
1,586 SR
1,439 Elo+

VS

Team Averages
Level 87
1,488 SR
1,594 Elo+
Aphrodite
Aphrodite
Astacalios
Aphrodite
Level 60
God Stats
14W - 14L
1,501 SR
Queue Stats
45W - 37L
1,568 Elo+
Party 3
Hachiman
Hachiman
DarkNebula31
Hachiman
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,704 Elo+
Party 1
Ah Puch
Ah Puch
ImJotam
Ah Puch
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,704 Elo+
Party 1
Medusa
Medusa
WolfOfTheW3st
Medusa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,399 Elo+
Solo
Cthulhu
Cthulhu
marshadow119
Cthulhu
Level 83
God Stats
12W - 7L
1,441 SR
Queue Stats
104W - 99L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 8
14,713
1,132
21,184
9,725
3,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
20
1 / 0 / 13
13,457
1,035
6,524
19,270
28,143
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
Mîme
Medusa
19
4 / 0 / 9
13,886
1,068
13,751
7,228
2,651
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
ScopeSF
Thanatos
19
3 / 3 / 8
13,359
1,028
7,656
8,610
3,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
19
2 / 0 / 11
12,873
990
4,794
10,526
4,733
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

209

VS

Team 2 Tickets

129

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Astacalios
Aphrodite
18
0 / 1 / 3
13,019
1,001
6,634
4,616
2,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
DarkNebula31
Hachiman
18
0 / 4 / 3
12,197
938
5,463
13,070
4,819
Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
ImJotam
Ah Puch
18
3 / 2 / 1
13,334
1,026
19,901
7,154
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
1 / 3 / 3
12,482
960
10,385
9,334
3,041
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
marshadow119
Cthulhu
18
0 / 5 / 3
12,753
981
10,226
22,899
22,809
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
15
Kills
4
4
Deaths
15
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Astacalios
Aphrodite
0
1
3
1.5
L
Hachiman
DarkNebula31
Hachiman
0
4
3
0.38
W
5
1
8
9
L
Ah Puch
ImJotam
Ah Puch
3
2
1
1.75
W
Khepri
1
0
13
7.5
W
Medusa
Mîme
Medusa
4
0
9
8.5
W
Thanatos
ScopeSF
Thanatos
3
3
8
2.33
L
1
3
3
0.83
W
Fenrir
2
0
11
7.5
L
Cthulhu
marshadow119
Cthulhu
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,909
Damage
52,609
55,359
Taken
57,073
42,621
Mitigated
35,640
17,672
Healing
14,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Astacalios
Aphrodite
6,634
420
8,809
3,027
4,616
2,407
0
2,017
2,599
12,353
0
L
Hachiman
DarkNebula31
Hachiman
5,463
3,108
0
582
13,070
4,819
0
7,257
5,813
0
17,438
W
21,184
6,977
0
4,633
9,725
3,824
0
6,543
3,182
66,733
4,438
L
Ah Puch
ImJotam
Ah Puch
19,901
0
0
1,486
7,154
2,564
0
3,068
4,086
46,327
0
W
Khepri
6,524
30
481
4,220
19,270
28,143
0
10,718
8,552
23,065
0
W
Medusa
Mîme
Medusa
13,751
4,859
0
159
7,228
2,651
0
6,205
1,023
0
48,196
W
Thanatos
ScopeSF
Thanatos
7,656
1,479
0
4,893
8,610
3,270
0
5,486
3,124
0
20,324
L
10,385
4,316
0
475
9,334
3,041
0
3,222
6,112
0
31,034
W
Fenrir
4,794
240
0
3,286
10,526
4,733
0
7,809
2,717
0
8,427
L
Cthulhu
marshadow119
Cthulhu
10,226
121
521
0
22,899
22,809
0
10,766
12,133
52,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,288
Gold Earned
63,785
315
Minions Killed
265
15
Camps Cleared
8
1,405,258
Distance Traveled
1,242,661
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
13,019
1,001
20
2
2
241,815
0
L
Hachiman
12,197
938
24
2
2
240,652
0
W
Sol
14,713
1,132
143
11
5
281,288
2
L
Ah Puch
13,334
1,026
70
5
2
229,940
0
W
Khepri
13,457
1,035
30
2
0
291,600
2
W
Medusa
13,886
1,068
105
8
5
246,242
4
W
Thanatos
13,359
1,028
30
2
4
282,931
0
L
Medusa
12,482
960
57
4
2
251,922
1
W
Fenrir
12,873
990
7
1
1
303,197
2
L
Cthulhu
12,753
981
94
7
0
278,332
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role