Player Matchup

Cthulhu
Cthulhu
Applesauce13
Cthulhu
Level 56
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 59L
1,391 Elo+
Solo
Hun Batz
Hun Batz
Keloooooooo
Hun Batz
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
303W - 301L
1,376 Elo+
Solo
Shiva
Shiva
Lv25MarowakTTV
Shiva
Level 131
God Stats
72W - 68L
1,449 SR
Queue Stats
339W - 408L
1,384 Elo+
Party 1
Medusa
Medusa
erick4327
Medusa
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 25L
1,274 Elo+
Solo
Janus
Janus
theflame619
Janus
Level 109
God Stats
54W - 71L
1,398 SR
Queue Stats
220W - 274L
1,352 Elo+
Party 1
Team Averages
Level 82
1,469 SR
1,355 Elo+

VS

Team Averages
Level 84
1,546 SR
1,335 Elo+
Bacchus
Bacchus
ChillNLikaVilN
Bacchus
Level 103
God Stats
1W - 3L
1,498 SR
Queue Stats
48W - 69L
1,250 Elo+
Party 2
King Arthur
King Arthur
HGeezz
King Arthur
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,363 Elo+
Solo
Hades
Hades
NyxReaver
Hades
Level 67
God Stats
6W - 7L
1,731 SR
Queue Stats
108W - 125L
1,530 Elo+
Solo
Thanatos
Thanatos
Skykros
Thanatos
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
197W - 187L
1,537 Elo+
Solo
Medusa
Medusa
sooperllama
Medusa
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 137L
994 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Applesauce13
Cthulhu
12
4 / 0 / 8
8,853
553
6,743
10,649
9,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Keloooooooo
Hun Batz
16
7 / 0 / 2
9,831
614
7,102
9,399
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
9 / 1 / 7
10,986
687
11,555
11,845
7,688
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
erick4327
Medusa
14
6 / 4 / 7
8,822
551
12,018
11,316
4,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 1 / 9
9,321
583
5,913
6,390
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 4
6,613
413
4,515
13,458
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

King Arthur
HGeezz
King Arthur
11
0 / 6 / 1
7,284
455
4,245
13,729
9,333
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
NyxReaver
Hades
13
1 / 4 / 1
7,930
496
6,741
13,139
6,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Skykros
Thanatos
13
3 / 6 / 1
8,229
514
7,096
13,166
4,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
11
1 / 8 / 1
6,812
426
3,822
11,180
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
29
Kills
6
6
Deaths
29
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Applesauce13
Cthulhu
4
0
8
8
L
1
5
4
0.6
L
King Arthur
HGeezz
King Arthur
0
6
1
0.08
W
Hun Batz
Keloooooooo
Hun Batz
7
0
2
8
W
9
1
7
12.5
L
Hades
NyxReaver
Hades
1
4
1
0.38
L
Thanatos
Skykros
Thanatos
3
6
1
0.58
W
Medusa
erick4327
Medusa
6
4
7
2.38
L
Medusa
1
8
1
0.19
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,331
Damage
26,419
49,599
Taken
64,672
27,245
Mitigated
32,437
11,179
Healing
17,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Applesauce13
Cthulhu
6,743
1,288
137
1,102
10,649
9,501
0
2,101
8,548
23,806
1,457
L
4,515
459
0
1,567
13,458
8,779
0
4,148
9,310
12,579
0
L
King Arthur
HGeezz
King Arthur
4,245
423
0
0
13,729
9,333
334
1,616
12,113
0
42,539
W
Hun Batz
Keloooooooo
Hun Batz
7,102
2,020
0
162
9,399
3,384
307
508
8,891
0
66,118
W
11,555
2,678
1,130
2,943
11,845
7,688
2,098
493
11,352
0
69,390
L
Hades
NyxReaver
Hades
6,741
750
69
4,873
13,139
6,731
0
2,782
10,357
46,563
0
L
Thanatos
Skykros
Thanatos
7,096
2,288
0
8,868
13,166
4,582
200
2,258
10,908
0
44,301
W
Medusa
erick4327
Medusa
12,018
6,010
0
3,218
11,316
4,309
444
5,205
6,111
0
52,086
L
Medusa
3,822
1,947
0
1,932
11,180
3,012
0
1,852
9,328
0
34,644
W
5,913
705
0
2,487
6,390
2,363
68
2,949
3,441
48,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,813
Gold Earned
36,868
430
Minions Killed
339
0
Camps Cleared
0
1,649,310
Distance Traveled
1,362,652
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,853
553
34
2
0
265,950
5
L
Bacchus
6,613
413
10
1
0
268,443
1
L
King Arthur
7,284
455
88
6
0
279,170
1
W
Hun Batz
9,831
614
107
7
0
389,647
1
W
Shiva
10,986
687
115
7
0
345,453
6
L
Hades
7,930
496
97
6
0
279,181
1
L
Thanatos
8,229
514
79
5
0
295,573
6
W
Medusa
8,822
551
61
4
0
281,319
3
L
Medusa
6,812
426
65
4
0
240,285
2
W
Janus
9,321
583
113
7
0
366,941
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role