Player Matchup

Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
LunarRift
King Arthur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,500 Elo+
Party 1
Chang'e
Chang'e
MarkySparkyyyy22
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,447 Elo+
Solo
Nike
Nike
Nerch Potato
Nike
Level 133
God Stats
4W - 7L
1,630 SR
Queue Stats
221W - 263L
1,409 Elo+
Solo
Team Averages
Level 83
1,526 SR
1,471 Elo+

VS

Team Averages
Level 85
1,490 SR
1,468 Elo+
Ymir
Ymir
EOC6NATION
Ymir
Level 138
God Stats
3W - 5L
1,450 SR
Queue Stats
423W - 441L
1,489 Elo+
Solo
Kuzenbo
Kuzenbo
MickDees
Kuzenbo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,570 Elo+
Solo
Zeus
Zeus
Solesk
Zeus
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 41L
1,569 Elo+
Party 2
Terra
Terra
Valemorte
Terra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,390 Elo+
Party 2
Vamana
Vamana
toniriv02
Vamana
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 17L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
4 / 4 / 5
9,346
668
11,619
22,808
23,950
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
 
Neith
16
2 / 4 / 6
9,139
653
24,157
14,652
7,102
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
LunarRift
King Arthur
16
4 / 4 / 5
9,408
672
7,760
22,757
18,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 5 / 6
8,965
640
13,126
20,488
9,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 4 / 7
8,557
611
11,451
20,008
19,601
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 13
9,464
676
3,027
10,415
10,426
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kuzenbo
MickDees
Kuzenbo
19
3 / 2 / 15
10,534
752
17,431
20,612
29,449
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
Solesk
Zeus
20
11 / 1 / 9
12,469
891
45,955
9,385
3,999
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Terra
Valemorte
Terra
18
2 / 2 / 14
10,054
718
6,929
21,570
15,605
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Vamana
toniriv02
Vamana
17
4 / 4 / 11
10,395
743
14,935
19,774
18,911
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
83
11
Kills
21
21
Deaths
12
29
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
4
5
1.63
L
Neith
 
Neith
2
4
6
1.25
W
1
3
13
2.5
L
King Arthur
LunarRift
King Arthur
4
4
5
1.63
L
1
5
6
0.8
W
Kuzenbo
MickDees
Kuzenbo
3
2
15
5.25
L
0
4
7
0.88
W
Zeus
Solesk
Zeus
11
1
9
15.5
W
Terra
Valemorte
Terra
2
2
14
4.5
W
Vamana
toniriv02
Vamana
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,113
Damage
88,277
100,713
Taken
81,756
78,878
Mitigated
78,390
38,920
Healing
48,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
11,619
2,003
2,617
7,960
22,808
23,950
91
14,809
7,999
0
20,762
L
Neith
 
Neith
24,157
7,038
1,160
2,962
14,652
7,102
265
10,774
3,878
0
42,073
W
3,027
46
1,191
1,139
10,415
10,426
414
992
9,423
7,407
0
L
King Arthur
LunarRift
King Arthur
7,760
681
1,162
1,253
22,757
18,241
23
17,751
5,006
0
19,304
L
13,126
1,073
10,271
6,621
20,488
9,984
433
16,544
3,944
35,674
0
W
Kuzenbo
MickDees
Kuzenbo
17,431
2,930
1,283
2,434
20,612
29,449
769
3,937
16,675
29,467
0
L
11,451
800
2,529
2,385
20,008
19,601
0
13,582
6,426
4,252
25,211
W
Zeus
Solesk
Zeus
45,955
2,271
0
1,302
9,385
3,999
1,059
1,917
7,468
87,340
0
W
Terra
Valemorte
Terra
6,929
812
21,175
11,543
21,570
15,605
578
3,418
18,152
10,892
0
W
Vamana
toniriv02
Vamana
14,935
4,900
2,015
6,260
19,774
18,911
1,566
4,429
15,345
224
30,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,415
Gold Earned
52,916
184
Minions Killed
158
0
Camps Cleared
0
1,302,229
Distance Traveled
1,288,333
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,346
668
30
2
0
247,814
0
L
Neith
9,139
653
52
4
0
240,907
0
W
Ymir
9,464
676
6
0
0
120,677
2
L
King Arthur
9,408
672
24
2
0
267,716
1
L
Chang'e
8,965
640
54
4
0
267,726
0
W
Kuzenbo
10,534
752
23
2
0
279,251
0
L
Nike
8,557
611
24
2
0
278,066
0
W
Zeus
12,469
891
92
7
0
280,880
1
W
Terra
10,054
718
8
1
0
314,334
5
W
Vamana
10,395
743
29
2
0
293,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role