Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
 
Nike
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
ImxR3dtags
Achilles
Level 114
God Stats
1W - 1L
1,892 SR
Queue Stats
33W - 20L
1,607 Elo+
Party 3
Baron Samedi
Baron Samedi
tracer6745321
Baron Samedi
Level 120
God Stats
5W - 4L
1,362 SR
Queue Stats
197W - 162L
1,573 Elo+
Party 3
Team Averages
Level 124
1,551 SR
1,536 Elo+

VS

Team Averages
Level 104
1,560 SR
1,546 Elo+
Bellona
Bellona
ACanadienGuy
Bellona
Level 85
God Stats
4W - 1L
1,788 SR
Queue Stats
264W - 257L
1,542 Elo+
Solo
Arachne
Arachne
OGderrel
Arachne
Level 113
God Stats
79W - 40L
1,703 SR
Queue Stats
124W - 106L
1,550 Elo+
Party 1
Anubis
Anubis
SeZeMittens
Anubis
Level 88
God Stats
1W - 1L
1,626 SR
Queue Stats
32W - 26L
1,527 Elo+
Solo
Izanami
Izanami
Thator609
Izanami
Level 107
God Stats
24W - 23L
1,468 SR
Queue Stats
92W - 77L
1,568 Elo+
Party 1
Horus
Horus
derrelsgay
Horus
Level 127
God Stats
2W - 6L
1,217 SR
Queue Stats
101W - 81L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
1 / 3 / 1
8,181
545
7,420
10,621
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sol
 
Sol
13
0 / 1 / 0
7,369
491
2,918
4,414
1,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
 
Nike
10
2 / 4 / 0
6,904
460
4,833
15,363
8,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
ImxR3dtags
Achilles
13
1 / 6 / 2
7,561
504
11,427
15,553
13,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
tracer6745321
Baron Samedi
13
1 / 7 / 2
7,747
516
5,409
10,148
3,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ACanadienGuy
Bellona
16
8 / 2 / 1
9,965
664
12,616
18,050
12,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
OGderrel
Arachne
15
5 / 1 / 7
8,930
595
8,089
14,015
7,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
15
5 / 2 / 6
8,528
569
9,188
7,546
3,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Thator609
Izanami
16
0 / 0 / 1
9,160
611
3,084
5,813
1,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Horus
12
3 / 1 / 9
8,238
549
4,084
10,852
7,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
21
21
Deaths
6
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
3
1
0.5
L
Sol
 
Sol
0
1
0
0
L
Nike
 
Nike
2
4
0
0.5
W
Bellona
ACanadienGuy
Bellona
8
2
1
4.25
L
Achilles
ImxR3dtags
Achilles
1
6
2
0.33
W
Arachne
OGderrel
Arachne
5
1
7
8.5
W
Anubis
5
2
6
4
W
Izanami
Thator609
Izanami
0
0
1
0.5
W
Horus
3
1
9
7.5
L
Baron Samedi
tracer6745321
Baron Samedi
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,007
Damage
37,061
56,099
Taken
56,276
29,597
Mitigated
32,758
16,387
Healing
24,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,420
1,554
0
4,086
10,621
3,674
0
1,888
8,733
0
57,161
L
Sol
 
Sol
2,918
780
0
1,963
4,414
1,609
0
0
4,414
45,688
4,948
L
Nike
 
Nike
4,833
135
112
3,584
15,363
8,238
40
2,173
13,190
0
27,041
W
Bellona
ACanadienGuy
Bellona
12,616
5,115
0
7,410
18,050
12,853
154
1,169
15,937
0
63,914
L
Achilles
ImxR3dtags
Achilles
11,427
3,054
0
4,114
15,553
13,050
0
0
15,553
2,692
37,111
W
Arachne
OGderrel
Arachne
8,089
5,433
0
4,316
14,015
7,217
901
1,405
12,400
0
66,700
W
Anubis
9,188
273
0
2,962
7,546
3,409
503
1,574
5,768
47,003
0
W
Izanami
Thator609
Izanami
3,084
2,007
0
4,177
5,813
1,823
165
1,497
4,316
0
84,669
W
Horus
4,084
1,386
1,834
3,742
10,852
7,456
0
2,584
8,098
0
19,811
L
Baron Samedi
tracer6745321
Baron Samedi
5,409
207
641
1,887
10,148
3,026
96
5,127
5,021
43,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,762
Gold Earned
44,821
431
Minions Killed
486
0
Camps Cleared
0
1,462,652
Distance Traveled
1,614,362
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,181
545
108
7
0
322,130
3
L
Sol
7,369
491
116
8
0
255,042
1
L
Nike
6,904
460
32
2
0
311,890
9
W
Bellona
9,965
664
115
8
0
288,454
3
L
Achilles
7,561
504
72
5
0
288,331
1
W
Arachne
8,930
595
89
6
0
390,619
3
W
Anubis
8,528
569
81
5
0
288,887
4
W
Izanami
9,160
611
173
12
0
321,540
9
W
Horus
8,238
549
28
2
0
324,862
5
L
Baron Samedi
7,747
516
103
7
0
285,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role