Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
BABYxGIRL 91
Neith
Level 121
God Stats
2W - 4L
1,533 SR
Queue Stats
15W - 16L
1,382 Elo+
Party 1
Ra
Ra
BIG AYD
Ra
Level 10
God Stats
1W - 1L
1,297 SR
Queue Stats
2W - 5L
1,329 Elo+
Party 3
Hades
Hades
THEBOSSBRAD
Hades
Level 41
God Stats
4W - 5L
1,219 SR
Queue Stats
7W - 11L
1,329 Elo+
Party 3
Team Averages
Level 66
1,410 SR
1,408 Elo+

VS

Team Averages
Level 46
1,382 SR
1,353 Elo+
Tsukuyomi
Tsukuyomi
CN D4RK
Tsukuyomi
Level 89
God Stats
3W - 1L
1,536 SR
Queue Stats
111W - 93L
1,500 Elo+
Party 4
Hou Yi
Hou Yi
ImHavingProbs
Hou Yi
Level 26
God Stats
3W - 2L
1,186 SR
Queue Stats
3W - 4L
1,159 Elo+
Party 2
Chronos
Chronos
SIeep onU
Chronos
Level 35
God Stats
1W - 2L
1,312 SR
Queue Stats
56W - 61L
1,411 Elo+
Party 4
Cerberus
Cerberus
ScorpionReapR
Cerberus
Level 37
God Stats
3W - 7L
1,375 SR
Queue Stats
391W - 431L
1,296 Elo+
Solo
Horus
Horus
jarjarbinx97
Horus
Level 45
God Stats
5W - 2L
1,500 SR
Queue Stats
72W - 90L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
1 / 0 / 0
9,315
548
6,140
6,989
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
 
Fenrir
13
2 / 5 / 1
7,675
451
3,966
10,233
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

12
0 / 2 / 1
7,121
419
4,031
7,249
1,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 5 / 1
8,195
482
4,715
8,207
2,397
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 2 / 0
7,253
427
5,417
10,236
3,242
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CN D4RK
Tsukuyomi
16
7 / 3 / 2
9,357
550
6,687
13,094
4,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 2
7,880
464
7,369
7,540
2,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
SIeep onU
Chronos
16
2 / 1 / 1
9,466
557
4,453
7,798
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
ScorpionReapR
Cerberus
13
0 / 1 / 4
7,864
463
5,211
10,195
7,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
3 / 2 / 2
8,842
520
5,858
8,976
4,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
7
Kills
14
14
Deaths
8
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
0
0
1
L
Fenrir
 
Fenrir
2
5
1
0.5
L
0
2
1
0.25
L
2
5
1
0.5
W
Tsukuyomi
CN D4RK
Tsukuyomi
7
3
2
2.67
W
2
1
2
3
W
Chronos
SIeep onU
Chronos
2
1
1
2.5
W
Cerberus
ScorpionReapR
Cerberus
0
1
4
2
L
2
2
0
1
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,269
Damage
29,578
42,914
Taken
47,603
13,101
Mitigated
22,623
10,701
Healing
15,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
6,140
363
0
1,795
6,989
2,436
0
2,036
4,953
80,070
0
L
Fenrir
 
Fenrir
3,966
423
0
396
10,233
3,093
0
3,489
6,744
0
34,712
L
4,031
1,812
0
2,885
7,249
1,933
0
1,964
5,285
0
44,815
L
4,715
832
10
1,528
8,207
2,397
1,603
0
8,207
42,548
0
W
Tsukuyomi
CN D4RK
Tsukuyomi
6,687
1,873
0
2,070
13,094
4,878
14
2,622
10,472
0
73,863
W
7,369
2,573
0
1,872
7,540
2,566
456
2,254
5,286
0
52,523
W
Chronos
SIeep onU
Chronos
4,453
1,226
0
634
7,798
3,045
0
3,651
4,147
76,129
0
W
Cerberus
ScorpionReapR
Cerberus
5,211
81
2,410
4,155
10,195
7,172
216
2,736
7,459
25,952
0
L
5,417
521
404
3,683
10,236
3,242
196
2,175
8,061
27,978
0
W
5,858
3,526
165
4,058
8,976
4,962
884
5,009
3,967
0
43,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,559
Gold Earned
43,409
443
Minions Killed
486
0
Camps Cleared
0
1,449,842
Distance Traveled
1,594,168
24
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,315
548
153
9
0
340,302
16
L
Fenrir
7,675
451
61
4
0
255,550
3
L
Neith
7,121
419
88
5
0
262,759
4
L
Ra
8,195
482
83
5
0
297,885
0
W
Tsukuyomi
9,357
550
122
7
0
349,403
1
W
Hou Yi
7,880
464
92
5
0
288,832
4
W
Chronos
9,466
557
146
9
0
328,080
1
W
Cerberus
7,864
463
50
3
0
288,624
5
L
Hades
7,253
427
58
3
0
293,346
1
W
Horus
8,842
520
76
4
0
339,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role