Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
ChOsTo27
Artemis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,692 Elo+
Party 1
Terra
Terra
Frenen16
Terra
Level 124
God Stats
1W - 0L
1,637 SR
Queue Stats
44W - 32L
1,735 Elo+
Party 1
Artio
Artio
MancoCueva
Artio
Level 160
God Stats
11W - 10L
1,585 SR
Queue Stats
622W - 419L
1,662 Elo+
Party 1
Scylla
Scylla
Ċbϋм
Scylla
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 29L
1,736 Elo+
Party 1
Team Averages
Level 97
1,544 SR
1,665 Elo+

VS

Team Averages
Level 92
1,440 SR
1,487 Elo+
Eset
Eset
ArgenisBouzas
Eset
Level 158
God Stats
3W - 3L
1,488 SR
Queue Stats
201W - 199L
1,488 Elo+
Solo
Arachne
Arachne
Fritzkrieg
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 32L
1,431 Elo+
Solo
Terra
Terra
NurayNeva
Terra
Level 108
God Stats
1W - 2L
1,275 SR
Queue Stats
82W - 78L
1,480 Elo+
Solo
Neith
Neith
PokingSmot69
Neith
Level 136
God Stats
3W - 3L
1,439 SR
Queue Stats
489W - 513L
1,521 Elo+
Solo
Raijin
Raijin
Toastable4201
Raijin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 47L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
4 / 4 / 19
9,702
882
9,309
14,779
13,616
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Artemis
ChOsTo27
Artemis
15
9 / 3 / 13
9,966
906
19,293
10,369
4,273
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Frenen16
Terra
16
2 / 2 / 24
9,698
882
6,289
11,157
13,621
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artio
16
6 / 4 / 13
9,803
891
5,538
14,639
15,935
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Ċbϋм
Scylla
19
9 / 2 / 21
10,967
997
21,814
10,240
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 7
8,420
765
4,272
16,685
19,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Fritzkrieg
Arachne
13
1 / 8 / 5
7,895
718
5,131
14,911
11,309
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Terra
NurayNeva
Terra
15
3 / 5 / 9
8,653
787
6,373
15,916
14,498
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
4 / 3 / 6
9,409
855
12,452
8,400
5,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

16
6 / 7 / 5
10,133
921
9,855
13,332
5,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
47
30
Kills
15
15
Deaths
30
90
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
4
19
3.38
L
1
7
7
0.64
W
Artemis
ChOsTo27
Artemis
9
3
13
5.17
W
Terra
Frenen16
Terra
2
2
24
7
L
Arachne
Fritzkrieg
Arachne
1
8
5
0.44
W
Artio
6
4
13
3.13
L
Terra
NurayNeva
Terra
3
5
9
1.5
L
4
3
6
2.33
L
6
7
5
1.21
W
Scylla
Ċbϋм
Scylla
9
2
21
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,243
Damage
38,083
61,184
Taken
69,244
51,984
Mitigated
57,057
27,560
Healing
18,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
9,309
470
177
572
14,779
13,616
0
3,432
11,209
16,289
0
L
4,272
59
832
1,578
16,685
19,929
77
10,660
6,025
7,461
0
W
Artemis
ChOsTo27
Artemis
19,293
9,942
941
2,227
10,369
4,273
1,644
5,454
4,781
0
37,992
W
Terra
Frenen16
Terra
6,289
820
7,669
4,580
11,157
13,621
1,072
4,126
6,931
15,723
0
L
Arachne
Fritzkrieg
Arachne
5,131
3,045
533
2,246
14,911
11,309
0
9,205
5,706
0
9,628
W
Artio
5,538
220
5,377
3,860
14,639
15,935
522
2,963
11,604
10,772
0
L
Terra
NurayNeva
Terra
6,373
924
4,272
3,836
15,916
14,498
508
7,604
8,312
10,933
0
L
12,452
3,151
1,559
2,084
8,400
5,599
646
5,968
2,432
0
25,274
L
9,855
690
53
1,859
13,332
5,722
816
9,513
3,819
23,912
0
W
Scylla
Ċbϋм
Scylla
21,814
2,774
169
1,988
10,240
4,539
1,478
3,891
6,159
45,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,136
Gold Earned
44,510
143
Minions Killed
84
0
Camps Cleared
0
996,063
Distance Traveled
760,678
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
9,702
882
15
1
0
221,789
1
L
Eset
8,420
765
6
1
0
119,363
0
W
Artemis
9,966
906
38
3
0
175,760
1
W
Terra
9,698
882
11
1
0
224,013
0
L
Arachne
7,895
718
9
1
0
165,951
0
W
Artio
9,803
891
13
1
0
172,732
0
L
Terra
8,653
787
7
1
0
186,246
0
L
Neith
9,409
855
38
3
0
182,059
0
L
Raijin
10,133
921
24
2
0
107,059
1
W
Scylla
10,967
997
66
6
0
201,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role