Player Matchup

Medusa
Medusa
A_MCR02
Medusa
Level 60
God Stats
1W - 1L
1,733 SR
Queue Stats
344W - 317L
1,514 Elo+
Party 2
Nemesis
Nemesis
CroqueScooby
Nemesis
Level 109
God Stats
4W - 11L
1,450 SR
Queue Stats
128W - 146L
1,453 Elo+
Party 3
Chaac
Chaac
OxGn_-Frost
Chaac
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 62L
1,449 Elo+
Party 3
Hera
Hera
karenALVP19
Hera
Level 89
God Stats
13W - 13L
1,541 SR
Queue Stats
164W - 175L
1,440 Elo+
Party 3
Bakasura
Bakasura
lew_i_s
Bakasura
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,565 Elo+
Party 2
Team Averages
Level 84
1,545 SR
1,484 Elo+

VS

Team Averages
Level 108
1,567 SR
1,525 Elo+
Da Ji
Da Ji
 
Da Ji
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Aschez10
Awilix
Level 125
God Stats
8W - 7L
1,344 SR
Queue Stats
90W - 85L
1,543 Elo+
Party 1
Sun Wukong
Sun Wukong
Ekruoro
Sun Wukong
Level 81
God Stats
11W - 13L
1,765 SR
Queue Stats
176W - 171L
1,553 Elo+
Solo
Geb
Geb
Fari07
Geb
Level 151
God Stats
4W - 2L
1,500 SR
Queue Stats
267W - 248L
1,553 Elo+
Party 1
Olorun
Olorun
iTz_Fari89
Olorun
Level 57
God Stats
15W - 8L
1,728 SR
Queue Stats
385W - 351L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
A_MCR02
Medusa
13
4 / 3 / 2
8,334
463
9,602
9,604
2,523
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
CroqueScooby
Nemesis
16
3 / 3 / 1
9,946
553
10,344
14,450
12,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 2 / 5
7,656
425
3,481
10,059
10,298
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 3 / 2
8,861
492
6,649
8,915
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
lew_i_s
Bakasura
12
3 / 5 / 3
7,968
443
6,193
11,559
4,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
3 / 3 / 3
9,111
506
10,429
12,154
5,388
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Awilix
Aschez10
Awilix
16
6 / 1 / 8
9,808
545
10,464
9,931
3,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Ekruoro
Sun Wukong
17
2 / 4 / 2
9,878
549
7,121
15,046
11,822
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Geb
Fari07
Geb
14
1 / 3 / 10
9,161
509
3,877
16,051
15,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
iTz_Fari89
Olorun
18
4 / 1 / 5
10,956
609
8,193
9,947
3,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
12
Kills
16
16
Deaths
12
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
3
3
1.5
L
Medusa
A_MCR02
Medusa
4
3
2
1.67
W
Awilix
Aschez10
Awilix
6
1
8
10
L
Nemesis
CroqueScooby
Nemesis
3
3
1
1.17
W
Sun Wukong
Ekruoro
Sun Wukong
2
4
2
0.75
W
Geb
Fari07
Geb
1
3
10
2
L
0
2
5
1.25
W
Olorun
iTz_Fari89
Olorun
4
1
5
6.5
L
2
3
2
1
L
Bakasura
lew_i_s
Bakasura
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,269
Damage
40,084
54,587
Taken
63,129
32,855
Mitigated
40,249
11,474
Healing
18,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,429
2,887
0
1,344
12,154
5,388
1,204
645
11,477
0
61,792
L
Medusa
A_MCR02
Medusa
9,602
4,822
0
500
9,604
2,523
278
1,232
8,372
0
56,906
W
Awilix
Aschez10
Awilix
10,464
3,823
0
3,815
9,931
3,570
0
1,516
7,559
0
54,268
L
Nemesis
CroqueScooby
Nemesis
10,344
4,681
0
4,420
14,450
12,505
0
4,248
10,202
0
66,622
W
Sun Wukong
Ekruoro
Sun Wukong
7,121
1,733
0
1,993
15,046
11,822
0
0
14,991
9,141
57,218
W
Geb
Fari07
Geb
3,877
512
2,466
2,954
16,051
15,532
310
2,099
13,590
22,676
0
L
3,481
703
0
2,321
10,059
10,298
0
3,480
6,579
0
38,190
W
Olorun
iTz_Fari89
Olorun
8,193
3,556
170
5,725
9,947
3,937
886
2,019
7,388
96,680
0
L
6,649
2,617
78
2,165
8,915
2,748
0
2,673
6,242
59,464
0
L
Bakasura
lew_i_s
Bakasura
6,193
3,372
0
1,990
11,559
4,781
0
2,342
9,217
0
40,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,765
Gold Earned
48,914
504
Minions Killed
566
0
Camps Cleared
0
1,614,390
Distance Traveled
1,712,370
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,111
506
127
7
0
284,976
4
L
Medusa
8,334
463
87
5
0
301,074
3
W
Awilix
9,808
545
94
5
0
405,625
5
L
Nemesis
9,946
553
146
8
0
327,797
1
W
Sun Wukong
9,878
549
145
8
0
330,156
4
W
Geb
9,161
509
17
1
0
350,782
4
L
Chaac
7,656
425
78
4
0
327,437
8
W
Olorun
10,956
609
183
10
0
340,831
4
L
Hera
8,861
492
123
7
0
310,801
10
L
Bakasura
7,968
443
70
4
0
347,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role