Player Matchup

Morgan Le Fay
Morgan Le Fay
EarlSawyer
Morgan Le Fay
Level 81
God Stats
14W - 30L
1,325 SR
Queue Stats
108W - 127L
1,453 Elo+
Solo
Ullr
Ullr
Zealσt
Ullr
Level 36
God Stats
4W - 1L
1,442 SR
Queue Stats
9W - 5L
1,683 Elo+
Party 1
Ares
Ares
zealØusfiend
Ares
Level 7
God Stats
1W - 0L
1,751 SR
Queue Stats
5W - 6L
1,274 Elo+
Party 1
Team Averages
Level 41
1,506 SR
1,470 Elo+

VS

Team Averages
Level 40
1,501 SR
1,377 Elo+
Hera
Hera
CurlyThaGing
Hera
Level 42
God Stats
0W - 1L
1,744 SR
Queue Stats
16W - 12L
1,525 Elo+
Solo
Chaac
Chaac
YogurtRopes
Chaac
Level 45
God Stats
15W - 32L
1,371 SR
Queue Stats
24W - 48L
1,321 Elo+
Party 2
Danzaburou
Danzaburou
radfurby
Danzaburou
Level 32
God Stats
15W - 20L
1,390 SR
Queue Stats
30W - 53L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EarlSawyer
Morgan Le Fay
13
5 / 1 / 5
8,986
749
9,753
6,805
2,998
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
Zealσt
Ullr
15
6 / 1 / 4
9,384
782
14,319
7,975
3,155
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 2 / 6
8,610
718
1,653
7,790
5,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
7,176
598
4,956
7,692
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 5 / 2
7,591
633
8,572
12,805
7,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
radfurby
Danzaburou
12
2 / 2 / 2
8,200
683
4,061
8,843
2,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
11
Kills
4
4
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Morgan Le Fay
EarlSawyer
Morgan Le Fay
5
1
5
7.5
L
2
5
2
0.6
W
Ullr
Zealσt
Ullr
6
1
4
8
L
Danzaburou
radfurby
Danzaburou
2
2
2
1.5
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,725
Damage
17,589
22,570
Taken
29,340
11,761
Mitigated
12,905
3,380
Healing
7,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,956
1,205
0
857
7,692
2,079
0
3,356
4,336
15,781
0
W
Morgan Le Fay
EarlSawyer
Morgan Le Fay
9,753
885
48
1,563
6,805
2,998
629
1,887
4,667
36,491
0
L
8,572
622
107
3,857
12,805
7,924
0
6,361
6,444
282
27,080
W
Ullr
Zealσt
Ullr
14,319
4,309
0
727
7,975
3,155
778
1,337
6,295
0
47,484
L
Danzaburou
radfurby
Danzaburou
4,061
1,328
0
2,396
8,843
2,902
0
2,002
6,841
0
21,169
W
1,653
103
0
1,042
7,790
5,608
0
1,889
5,373
5,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,980
Gold Earned
22,967
149
Minions Killed
118
8
Camps Cleared
3
651,109
Distance Traveled
651,523
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,176
598
32
3
0
204,893
5
W
Morgan Le Fay
8,986
749
57
5
2
207,710
7
L
Chaac
7,591
633
38
3
1
235,610
3
W
Ullr
9,384
782
83
7
5
212,184
3
L
Danzaburou
8,200
683
48
4
2
211,020
2
W
Ares
8,610
718
9
1
1
231,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role