Player Matchup

Tiamat
Tiamat
Harrambe
Tiamat
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
242W - 226L
1,302 Elo+
Party 2
Hun Batz
Hun Batz
Iagging out
Hun Batz
Level 96
God Stats
1W - 4L
1,500 SR
Queue Stats
387W - 416L
1,399 Elo+
Party 2
Ymir
Ymir
willywonka15
Ymir
Level 11
God Stats
3W - 2L
1,185 SR
Queue Stats
35W - 39L
1,316 Elo+
Party 2
Team Averages
Level 56
1,395 SR
1,339 Elo+

VS

Team Averages
Level 83
1,576 SR
1,562 Elo+
Cthulhu
Cthulhu
Sh0ulderBash
Cthulhu
Level 2
God Stats
3W - 1L
1,706 SR
Queue Stats
8W - 6L
1,627 Elo+
Party 1
Zeus
Zeus
mzaquine
Zeus
Level 160
God Stats
69W - 76L
1,521 SR
Queue Stats
345W - 507L
1,431 Elo+
Solo
Artemis
Artemis
xHeDied4Usx
Artemis
Level 86
God Stats
2W - 6L
1,500 SR
Queue Stats
218W - 173L
1,627 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Harrambe
Tiamat
16
2 / 2 / 12
10,864
776
6,792
10,103
5,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Iagging out
Hun Batz
18
13 / 1 / 3
12,132
867
16,381
13,109
4,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 3 / 7
9,437
674
5,283
14,640
12,812
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sh0ulderBash
Cthulhu
12
2 / 4 / 3
9,230
659
5,086
12,653
10,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zeus
14
2 / 4 / 4
9,134
652
13,446
9,792
3,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
xHeDied4Usx
Artemis
14
2 / 8 / 3
9,020
644
12,275
11,496
5,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
16
Kills
6
6
Deaths
16
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Harrambe
Tiamat
2
2
12
4
W
Hun Batz
Iagging out
Hun Batz
13
1
3
14.5
L
Cthulhu
Sh0ulderBash
Cthulhu
2
4
3
0.88
L
Zeus
2
4
4
1
W
1
3
7
1.5
L
Artemis
xHeDied4Usx
Artemis
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,456
Damage
30,807
37,852
Taken
33,941
22,440
Mitigated
20,312
5,256
Healing
5,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Harrambe
Tiamat
6,792
729
434
2,424
10,103
5,133
916
6,213
3,742
28,456
0
W
Hun Batz
Iagging out
Hun Batz
16,381
4,655
79
1,721
13,109
4,495
747
5,409
7,338
0
44,894
L
Cthulhu
Sh0ulderBash
Cthulhu
5,086
621
201
1,306
12,653
10,906
81
4,549
8,104
10,493
0
L
Zeus
13,446
617
0
2,304
9,792
3,708
129
3,038
6,754
48,610
0
W
5,283
297
42
556
14,640
12,812
474
7,622
6,722
28,259
0
L
Artemis
xHeDied4Usx
Artemis
12,275
5,085
402
1,128
11,496
5,698
496
4,925
6,571
0
27,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,433
Gold Earned
27,384
167
Minions Killed
129
8
Camps Cleared
4
770,523
Distance Traveled
636,395
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,864
776
55
4
2
258,290
0
W
Hun Batz
12,132
867
63
5
3
282,954
0
L
Cthulhu
9,230
659
14
1
0
206,277
4
L
Zeus
9,134
652
73
5
4
224,155
3
W
Ymir
9,437
674
49
4
3
229,279
0
L
Artemis
9,020
644
42
3
0
205,963
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role